v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:How do I arm my dwarves"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m (Verified--It's true)
m (Fixed double-redirect)
 
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
In the [[military]] screen ({{K|m}}), you can set the preferred [[weapon]], [[armor]] and [[shield]] for each dwarf, whether or not they're currently drafted into the military.  An alternative method which achieves the same result is to {{K|v}}iew a dwarf and use the {{K|p}}references - {{K|s}}oldiering and hunting.
+
#REDIRECT [[40d:Military]]
 
 
 
 
When a dwarf is drafted into the army he will go pick up his equipment, if it is available (a dwarf set to fight with a sword will fight unarmed until a sword is forged), and when he is released back to civilian life he will drop his equipment. Exceptions being dwarves with the 'Woodcutter' labour enabled who carry an axe while in civilian mode, and dwarves with the 'Hunting' labour enabled who carry a crossbow and leather armour while in civilian mode.
 
 
 
 
 
[[Miner]]s set to fight unarmed will use their [[pick]] as a weapon, and get damage bonuses from their Mining skill level.
 
 
 
 
 
When a squad is drafted you get additional options in the {{K|m}}ilitary screen, "View Squad", which allows you to set the amount of food and water the squad members carry, among other things.
 
 
 
 
 
{{Military FAQ}}
 

Latest revision as of 22:38, 10 March 2010

Redirect to: