v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Hammerer"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
Line 22: Line 22:
 
The Baron, being a shrewd [[noble|politician]], saw the possible usefulness of such complete devotion to savagery, and tried to tame the Hammerer, attempting to redirect that unrepentant wrath into a powerful arm of dwarven justice.  Unfortunately, the Baron only succeeded in giving the Hammerer a license to torture any dwarf in your fortress.  The Hammerer ''did'' learn one thing from the Baron, however, and that was how to spot an important dwarf, like your [[legendary]] weaponsmith.
 
The Baron, being a shrewd [[noble|politician]], saw the possible usefulness of such complete devotion to savagery, and tried to tame the Hammerer, attempting to redirect that unrepentant wrath into a powerful arm of dwarven justice.  Unfortunately, the Baron only succeeded in giving the Hammerer a license to torture any dwarf in your fortress.  The Hammerer ''did'' learn one thing from the Baron, however, and that was how to spot an important dwarf, like your [[legendary]] weaponsmith.
  
Note that it is possible to greatly reduce the damage inflicted by the Hammerer by marking his hammer for [[dumping|dump]].  This causes him to dispense justice with his bare hands instead, which can greatly inhibit the growth of the Hammerer's kill count.  However, working without his hammer makes the Hammerer very unhappy.  Another option is to recruit the soon-to-be victim and assign him or her to wear some armor, which should help mitigate some of the damage.
+
Note that it is possible to greatly reduce the damage inflicted by the Hammerer by marking his hammer for [[dumping|dumping]].  This causes him to dispense justice with his bare hands instead, which can greatly inhibit the growth of the Hammerer's kill count.  However, working without his hammer makes the Hammerer very unhappy.  Another option is to recruit the soon-to-be victim and assign him or her to wear some armor, which should help mitigate some of the damage.
  
 
[[Category:Nobles]]
 
[[Category:Nobles]]

Revision as of 20:09, 1 March 2010

D4Dwarf.png This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable.


Hammerer
Room requirements  
Office None
Quarters Quarters
Dining room Dining Room
Tomb None
Furniture requirements
Chests 1
Cabinets 1
Weapon racks 1
Armor stands 1
Other
Mandates None
Demands None
Arrival conditions
Function

The Hammerer is the executioner of your fortress. Normally, a dwarf that has committed a crime will be subject to justice at the hands of your Sheriff (later the Captain of the Guard), who will imprison the criminal in jail. However, if your fortress does not have a jail, if your jail is full, or if the crime is particularly heinous, the Hammerer will dispense the swift and brutal justice that rides on the head of his or her hammer. In previous versions, particular crimes resulted in a varying number of hammer strikes; this has not been verified in the most recent versions.

Upon arriving at your fortress, the Baron and his court sweep in with a smile, stories of wealth and power, and the unspoken promise that you'll soon be spending a lot of time dealing with ridiculous demands. But the Baron also brings with him a sweaty, brooding, bug-eyed dwarf whose résumé is just a list of poorly spelled acts of unspeakable violence. This is the Hammerer. The Hammerer is not interested in love, money, pretty clothes, or beautiful, one-of-a-kind artifacts. The Hammerer's one and only love is viciously beating nearby dwarves into small pieces of wet, hairy gristle. There are many stories about the Hammerer. Some say he was raised by goblins before being saved by the Baron. Some say he crushed his twin brother while still in the wound, and used his twin's femur to bludgeon his mother to death from the inside. No one knows the truth behind the Hammerer's violent obsession, but whatever the reason, the Hammerer is a genocidal monster with a fetish for blunt force trauma.

The Baron, being a shrewd politician, saw the possible usefulness of such complete devotion to savagery, and tried to tame the Hammerer, attempting to redirect that unrepentant wrath into a powerful arm of dwarven justice. Unfortunately, the Baron only succeeded in giving the Hammerer a license to torture any dwarf in your fortress. The Hammerer did learn one thing from the Baron, however, and that was how to spot an important dwarf, like your legendary weaponsmith.

Note that it is possible to greatly reduce the damage inflicted by the Hammerer by marking his hammer for dumping. This causes him to dispense justice with his bare hands instead, which can greatly inhibit the growth of the Hammerer's kill count. However, working without his hammer makes the Hammerer very unhappy. Another option is to recruit the soon-to-be victim and assign him or her to wear some armor, which should help mitigate some of the damage.