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Difference between revisions of "User:Cheepicus"
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− | Bwaha. Wasn't paying enough attention to where I was digging the channels for the Trade Depot protection. Abandon time. | + | Bwaha. Wasn't paying enough attention to where I was digging the channels for the Trade Depot protection. Abandon time.... Or is it? Ha ha! Thanks to the quick-acting masons and the tireless use of {{k|q}}{{k|s}}, the stairwell is walled in. No free big open room for me. So sad.. Well at least I have 2 z-levels of black sand to play with. |
Revision as of 12:21, 23 September 2009
Fortresses
Targetarch
3x3, top layer is aquifer + black sand. Magma pipe in center square.
Dorfs are almost my usual starting bunch:
- Miner/Armorer
- Miner/Weaponsmith
- Grower/Brewer
- Carpenter/Mason
- Metalsmith/Metalcrafter
- Mechanic 4/Appraiser 2/Negotiator 2/Judge_of_Intent 2
- Glassmaker/Architect.
- Usually this last dorf is a Miner/Cook. I'm not sure what I"m doing with this guy.
Plan: use a screw pump (floodgates?) to flood the magma room just enough to cap the pipe. Use the now-muddy circle room for workshops.
Dig down into the cap to set up furnaces (using the dangerous method of channelling a hole, then building the magma furnace on top of the hole before an imp can pop out). Hopefully that extra z-level of depth created will take me under the aquifer and I can build a horizontal level out from that. This should be interesting; usually I build my fortresses very vertically but a central stairwell is out of the question with a magma pipe taking up the center of the map. Though maybe I'll get kooky and hollow out around the pipe having four stairwells or something.
I should have stone and metal, but I like glassmaking for weapon traps. Which is the only thing it's actually useful for. Other uses don't quite justify the hauling annoyance.
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Bwaha. Wasn't paying enough attention to where I was digging the channels for the Trade Depot protection. Abandon time.... Or is it? Ha ha! Thanks to the quick-acting masons and the tireless use of qs, the stairwell is walled in. No free big open room for me. So sad.. Well at least I have 2 z-levels of black sand to play with.