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Difference between revisions of "40d:Version number"

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The '''version number''' identifies each [[Dwarf Fortress]] release. [[Toady|Tarn Adams]] assigns it when he publishes the release. Version numbers are composed of four numbers and a letter. Each component has its own meaning:
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The '''version number''' identifies each [[Dwarf Fortress]] release. [[Toady|Tarn Adams]] assigns it when he publishes a release. Version numbers are composed of four numbers and a letter. Each component has its own meaning:
  
 
# The first number is currently "0", indicating an alpha or beta state. It will be "1" when the [[#Version_1|version 1 goals]] have been completed.
 
# The first number is currently "0", indicating an alpha or beta state. It will be "1" when the [[#Version_1|version 1 goals]] have been completed.

Revision as of 21:31, 9 August 2008

The version number identifies each Dwarf Fortress release. Tarn Adams assigns it when he publishes a release. Version numbers are composed of four numbers and a letter. Each component has its own meaning:

  1. The first number is currently "0", indicating an alpha or beta state. It will be "1" when the version 1 goals have been completed.
  2. The second number is the total number of core components completed.
  3. The third number is the total number of required components completed.
  4. The fourth number is the total number of bloat components completed.
  5. The adjacent letter is increased by one alphabetically for each bug-fix release of a version.

Example

0 . 27 . 176 . 38 c
Currently in alpha/beta
27 core components completed
176 required components completed
38 bloat components completed
A third bug-fix release

Version 1

Template:Bay 12

Dwarf Fortress is currently in an alpha development stage. There are still basic game features missing. The following goals need to be completed before alpha and beta are complete and version 1 will be released:

  • In fortress mode, the fortress needs to be able to grow into a capital that can interact with the outside world in various ways, including trade, diplomacy and war.
  • In adventure mode, the adventurer needs to be able to interact with all elements added.
  • The core and required components need to be implemented.

See Also