v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
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Difference between revisions of "File:Sphr humans.png"
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(uploaded "File:Sphr humans.png": (recovered file, missing upload log entry)) |
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(One intermediate revision by one other user not shown) | |||
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=Installation= | =Installation= | ||
− | |||
+ | =Installation= | ||
+ | #First, enable gfx tilesets. See [[tilesets]] under Graphics sets for instructions. | ||
#Save the image locally (On most browsers, right click on image, then select something similar to "Save image as...") | #Save the image locally (On most browsers, right click on image, then select something similar to "Save image as...") | ||
#Convert image to 24-bit BMP. (Use your favorite image tool or you can use something like WinXP's Paint. Open the image and select "File->Save as..." then change the format to 24-bit BMP) | #Convert image to 24-bit BMP. (Use your favorite image tool or you can use something like WinXP's Paint. Open the image and select "File->Save as..." then change the format to 24-bit BMP) | ||
#rename the file "humans.bmp" | #rename the file "humans.bmp" | ||
− | #Then copy the new file into raw/graphics/main | + | #Then copy the new file into raw/graphics/main (If you choose a different sub-directory, change the corresponding reference in the text data (shown further below). |
− | #Create a new text file in raw/graphics | + | # Create a new text file in raw/graphics called graphics_race_humans.txt. |
+ | # Edit this file using a text editor, and copy and paste the text data shown further below in the file and save. | ||
+ | # Make sure no other txt file in raw/graphics references the same creature id. (If so, it needs to be removed from those files). | ||
=Text Data= | =Text Data= | ||
− | Text file for graphics (assumed filename is humans.bmp) | + | Text file for graphics (assumed filename is main/humans.bmp) |
Suggested filename : graphics_race_humans.txt | Suggested filename : graphics_race_humans.txt | ||
Line 35: | Line 38: | ||
[WOODWORKER:HUMANS:0:2:AS_IS:DEFAULT] | [WOODWORKER:HUMANS:0:2:AS_IS:DEFAULT] | ||
− | + | _(CARPENTER:HUMANS:1:2:AS_IS:DEFAULT)_ | |
− | + | _(BOWYER:HUMANS:2:2:AS_IS:DEFAULT)_ | |
− | + | _(WOODCUTTER:HUMANS:3:2:AS_IS:DEFAULT)_ | |
[STONEWORKER:HUMANS:0:3:AS_IS:DEFAULT] | [STONEWORKER:HUMANS:0:3:AS_IS:DEFAULT] | ||
− | + | _(ENGRAVER:HUMANS:1:3:AS_IS:DEFAULT)_ | |
− | + | _(MASON:HUMANS:2:3:AS_IS:DEFAULT)_ | |
− | + | _(ARCHITECT:HUMANS:3:3:AS_IS:DEFAULT)_ | |
[RANGER:HUMANS:0:4:AS_IS:DEFAULT] | [RANGER:HUMANS:0:4:AS_IS:DEFAULT] | ||
− | + | _(ANIMAL_CARETAKER:HUMANS:1:4:AS_IS:DEFAULT)_ | |
− | + | _(ANIMAL_TRAINER:HUMANS:2:4:AS_IS:DEFAULT)_ | |
− | + | _(HUNTER:HUMANS:3:4:AS_IS:DEFAULT)_ | |
− | + | _(TRAPPER:HUMANS:4:4:AS_IS:DEFAULT)_ | |
− | + | _(ANIMAL_DISSECTOR:HUMANS:5:4:AS_IS:DEFAULT)_ | |
[METALSMITH:HUMANS:0:5:AS_IS:DEFAULT] | [METALSMITH:HUMANS:0:5:AS_IS:DEFAULT] | ||
− | + | _(FURNACE_OPERATOR:HUMANS:1:5:AS_IS:DEFAULT)_ | |
− | + | _(WEAPONSMITH:HUMANS:2:5:AS_IS:DEFAULT)_ | |
− | + | _(ARMORER:HUMANS:3:5:AS_IS:DEFAULT)_ | |
− | + | _(BLACKSMITH:HUMANS:4:5:AS_IS:DEFAULT)_ | |
− | + | _(METALCRAFTER:HUMANS:5:5:AS_IS:DEFAULT)_ | |
[JEWELER:HUMANS:0:6:AS_IS:DEFAULT] | [JEWELER:HUMANS:0:6:AS_IS:DEFAULT] | ||
− | + | _(GEM_CUTTER:HUMANS:1:6:AS_IS:DEFAULT)_ | |
− | + | _(GEM_SETTER:HUMANS:2:6:AS_IS:DEFAULT)_ | |
[CRAFTSMAN:HUMANS:0:7:AS_IS:DEFAULT] | [CRAFTSMAN:HUMANS:0:7:AS_IS:DEFAULT] | ||
− | + | _(WOODCRAFTER:HUMANS:1:7:AS_IS:DEFAULT)_ | |
− | + | _(STONECRAFTER:HUMANS:2:7:AS_IS:DEFAULT)_ | |
− | + | _(LEATHERWORKER:HUMANS:3:7:AS_IS:DEFAULT)_ | |
− | + | _(BONE_CARVER:HUMANS:4:7:AS_IS:DEFAULT)_ | |
− | + | _(WEAVER:HUMANS:5:7:AS_IS:DEFAULT)_ | |
− | + | _(CLOTHIER:HUMANS:6:7:AS_IS:DEFAULT)_ | |
− | + | _(GLASSMAKER:HUMANS:7:7:AS_IS:DEFAULT)_ | |
− | + | _(STRAND_EXTRACTOR:HUMANS:8:7:AS_IS:DEFAULT)_ | |
[FISHERY_WORKER:HUMANS:0:8:AS_IS:DEFAULT] | [FISHERY_WORKER:HUMANS:0:8:AS_IS:DEFAULT] | ||
− | + | _(FISHERMAN:HUMANS:1:8:AS_IS:DEFAULT)_ | |
− | + | _(FISH_DISSECTOR:HUMANS:2:8:AS_IS:DEFAULT)_ | |
− | + | _(FISH_CLEANER:HUMANS:3:8:AS_IS:DEFAULT)_ | |
[FARMER:HUMANS:0:9:AS_IS:DEFAULT] | [FARMER:HUMANS:0:9:AS_IS:DEFAULT] | ||
− | + | _(CHEESE_MAKER:HUMANS:1:9:AS_IS:DEFAULT)_ | |
− | + | _(MILKER:HUMANS:2:9:AS_IS:DEFAULT)_ | |
− | + | _(COOK:HUMANS:3:9:AS_IS:DEFAULT)_ | |
− | + | _(THRESHER:HUMANS:4:9:AS_IS:DEFAULT)_ | |
− | + | _(MILLER:HUMANS:5:9:AS_IS:DEFAULT)_ | |
− | + | _(BUTCHER:HUMANS:6:9:AS_IS:DEFAULT)_ | |
− | + | _(TANNER:HUMANS:7:9:AS_IS:DEFAULT)_ | |
− | + | _(DYER:HUMANS:8:9:AS_IS:DEFAULT)_ | |
− | + | _(PLANTER:HUMANS:9:9:AS_IS:DEFAULT)_ | |
− | + | _(HERBALIST:HUMANS:10:9:AS_IS:DEFAULT)_ | |
− | + | _(BREWER:HUMANS:11:9:AS_IS:DEFAULT)_ | |
− | + | _(SOAP_MAKER:HUMANS:8:10:AS_IS:DEFAULT)_ | |
− | + | _(POTASH_MAKER:HUMANS:9:10:AS_IS:DEFAULT)_ | |
− | + | _(LYE_MAKER:HUMANS:10:10:AS_IS:DEFAULT)_ | |
− | + | _(WOOD_BURNER:HUMANS:11:10:AS_IS:DEFAULT)_ | |
[ENGINEER:HUMANS:0:10:AS_IS:DEFAULT] | [ENGINEER:HUMANS:0:10:AS_IS:DEFAULT] | ||
