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Difference between revisions of "40d:Occupancy flags in DF memory"

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Line 1: Line 1:
 
 
     00000000000000000000000000000000 <- Rat
 
     00000000000000000000000000000000 <- Rat
 
     00000000000000000000000000000000 <- Wall (Built)
 
     00000000000000000000000000000000 <- Wall (Built)
 
     00000000000000000000000000000001 <- Wall (Not Built)
 
     00000000000000000000000000000001 <- Wall (Not Built)
     00000000000000000000000000000010 non-blocking part of workshop
+
     00000000000000000000000000000010 <- Non-blocking part of workshop
     00000000000000000000000000000010 wagon
+
     00000000000000000000000000000010 <- Wagon
     00000000000000000000000000000011 blocking part of workshop
+
     00000000000000000000000000000011 <- Blocking part of workshop
     00000000000000000000000000000101 <- Trade Depot (Built)   00000000000000000000000000000111 <- Alunite door
+
     00000000000000000000000000000101 <- Trade Depot (Built)
     00000000000000000000000000000101 bridge (unbuilt?)
+
     00000000000000000000000000000101 <- Bridge (unbuilt?)
 +
    00000000000000000000000000000111 <- Alunite door
 
     00000000000000000000000000000111 <- Felsite Door
 
     00000000000000000000000000000111 <- Felsite Door
     00000000000000000000000000001000 dog
+
     00000000000000000000000000001000 <- Dog
     00000000000000000000000000001000 horse
+
     00000000000000000000000000001000 <- Horse
     00000000000000000000000000001000 dwarf
+
     00000000000000000000000000001000 <- Dwarf
    0000000000000000000000000001000 <- Cave Swallowman (Flying)
+
    00000000000000000000000000001000 <- Cave Swallowman (Flying)
 
     00000000000000000000000000001010 <- Mule in Carpenters Workshop
 
     00000000000000000000000000001010 <- Mule in Carpenters Workshop
 
     00000000000000000000000000001010 <- Dwarf in Carpenters Workshop
 
     00000000000000000000000000001010 <- Dwarf in Carpenters Workshop
     00000000000000000000000000011000 dwarf + dwarf
+
     00000000000000000000000000011000 <- Dwarf + dwarf
 
     00000000000000000000000000100000 <- Cave spider silk web
 
     00000000000000000000000000100000 <- Cave spider silk web
     00000000000000000000000000100000 barrel on ground
+
     00000000000000000000000000100000 <- Barrel on ground
     00000000000000000000000000100000 log of wood on ground
+
     00000000000000000000000000100000 <- Log of wood on ground
     00000000000000000000000000100000 <- lungfish remains
+
     00000000000000000000000000100000 <- Lungfish remains
 
     00000000000000000000000000100010 <- Pig Tail Rope on a Finished Goods stockpile
 
     00000000000000000000000000100010 <- Pig Tail Rope on a Finished Goods stockpile
 
     00000000000000000000000000100010 <- Small giant cave spider silk tunic on a Finished Goods stockpile
 
     00000000000000000000000000100010 <- Small giant cave spider silk tunic on a Finished Goods stockpile
 
     00000000000000000000000000100010 <- Felsite on a Wood Stockpile
 
     00000000000000000000000000100010 <- Felsite on a Wood Stockpile
     00000000000000000000000000101000 anvil + dog
+
     00000000000000000000000000101000 <- Anvil + dog
 
     00000000000000000000000000101010 <- Dwarf, Felsite, Ale Barral on Food Stockpile
 
     00000000000000000000000000101010 <- Dwarf, Felsite, Ale Barral on Food Stockpile
 
     00000000000000000000000000101010 <- Dwarf, Iron Bars on a Bar/Block Stockpile
 
     00000000000000000000000000101010 <- Dwarf, Iron Bars on a Bar/Block Stockpile

Revision as of 00:47, 25 July 2008

   00000000000000000000000000000000 <- Rat
   00000000000000000000000000000000 <- Wall (Built)
   00000000000000000000000000000001 <- Wall (Not Built)
   00000000000000000000000000000010 <- Non-blocking part of workshop
   00000000000000000000000000000010 <- Wagon
   00000000000000000000000000000011 <- Blocking part of workshop
   00000000000000000000000000000101 <- Trade Depot (Built)
   00000000000000000000000000000101 <- Bridge (unbuilt?)
   00000000000000000000000000000111 <- Alunite door
   00000000000000000000000000000111 <- Felsite Door
   00000000000000000000000000001000 <- Dog
   00000000000000000000000000001000 <- Horse
   00000000000000000000000000001000 <- Dwarf
   00000000000000000000000000001000 <- Cave Swallowman (Flying)
   00000000000000000000000000001010 <- Mule in Carpenters Workshop
   00000000000000000000000000001010 <- Dwarf in Carpenters Workshop
   00000000000000000000000000011000 <- Dwarf + dwarf
   00000000000000000000000000100000 <- Cave spider silk web
   00000000000000000000000000100000 <- Barrel on ground
   00000000000000000000000000100000 <- Log of wood on ground
   00000000000000000000000000100000 <- Lungfish remains
   00000000000000000000000000100010 <- Pig Tail Rope on a Finished Goods stockpile
   00000000000000000000000000100010 <- Small giant cave spider silk tunic on a Finished Goods stockpile
   00000000000000000000000000100010 <- Felsite on a Wood Stockpile
   00000000000000000000000000101000 <- Anvil + dog
   00000000000000000000000000101010 <- Dwarf, Felsite, Ale Barral on Food Stockpile
   00000000000000000000000000101010 <- Dwarf, Iron Bars on a Bar/Block Stockpile