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Difference between revisions of "40d:Flux"
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− | + | {{l|Stone}}s which are classified as '''flux''' materials can be used in the creation of {{l|pig iron}} and {{l|steel}} at a {{l|smelter}}. They are considered {{l|economic stone|economic stones}}, and so can be manipulated on the {{l|Status#Stone_Status_Screen|z-stone}} menu. All flux has a material {{l|value}} of 2, which is twice that of common stone (material value 1), making it preferable for {{l|workshop}}s, {{l|construction}}, and most all stone products. ''(Only {{l|obsidian}} and some higher-value {{l|ore}}s have a higher material value for stonework.)'' | |
− | Note that | + | Note that {{l|blocks}} made out of flux materials cannot be used in the production of pig iron or steel. |
The following stones fall under this reaction class: | The following stones fall under this reaction class: | ||
− | :* | + | :*{{l|Calcite}} |
− | :* | + | :*{{l|Chalk}} |
− | :* | + | :*{{l|Dolomite}} |
− | :* | + | :*{{l|Limestone}} |
− | :* | + | :*{{l|Marble}} |
− | All flux stones form | + | All flux stones form {{l|layer}}s, except for {{l|calcite}}, which exists as small clusters within other flux layers. Therefore, whether or not a site has flux can be determined from the pre-embark screen. {{l|Limestone}}, {{l|dolomite}} and {{l|chalk}} form {{l|sedimentary}} layers, which can have large deposits of {{l|iron}}-bearing ore. {{l|Marble}} is a {{l|metamorphic layer}}, so it can be found within almost any {{l|biome}}; notably, marble can be found in the same biome as {{l|igneous extrusive layer}}s (i.e. near {{l|volcano}}es and {{l|magma vent}}s), unlike sedimentary layers*. |
:<sup>(* What this means is that it's very unusual for a map to have all three of magma, flux and high-iron-bearing sedimentary layers together. It can happen, and larger maps increase the chances of such, but it's unexpected when found close to each other.)</sup> | :<sup>(* What this means is that it's very unusual for a map to have all three of magma, flux and high-iron-bearing sedimentary layers together. It can happen, and larger maps increase the chances of such, but it's unexpected when found close to each other.)</sup> | ||
=== Trading for flux === | === Trading for flux === | ||
− | If your map has no flux on it (which is a common situation), then you can request it from the | + | If your map has no flux on it (which is a common situation), then you can request it from the {{l|dwarf|dwarven}} traders (assuming the traders have access to flux, which is not guaranteed*). Make sure you order (flux material) ''stone'', which is in the material section, since you can't use flux'' blocks'' to create steel. |
− | :* If you are able to bring flux stone at | + | :* If you are able to bring flux stone at {{l|embark}}, you will be able to request it from the {{l|caravan}} in meetings with the {{l|liaison}} (as with pretty much everything else), but they aren't likely to bring much, generally 3 or 4 stones of each type. Your {{l|steel}} industry may be better served by requesting steel bars directly or, if you have access to {{l|magma}}, buying up everything they have that's made of steel, especially toys, instruments, and crafts, and {{l|melt}}ing it all down. |
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See also: | See also: | ||
− | :* | + | :* {{l|steel}} |
− | :* | + | :* {{l|pig iron}} |
[[Category:Materials]] | [[Category:Materials]] |
Revision as of 20:29, 2 April 2010
This article is about an older version of DF. |
Template:Ls which are classified as flux materials can be used in the creation of Template:L and Template:L at a Template:L. They are considered Template:L, and so can be manipulated on the Template:L menu. All flux has a material Template:L of 2, which is twice that of common stone (material value 1), making it preferable for Template:Ls, Template:L, and most all stone products. (Only Template:L and some higher-value Template:Ls have a higher material value for stonework.)
Note that Template:L made out of flux materials cannot be used in the production of pig iron or steel.
The following stones fall under this reaction class:
All flux stones form Template:Ls, except for Template:L, which exists as small clusters within other flux layers. Therefore, whether or not a site has flux can be determined from the pre-embark screen. Template:L, Template:L and Template:L form Template:L layers, which can have large deposits of Template:L-bearing ore. Template:L is a Template:L, so it can be found within almost any Template:L; notably, marble can be found in the same biome as Template:Ls (i.e. near Template:Les and Template:Ls), unlike sedimentary layers*.
- (* What this means is that it's very unusual for a map to have all three of magma, flux and high-iron-bearing sedimentary layers together. It can happen, and larger maps increase the chances of such, but it's unexpected when found close to each other.)
Trading for flux
If your map has no flux on it (which is a common situation), then you can request it from the Template:L traders (assuming the traders have access to flux, which is not guaranteed*). Make sure you order (flux material) stone, which is in the material section, since you can't use flux blocks to create steel.
- If you are able to bring flux stone at Template:L, you will be able to request it from the Template:L in meetings with the Template:L (as with pretty much everything else), but they aren't likely to bring much, generally 3 or 4 stones of each type. Your Template:L industry may be better served by requesting steel bars directly or, if you have access to Template:L, buying up everything they have that's made of steel, especially toys, instruments, and crafts, and Template:Ling it all down.
See also: