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Difference between revisions of "v0.31:Item value"
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{{av}} | {{av}} | ||
+ | '''Value''' is determined by the base value of the object with multipliers for the material it is made out of, the {{L|quality}} of its creation, and any {{L|decoration}}s on it. | ||
+ | |||
+ | The '''final value''' of an item multiplies the '''base value''' of the form of the object (a stone, a statue) by the '''material multiplier''' (granite, gold), and by the '''quality modifier''' (fine, masterful) if any, and then adding any final value for '''decorations'''. | ||
+ | |||
+ | ==Base values of items== | ||
+ | The item value has changed since version [[40d:Item value|40d]]. | ||
+ | ==Material multipliers== | ||
+ | The material multiplier of an item is found from what it is made out of. The values have changed since the last version. | ||
+ | <!-- | ||
+ | obsidian x3 | ||
+ | normal stones x1 | ||
+ | iron x10 | ||
+ | --> | ||
+ | |||
+ | |||
+ | == Quality == | ||
+ | Item value is further increased by applying the {{L|Item quality|quality}} modifier. | ||
+ | |||
+ | {| | ||
+ | ! style="padding-right: 35px;" | '''Designation''' || style="text-align: left;" | '''Description''' || style="padding-right: 20px; padding-left: 15px; text-align: center;" | '''Value <br>Modifier''' || | ||
+ | |- | ||
+ | | Item Name || style="text-align: center;" | — || style="text-align: center;" | ×1 || | ||
+ | |- | ||
+ | | -Item Name- || Well-crafted || style="text-align: center;" | ×2 || | ||
+ | |- | ||
+ | | +Item Name+ || Finely-crafted || style="text-align: center;" | ×3 || | ||
+ | |- | ||
+ | | *Item Name* || Superior quality || style="text-align: center;" | ×4 || | ||
+ | |- | ||
+ | | ≡Item Name≡ || Exceptional || style="text-align: center;" | ×5 || | ||
+ | |- | ||
+ | | ☼Item Name☼ || Masterful || style="text-align: center;" | ×12 || | ||
+ | <!--|- | ||
+ | | Unique Name || Artifact || style="text-align:center;" | ×120 ||--> | ||
+ | |} | ||
+ | |||
+ | [[Category:Items|*Value]] |
Revision as of 17:22, 4 April 2010
This article is about an older version of DF. |
Value is determined by the base value of the object with multipliers for the material it is made out of, the Template:L of its creation, and any Template:Ls on it.
The final value of an item multiplies the base value of the form of the object (a stone, a statue) by the material multiplier (granite, gold), and by the quality modifier (fine, masterful) if any, and then adding any final value for decorations.
Base values of items
The item value has changed since version 40d.
Material multipliers
The material multiplier of an item is found from what it is made out of. The values have changed since the last version.
Quality
Item value is further increased by applying the Template:L modifier.
Designation | Description | Value Modifier |
|
---|---|---|---|
Item Name | — | ×1 | |
-Item Name- | Well-crafted | ×2 | |
+Item Name+ | Finely-crafted | ×3 | |
*Item Name* | Superior quality | ×4 | |
≡Item Name≡ | Exceptional | ×5 | |
☼Item Name☼ | Masterful | ×12 |