− | + | _(MECHANIC:HUMANS:1:10:AS_IS:DEFAULT)_ | |
− | + | _(SIEGE_ENGINEER:HUMANS:2:10:AS_IS:DEFAULT)_ | |
− | + | _(SIEGE_OPERATOR:HUMANS:3:10:AS_IS:DEFAULT)_ | |
− | + | _(PUMP_OPERATOR:HUMANS:4:10:AS_IS:DEFAULT)_ | |
[RECRUIT:HUMANS:0:11:AS_IS:DEFAULT] | [RECRUIT:HUMANS:0:11:AS_IS:DEFAULT] | ||
Line 180: | Line 183: | ||
[TRADER:HUMANS:8:2:AS_IS:DEFAULT] | [TRADER:HUMANS:8:2:AS_IS:DEFAULT] | ||
− | |||
[MAYOR:HUMANS:8:1:AS_IS:DEFAULT] | [MAYOR:HUMANS:8:1:AS_IS:DEFAULT] | ||
[LEADER:HUMANS:8:1:AS_IS:DEFAULT] | [LEADER:HUMANS:8:1:AS_IS:DEFAULT] | ||
Line 189: | Line 191: | ||
[BROKER:HUMANS:9:1:AS_IS:DEFAULT] | [BROKER:HUMANS:9:1:AS_IS:DEFAULT] | ||
− | + | new | |
− | + | _(HIGH_PRIEST:HUMANS:10:7:AS_IS:DEFAULT)_ | |
− | + | _(PRIEST:HUMANS:10:6:AS_IS:DEFAULT)_ | |
− | + | [SHOPKEEPER:HUMANS:8:2:AS_IS:DEFAULT] | |
− | + | _(SLAVE:HUMANS:7:1:AS_IS:DEFAULT)_ | |
− | + | _(PRISONER:HUMANS:7:2:AS_IS:DEFAULT)_ | |
− | |||
Line 253: | Line 254: | ||
− | [DEFAULT:HUMANS: | + | [DEFAULT:HUMANS:0:19:AS_IS:ZOMBIE] |
− | [STANDARD:HUMANS: | + | [STANDARD:HUMANS:0:19:AS_IS:ZOMBIE] |
[RECRUIT:HUMANS:1:19:AS_IS:ZOMBIE] | [RECRUIT:HUMANS:1:19:AS_IS:ZOMBIE] | ||
Line 267: | Line 268: | ||
[BOWMAN:HUMANS:11:19:AS_IS:ZOMBIE] | [BOWMAN:HUMANS:11:19:AS_IS:ZOMBIE] | ||
− | + | _(CHAMPION:HUMANS:0:20:AS_IS:ZOMBIE)_ | |
+ | [MASTER_WRESTLER:HUMANS:1:20:AS_IS:ZOMBIE] | ||
+ | [MASTER_SPEARMAN:HUMANS:2:20:AS_IS:ZOMBIE] | ||
+ | [MASTER_SWORDSMAN:HUMANS:3:20:AS_IS:ZOMBIE] | ||
+ | [MASTER_AXEMAN:HUMANS:4:20:AS_IS:ZOMBIE] | ||
+ | [MASTER_HAMMERMAN:HUMANS:5:20:AS_IS:ZOMBIE] | ||
+ | [MASTER_CROSSBOWMAN:HUMANS:6:20:AS_IS:ZOMBIE] | ||
+ | [MASTER_MACEMAN:HUMANS:7:20:AS_IS:ZOMBIE] | ||
+ | [MASTER_LASHER:HUMANS:8:20:AS_IS:ZOMBIE] | ||
+ | [MASTER_PIKEMAN:HUMANS:9:20:AS_IS:ZOMBIE] | ||
+ | _(MASTER_BLOWGUNMAN:HUMANS:10:20:AS_IS:ZOMBIE)_ | ||
+ | [MASTER_BOWMAN:HUMANS:11:20:AS_IS:ZOMBIE] | ||
</pre> | </pre> | ||
=Changelog= | =Changelog= | ||
+ | ==v0.6== | ||
+ | *Updated some site office holders. Added generic icons for main labor types. Unintentionally contains several under-testing zombie icons (lazy to remove). | ||
==v0.5== | ==v0.5== | ||
*First version that breaks from DQ organization. Now has 21 rows instead of 19 to reserve space for elite skeletons/zombies. | *First version that breaks from DQ organization. Now has 21 rows instead of 19 to reserve space for elite skeletons/zombies. |
Latest revision as of 09:53, 4 October 2009
Installation[edit]
Installation[edit]
- First, enable gfx tilesets. See tilesets under Graphics sets for instructions.
