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Difference between revisions of "User:RomeoFalling"
RomeoFalling (talk | contribs) (Ignore this.) |
RomeoFalling (talk | contribs) (my horrible idea seems to be working just fine) |
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− | + | ==Carving an empire out of Sand and Cat Bone== | |
+ | |||
+ | My current load-out, inspired by finding a nice thickly-forested, heavily populated space of Black Sand with a magma pipe in it, and then discovering that the randomly-chosen name for the group was The Infamous Cat-Sacks. | ||
+ | |||
+ | Clearly, I've been playing for far too long. | ||
+ | |||
+ | === The Dwarves === | ||
+ | |||
+ | '''1. The Guy With The Bright Idea''' | ||
+ | * Novice Miner | ||
+ | * Novice Judge of Intent | ||
+ | * Novice Appraisal | ||
+ | * Competent Consoler | ||
+ | * Skilled Pacifier | ||
+ | |||
+ | Since the top couple of layers are sand, anyway, he'll have plenty of time to level up in his actual trade skill. Ideally, he ought to be proficient in Persuader, but then I thought to myself, "No, that's going too far." | ||
+ | |||
+ | '''2. Cat-Into-Sack Stuffer''' | ||
+ | * Novice Butcher | ||
+ | * Novice Tanner | ||
+ | * Proficient Leatherworker | ||
+ | * Competent Mechanics | ||
+ | |||
+ | Hey, he can't kill cats all the time. He also spends a lot of time devising cruel torture implements and death traps. Uh.....why do we want him along, again? Oh yeah, he's the whole reason we're ''The Infamous Cat-Sacks.'' | ||
+ | |||
+ | '''3. Three Words: Cat Bone Armor''' | ||
+ | * Proficient Bone Carver | ||
+ | * Skilled Stonecrafter | ||
+ | * Novice Record Keeper | ||
+ | |||
+ | Need I say any more? | ||
+ | |||
+ | '''4. Not The Weaponsmith You Were Looking For''' | ||
+ | * Proficient Bowyer | ||
+ | * Average Glassmaker | ||
+ | * Average Cook | ||
+ | * Novice Organizer | ||
+ | |||
+ | If we didn't have magma somewhere on the map, I'd probably trade a point of Bowyer for Furnace Op. He's an essential part of my plans for an army of cat-bone clad marksdwarves armed with cat bone crossbows, shooting cat bone bolts at our enemies! He also makes a pretty nice cat meat biscuit. | ||
+ | |||
+ | '''5. Outdoor Dwarf''' | ||
+ | * Novice Wood Cutter | ||
+ | * Proficient Carpenter | ||
+ | * Novice Herbalism | ||
+ | * Novice Hunter | ||
+ | * Novice Axe | ||
+ | * Novice Armor | ||
+ | |||
+ | He still thinks we're just going camping for the weekend. Don't tell him! | ||
+ | |||
+ | '''6. Farmer''' | ||
+ | * Proficient Grower | ||
+ | * Competent Brewer | ||
+ | * Novice Miller | ||
+ | * Novice Thresher | ||
+ | |||
+ | Because you can't make beer out of cats. Yet. | ||
+ | |||
+ | '''7. Chief Architect''' | ||
+ | * Proficient Mason | ||
+ | * Proficient Architect | ||
+ | |||
+ | I figure this is somebody's kid brother. Maybe I'll call him Junior. | ||
+ | |||
+ | === Their Stuff === | ||
+ | *4 Copper Picks | ||
+ | *1 Steel Axe | ||
+ | *2 War Dogs | ||
+ | *1 pig tail rope (for the sentry cat) | ||
+ | *1 Lead cage (for the rest of the cats) | ||
+ | *41 units each of the 4 kinds of alcohol | ||
+ | *43 Seeds of Plump Helmet and Pig Tail | ||
+ | *29 Seeds of the others | ||
+ | *11 turtles still in their shell | ||
+ | *1 each of all the food we can get | ||
+ | |||
+ | Which should leave us enough for nearly 40 cats! If we end up with anything left over, we can spend it on cat leather, cat meat, or seeds. |
Revision as of 19:39, 7 November 2008
Carving an empire out of Sand and Cat Bone
My current load-out, inspired by finding a nice thickly-forested, heavily populated space of Black Sand with a magma pipe in it, and then discovering that the randomly-chosen name for the group was The Infamous Cat-Sacks.
Clearly, I've been playing for far too long.
The Dwarves
1. The Guy With The Bright Idea
- Novice Miner
- Novice Judge of Intent
- Novice Appraisal
- Competent Consoler
- Skilled Pacifier
Since the top couple of layers are sand, anyway, he'll have plenty of time to level up in his actual trade skill. Ideally, he ought to be proficient in Persuader, but then I thought to myself, "No, that's going too far."
2. Cat-Into-Sack Stuffer
- Novice Butcher
- Novice Tanner
- Proficient Leatherworker
- Competent Mechanics
Hey, he can't kill cats all the time. He also spends a lot of time devising cruel torture implements and death traps. Uh.....why do we want him along, again? Oh yeah, he's the whole reason we're The Infamous Cat-Sacks.
3. Three Words: Cat Bone Armor
- Proficient Bone Carver
- Skilled Stonecrafter
- Novice Record Keeper
Need I say any more?
4. Not The Weaponsmith You Were Looking For
- Proficient Bowyer
- Average Glassmaker
- Average Cook
- Novice Organizer
If we didn't have magma somewhere on the map, I'd probably trade a point of Bowyer for Furnace Op. He's an essential part of my plans for an army of cat-bone clad marksdwarves armed with cat bone crossbows, shooting cat bone bolts at our enemies! He also makes a pretty nice cat meat biscuit.
5. Outdoor Dwarf
- Novice Wood Cutter
- Proficient Carpenter
- Novice Herbalism
- Novice Hunter
- Novice Axe
- Novice Armor
He still thinks we're just going camping for the weekend. Don't tell him!
6. Farmer
- Proficient Grower
- Competent Brewer
- Novice Miller
- Novice Thresher
Because you can't make beer out of cats. Yet.
7. Chief Architect
- Proficient Mason
- Proficient Architect
I figure this is somebody's kid brother. Maybe I'll call him Junior.
Their Stuff
- 4 Copper Picks
- 1 Steel Axe
- 2 War Dogs
- 1 pig tail rope (for the sentry cat)
- 1 Lead cage (for the rest of the cats)
- 41 units each of the 4 kinds of alcohol
- 43 Seeds of Plump Helmet and Pig Tail
- 29 Seeds of the others
- 11 turtles still in their shell
- 1 each of all the food we can get
Which should leave us enough for nearly 40 cats! If we end up with anything left over, we can spend it on cat leather, cat meat, or seeds.