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Difference between revisions of "40d:Thief"
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In Fortress mode, a '''thief''' is a disgusting dishonorable creature that can skulk around the map unseen until it moves adjacent to a dwarf, guard [[dog]], or other helpful creature. Some thieves can bypass [[trap]]s as well. | In Fortress mode, a '''thief''' is a disgusting dishonorable creature that can skulk around the map unseen until it moves adjacent to a dwarf, guard [[dog]], or other helpful creature. Some thieves can bypass [[trap]]s as well. | ||
− | There are | + | There are several types: [[goblin]] baby-snatchers and [[kobold]] pilferers, and playful animals, like [[gorilla]]s and [[rhesus macaque]]s. |
Revision as of 19:31, 23 April 2008
In Fortress mode, a thief is a disgusting dishonorable creature that can skulk around the map unseen until it moves adjacent to a dwarf, guard dog, or other helpful creature. Some thieves can bypass traps as well.
There are several types: goblin baby-snatchers and kobold pilferers, and playful animals, like gorillas and rhesus macaques.