- Save the image locally (On most browsers, right click on image, then select something similar to "Save image as...")
- Convert image to 24-bit BMP. (Use your favorite image tool or you can use something like WinXP's Paint. Open the image and select "File->Save as..." then change the format to 24-bit BMP)
- rename the file "humans.bmp"
- Then copy the new file into raw/graphics/main (If you choose a different sub-directory, change the corresponding reference in the text data (shown further below).
- Create a new text file in raw/graphics called graphics_race_humans.txt.
- Edit this file using a text editor, and copy and paste the text data shown further below in the file and save.
- Make sure no other txt file in raw/graphics references the same creature id. (If so, it needs to be removed from those files).
Text Data[edit]
Text file for graphics (assumed filename is main/humans.bmp)
Suggested filename : graphics_race_humans.txt
graphics_race_humans [OBJECT:GRAPHICS] [TILE_PAGE:HUMANS] [FILE:main/humans.bmp] [TILE_DIM:16:16] [PAGE_DIM:12:21] [CREATURE_GRAPHICS:HUMAN] [DEFAULT:HUMANS:0:0:AS_IS:DEFAULT] [STANDARD:HUMANS:1:0:AS_IS:DEFAULT] [BABY:HUMANS:2:0:AS_IS:DEFAULT] [CHILD:HUMANS:3:0:AS_IS:DEFAULT] [DRUNK:HUMANS:4:0:AS_IS:DEFAULT] _(CHAMPION:HUMANS:5:0:AS_IS:DEFAULT)_ moved to 0:12 [THIEF:HUMANS:6:0:AS_IS:DEFAULT] [MASTER_THIEF:HUMANS:7:0:AS_IS:DEFAULT] [MINER:HUMANS:0:1:AS_IS:DEFAULT] [WOODWORKER:HUMANS:0:2:AS_IS:DEFAULT] _(CARPENTER:HUMANS:1:2:AS_IS:DEFAULT)_ _(BOWYER:HUMANS:2:2:AS_IS:DEFAULT)_ _(WOODCUTTER:HUMANS:3:2:AS_IS:DEFAULT)_ [STONEWORKER:HUMANS:0:3:AS_IS:DEFAULT] _(ENGRAVER:HUMANS:1:3:AS_IS:DEFAULT)_ _(MASON:HUMANS:2:3:AS_IS:DEFAULT)_ _(ARCHITECT:HUMANS:3:3:AS_IS:DEFAULT)_ [RANGER:HUMANS:0:4:AS_IS:DEFAULT] _(ANIMAL_CARETAKER:HUMANS:1:4:AS_IS:DEFAULT)_ _(ANIMAL_TRAINER:HUMANS:2:4:AS_IS:DEFAULT)_ _(HUNTER:HUMANS:3:4:AS_IS:DEFAULT)_ _(TRAPPER:HUMANS:4:4:AS_IS:DEFAULT)_ _(ANIMAL_DISSECTOR:HUMANS:5:4:AS_IS:DEFAULT)_ [METALSMITH:HUMANS:0:5:AS_IS:DEFAULT] _(FURNACE_OPERATOR:HUMANS:1:5:AS_IS:DEFAULT)_ _(WEAPONSMITH:HUMANS:2:5:AS_IS:DEFAULT)_ _(ARMORER:HUMANS:3:5:AS_IS:DEFAULT)_ _(BLACKSMITH:HUMANS:4:5:AS_IS:DEFAULT)_ _(METALCRAFTER:HUMANS:5:5:AS_IS:DEFAULT)_ [JEWELER:HUMANS:0:6:AS_IS:DEFAULT] _(GEM_CUTTER:HUMANS:1:6:AS_IS:DEFAULT)_ _(GEM_SETTER:HUMANS:2:6:AS_IS:DEFAULT)_ [CRAFTSMAN:HUMANS:0:7:AS_IS:DEFAULT] _(WOODCRAFTER:HUMANS:1:7:AS_IS:DEFAULT)_ _(STONECRAFTER:HUMANS:2:7:AS_IS:DEFAULT)_ _(LEATHERWORKER:HUMANS:3:7:AS_IS:DEFAULT)_ _(BONE_CARVER:HUMANS:4:7:AS_IS:DEFAULT)_ _(WEAVER:HUMANS:5:7:AS_IS:DEFAULT)_ _(CLOTHIER:HUMANS:6:7:AS_IS:DEFAULT)_ _(GLASSMAKER:HUMANS:7:7:AS_IS:DEFAULT)_ _(STRAND_EXTRACTOR:HUMANS:8:7:AS_IS:DEFAULT)_ [FISHERY_WORKER:HUMANS:0:8:AS_IS:DEFAULT] _(FISHERMAN:HUMANS:1:8:AS_IS:DEFAULT)_ _(FISH_DISSECTOR:HUMANS:2:8:AS_IS:DEFAULT)_ _(FISH_CLEANER:HUMANS:3:8:AS_IS:DEFAULT)_ [FARMER:HUMANS:0:9:AS_IS:DEFAULT] _(CHEESE_MAKER:HUMANS:1:9:AS_IS:DEFAULT)_ _(MILKER:HUMANS:2:9:AS_IS:DEFAULT)_ _(COOK:HUMANS:3:9:AS_IS:DEFAULT)_ _(THRESHER:HUMANS:4:9:AS_IS:DEFAULT)_ _(MILLER:HUMANS:5:9:AS_IS:DEFAULT)_ _(BUTCHER:HUMANS:6:9:AS_IS:DEFAULT)_ _(TANNER:HUMANS:7:9:AS_IS:DEFAULT)_ _(DYER:HUMANS:8:9:AS_IS:DEFAULT)_ _(PLANTER:HUMANS:9:9:AS_IS:DEFAULT)_ _(HERBALIST:HUMANS:10:9:AS_IS:DEFAULT)_ _(BREWER:HUMANS:11:9:AS_IS:DEFAULT)_ _(SOAP_MAKER:HUMANS:8:10:AS_IS:DEFAULT)_ _(POTASH_MAKER:HUMANS:9:10:AS_IS:DEFAULT)_ _(LYE_MAKER:HUMANS:10:10:AS_IS:DEFAULT)_ _(WOOD_BURNER:HUMANS:11:10:AS_IS:DEFAULT)_ [ENGINEER:HUMANS:0:10:AS_IS:DEFAULT] _(MECHANIC:HUMANS:1:10:AS_IS:DEFAULT)_ _(SIEGE_ENGINEER:HUMANS:2:10:AS_IS:DEFAULT)_ _(SIEGE_OPERATOR:HUMANS:3:10:AS_IS:DEFAULT)_ _(PUMP_OPERATOR:HUMANS:4:10:AS_IS:DEFAULT)_ [RECRUIT:HUMANS:0:11:AS_IS:DEFAULT] [WRESTLER:HUMANS:1:11:AS_IS:DEFAULT] [SPEARMAN:HUMANS:2:11:AS_IS:DEFAULT] [SWORDSMAN:HUMANS:3:11:AS_IS:DEFAULT] [AXEMAN:HUMANS:4:11:AS_IS:DEFAULT] [HAMMERMAN:HUMANS:5:11:AS_IS:DEFAULT] [CROSSBOWMAN:HUMANS:6:11:AS_IS:DEFAULT] [MACEMAN:HUMANS:7:11:AS_IS:DEFAULT] [LASHER:HUMANS:8:11:AS_IS:DEFAULT] [PIKEMAN:HUMANS:9:11:AS_IS:DEFAULT] [BLOWGUNMAN:HUMANS:10:11:AS_IS:DEFAULT] [BOWMAN:HUMANS:11:11:AS_IS:DEFAULT] [CHAMPION:HUMANS:0:12:AS_IS:DEFAULT] [MASTER_WRESTLER:HUMANS:1:12:AS_IS:DEFAULT] [MASTER_SPEARMAN:HUMANS:2:12:AS_IS:DEFAULT] [MASTER_SWORDSMAN:HUMANS:3:12:AS_IS:DEFAULT] [MASTER_AXEMAN:HUMANS:4:12:AS_IS:DEFAULT] [MASTER_HAMMERMAN:HUMANS:5:12:AS_IS:DEFAULT] [MASTER_CROSSBOWMAN:HUMANS:6:12:AS_IS:DEFAULT] [MASTER_MACEMAN:HUMANS:7:12:AS_IS:DEFAULT] [MASTER_LASHER:HUMANS:8:12:AS_IS:DEFAULT] [MASTER_PIKEMAN:HUMANS:9:12:AS_IS:DEFAULT] [MASTER_BLOWGUNMAN:HUMANS:10:12:AS_IS:DEFAULT] [MASTER_BOWMAN:HUMANS:11:12:AS_IS:DEFAULT] [WRESTLER:HUMANS:1:13:AS_IS:GUARD] [SPEARMAN:HUMANS:2:13:AS_IS:GUARD] [SWORDSMAN:HUMANS:3:13:AS_IS:GUARD] [AXEMAN:HUMANS:4:13:AS_IS:GUARD] [HAMMERMAN:HUMANS:5:13:AS_IS:GUARD] [CROSSBOWMAN:HUMANS:6:13:AS_IS:GUARD] [MACEMAN:HUMANS:7:13:AS_IS:GUARD] [LASHER:HUMANS:8:13:AS_IS:GUARD] [PIKEMAN:HUMANS:9:13:AS_IS:GUARD] [BLOWGUNMAN:HUMANS:10:13:AS_IS:GUARD] [BOWMAN:HUMANS:11:13:AS_IS:GUARD] [CHAMPION:HUMANS:0:14:AS_IS:GUARD] [MASTER_WRESTLER:HUMANS:1:14:AS_IS:GUARD] [MASTER_SPEARMAN:HUMANS:2:14:AS_IS:GUARD] [MASTER_SWORDSMAN:HUMANS:3:14:AS_IS:GUARD] [MASTER_AXEMAN:HUMANS:4:14:AS_IS:GUARD] [MASTER_HAMMERMAN:HUMANS:5:14:AS_IS:GUARD] [MASTER_CROSSBOWMAN:HUMANS:6:14:AS_IS:GUARD] [MASTER_MACEMAN:HUMANS:7:14:AS_IS:GUARD] [MASTER_LASHER:HUMANS:8:14:AS_IS:GUARD] [MASTER_PIKEMAN:HUMANS:9:14:AS_IS:GUARD] [MASTER_BLOWGUNMAN:HUMANS:10:14:AS_IS:GUARD] [MASTER_BOWMAN:HUMANS:11:14:AS_IS:GUARD] [WRESTLER:HUMANS:1:15:AS_IS:ROYALGUARD] [SPEARMAN:HUMANS:2:15:AS_IS:ROYALGUARD] [SWORDSMAN:HUMANS:3:15:AS_IS:ROYALGUARD] [AXEMAN:HUMANS:4:15:AS_IS:ROYALGUARD] [HAMMERMAN:HUMANS:5:15:AS_IS:ROYALGUARD] [CROSSBOWMAN:HUMANS:6:15:AS_IS:ROYALGUARD] [MACEMAN:HUMANS:7:15:AS_IS:ROYALGUARD] [LASHER:HUMANS:8:15:AS_IS:ROYALGUARD] [PIKEMAN:HUMANS:9:15:AS_IS:ROYALGUARD] [BLOWGUNMAN:HUMANS:10:15:AS_IS:ROYALGUARD] [BOWMAN:HUMANS:11:15:AS_IS:ROYALGUARD] [CHAMPION:HUMANS:0:16:AS_IS:ROYALGUARD] [MASTER_WRESTLER:HUMANS:1:16:AS_IS:ROYALGUARD] [MASTER_SPEARMAN:HUMANS:2:16:AS_IS:ROYALGUARD] [MASTER_SWORDSMAN:HUMANS:3:16:AS_IS:ROYALGUARD] [MASTER_AXEMAN:HUMANS:4:16:AS_IS:ROYALGUARD] [MASTER_HAMMERMAN:HUMANS:5:16:AS_IS:ROYALGUARD] [MASTER_CROSSBOWMAN:HUMANS:6:16:AS_IS:ROYALGUARD] [MASTER_MACEMAN:HUMANS:7:16:AS_IS:ROYALGUARD] [MASTER_LASHER:HUMANS:8:16:AS_IS:ROYALGUARD] [MASTER_PIKEMAN:HUMANS:9:16:AS_IS:ROYALGUARD] [MASTER_BLOWGUNMAN:HUMANS:10:16:AS_IS:ROYALGUARD] [MASTER_BOWMAN:HUMANS:11:16:AS_IS:ROYALGUARD] [CLERK:HUMANS:8:0:AS_IS:DEFAULT] [ADMINISTRATOR:HUMANS:8:1:AS_IS:DEFAULT] [TRADER:HUMANS:8:2:AS_IS:DEFAULT] [MAYOR:HUMANS:8:1:AS_IS:DEFAULT] [LEADER:HUMANS:8:1:AS_IS:DEFAULT] [CAPTAIN_OF_THE_GUARD:HUMANS:9:4:AS_IS:DEFAULT] [SHERIFF:HUMANS:9:4:AS_IS:DEFAULT] [MANAGER:HUMANS:8:0:AS_IS:DEFAULT] [BOOKKEEPER:HUMANS:8:0:AS_IS:DEFAULT] [BROKER:HUMANS:9:1:AS_IS:DEFAULT] new _(HIGH_PRIEST:HUMANS:10:7:AS_IS:DEFAULT)_ _(PRIEST:HUMANS:10:6:AS_IS:DEFAULT)_ [SHOPKEEPER:HUMANS:8:2:AS_IS:DEFAULT] _(SLAVE:HUMANS:7:1:AS_IS:DEFAULT)_ _(PRISONER:HUMANS:7:2:AS_IS:DEFAULT)_ [DRUID:HUMANS:9:0:AS_IS:DEFAULT] [BARON:HUMANS:11:0:AS_IS:DEFAULT] [BARON_CONSORT:HUMANS:11:1:AS_IS:DEFAULT] [COUNT:HUMANS:11:2:AS_IS:DEFAULT] [COUNT_CONSORT:HUMANS:11:3:AS_IS:DEFAULT] [DUKE:HUMANS:11:4:AS_IS:DEFAULT] [DUKE_CONSORT:HUMANS:11:5:AS_IS:DEFAULT] [KING:HUMANS:11:6:AS_IS:DEFAULT] [KING_CONSORT:HUMANS:11:7:AS_IS:DEFAULT] [TAXCOLLECTOR:HUMANS:10:0:AS_IS:DEFAULT] [EXECUTIONER:HUMANS:10:1:AS_IS:DEFAULT] [PHILOSOPHER:HUMANS:10:2:AS_IS:DEFAULT] [ADVISOR:HUMANS:10:3:AS_IS:DEFAULT] [ALCHEMIST:HUMANS:10:4:AS_IS:DEFAULT] [DUNGEONMASTER:HUMANS:10:5:AS_IS:DEFAULT] [MERCHANT:HUMANS:8:2:AS_IS:DEFAULT] [DIPLOMAT:HUMANS:8:3:AS_IS:DEFAULT] [OUTPOSTLIAISON:HUMANS:8:4:AS_IS:DEFAULT] [GUILDREP:HUMANS:9:1:AS_IS:DEFAULT] [MERCHANTBARON:HUMANS:9:2:AS_IS:DEFAULT] [MERCHANTPRINCE:HUMANS:9:3:AS_IS:DEFAULT] [DEFAULT:HUMANS:0:17:AS_IS:SKELETON] [STANDARD:HUMANS:0:17:AS_IS:SKELETON] [RECRUIT:HUMANS:0:17:AS_IS:SKELETON] [WRESTLER:HUMANS:1:17:AS_IS:SKELETON] [SPEARMAN:HUMANS:2:17:AS_IS:SKELETON] [SWORDSMAN:HUMANS:3:17:AS_IS:SKELETON] [AXEMAN:HUMANS:4:17:AS_IS:SKELETON] [HAMMERMAN:HUMANS:5:17:AS_IS:SKELETON] [CROSSBOWMAN:HUMANS:6:17:AS_IS:SKELETON] [MACEMAN:HUMANS:7:17:AS_IS:SKELETON] [LASHER:HUMANS:8:17:AS_IS:SKELETON] [PIKEMAN:HUMANS:9:17:AS_IS:SKELETON] _(BLOWGUNMAN:HUMANS:10:17:AS_IS:SKELETON)_ [BOWMAN:HUMANS:11:17:AS_IS:SKELETON] [CHAMPION:HUMANS:0:18:AS_IS:SKELETON] [MASTER_WRESTLER:HUMANS:1:18:AS_IS:SKELETON] [MASTER_SPEARMAN:HUMANS:2:18:AS_IS:SKELETON] [MASTER_SWORDSMAN:HUMANS:3:18:AS_IS:SKELETON] [MASTER_AXEMAN:HUMANS:4:18:AS_IS:SKELETON] [MASTER_HAMMERMAN:HUMANS:5:18:AS_IS:SKELETON] [MASTER_CROSSBOWMAN:HUMANS:6:18:AS_IS:SKELETON] [MASTER_MACEMAN:HUMANS:7:18:AS_IS:SKELETON] [MASTER_LASHER:HUMANS:8:18:AS_IS:SKELETON] [MASTER_PIKEMAN:HUMANS:9:18:AS_IS:SKELETON] _(MASTER_BLOWGUNMAN:HUMANS:10:18:AS_IS:SKELETON)_ [MASTER_BOWMAN:HUMANS:11:18:AS_IS:SKELETON] [DEFAULT:HUMANS:0:19:AS_IS:ZOMBIE] [STANDARD:HUMANS:0:19:AS_IS:ZOMBIE] [RECRUIT:HUMANS:1:19:AS_IS:ZOMBIE] [SPEARMAN:HUMANS:2:19:AS_IS:ZOMBIE] [SWORDSMAN:HUMANS:3:19:AS_IS:ZOMBIE] [AXEMAN:HUMANS:4:19:AS_IS:ZOMBIE] [HAMMERMAN:HUMANS:5:19:AS_IS:ZOMBIE] [CROSSBOWMAN:HUMANS:6:19:AS_IS:ZOMBIE] [MACEMAN:HUMANS:7:19:AS_IS:ZOMBIE] [LASHER:HUMANS:8:19:AS_IS:ZOMBIE] [MASTER_PIKEMAN:HUMANS:9:19:AS_IS:ZOMBIE] [BOWMAN:HUMANS:11:19:AS_IS:ZOMBIE] _(CHAMPION:HUMANS:0:20:AS_IS:ZOMBIE)_ [MASTER_WRESTLER:HUMANS:1:20:AS_IS:ZOMBIE] [MASTER_SPEARMAN:HUMANS:2:20:AS_IS:ZOMBIE] [MASTER_SWORDSMAN:HUMANS:3:20:AS_IS:ZOMBIE] [MASTER_AXEMAN:HUMANS:4:20:AS_IS:ZOMBIE] [MASTER_HAMMERMAN:HUMANS:5:20:AS_IS:ZOMBIE] [MASTER_CROSSBOWMAN:HUMANS:6:20:AS_IS:ZOMBIE] [MASTER_MACEMAN:HUMANS:7:20:AS_IS:ZOMBIE] [MASTER_LASHER:HUMANS:8:20:AS_IS:ZOMBIE] [MASTER_PIKEMAN:HUMANS:9:20:AS_IS:ZOMBIE] _(MASTER_BLOWGUNMAN:HUMANS:10:20:AS_IS:ZOMBIE)_ [MASTER_BOWMAN:HUMANS:11:20:AS_IS:ZOMBIE]
Changelog[edit]
v0.6[edit]
- Updated some site office holders. Added generic icons for main labor types. Unintentionally contains several under-testing zombie icons (lazy to remove).
v0.5[edit]
- First version that breaks from DQ organization. Now has 21 rows instead of 19 to reserve space for elite skeletons/zombies.
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 09:53, 4 October 2009 | 192 × 336 (32 KB) | 127.0.0.1 (talk) | (recovered file, missing upload log entry) |
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