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Difference between revisions of "40d:Container"
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− | Types of containers the game knows are '''chests''', '''coffers''', '''boxes''', '''cabinets''', '''bags''', ''' | + | Types of containers the game knows are '''chests''', '''coffers''', '''boxes''', '''cabinets''', '''bags''', '''{{L|barrel}}s''' and '''{{L|bin}}s'''. Only chests, coffers, bags and boxes are explicitly called "container" in game as they can be placed as {{L|furniture}} by {{k|b}}uilding. All containers are used to hold items, from personal possessions to {{L|gem}}s, {{L|alcohol|beer}}, {{L|quarry bush}} leaves, and even living {{L|creatures}}, but their use is context-sensitive, so you cannot use your barrels for storing {{L|coins}}, but you ''can'' {{k|b}}uild a bag as a dwarf's personal container, analogous to a chest. |
− | Chests, coffers, boxes and bags are subsumed under ''boxes and bags'' in the | + | Chests, coffers, boxes and bags are subsumed under ''boxes and bags'' in the {{L|status}} stocks screen; the other containers have their own entry. |
− | To examine a container's contents when the container is in a stockpile, select the object location with the {{k|k}} key. Then, use {{k|+}} and {{k|-}} until the container is highlighted, then press {{k|enter}}. Press {{k|enter}} again to select the contents, if any. The i{{key|t}}ems command can be used to see items that are stored in a built container. See also, | + | To examine a container's contents when the container is in a stockpile, select the object location with the {{k|k}} key. Then, use {{k|+}} and {{k|-}} until the container is highlighted, then press {{k|enter}}. Press {{k|enter}} again to select the contents, if any. The i{{key|t}}ems command can be used to see items that are stored in a built container. See also, {{L|stocks}}. |
== Barrels, bins and bags == | == Barrels, bins and bags == | ||
− | + | {{L|Barrel|Barrels}} are {{L|wood}}en or {{L|metal}} containers that are useful for storing items in a {{L|Stockpile#food|food stockpile}} and are used to store {{L|alcohol}}, {{L|plants}}, {{L|seed}} bags, {{L|meat}}, {{L|fish}}, {{L|dwarven syrup}}, {{L|quarry bush}} leaf bags, {{L|flour}} bags and {{L|dye}} bags, cooked food in a stack of 10 or less, {{L|fat}} and {{L|tallow}}. They are made at a {{L|Carpenter's workshop|Carpenter's Workshop}} with 1 log or at a {{L|Forge}} with 3 bars of metal. | |
− | + | {{L|Bin}}s are containers, again made from wood or metal, used for for most non-food items. They are sent to all the other stockpiles (with the exclusion of the {{L|refuse}}, {{L|stone}} and {{L|graveyard}} piles) and will hold much larger stacks of items, making organizing those endless piles of +giant cave spider silk socks+ much easier to manage. They are made at a {{L|Carpenter's workshop|Carpenter's Workshop}} with 1 log or at a {{L|Forge}} with 3 bars of metal. | |
− | Bags are used to store | + | Bags are used to store {{L|seed}}s, {{L|quarry bush}} leaves, {{L|mill}} products ({{L|flour}}, {{L|Dwarven sugar|sugar}}, {{L|dye}}) and {{L|sand}} ("{{L|powder}}s"). They are made from {{L|plant fiber}} (or {{L|silk}}) {{L|cloth}}, {{L|leather}}, or {{L|adamantine}}. Bags are used to gather and transport powders the same way {{L|bucket}}s are used to carry {{L|water}}. Bags can be placed inside other containers, such as barrels. Bags can be placed as {{L|furniture}} and then function as {{L|coffer}}s (see below). They are made a a {{L|Clothier's shop|Clothier's Shop}} with 1 cloth or at a {{L|Leather works}} with 1 leather. |
− | Empty barrels, bins and bags can all be stored in a | + | Empty barrels, bins and bags can all be stored in a {{L|furniture}} {{L|stockpile}}. |
== Cabinets and "chests" == | == Cabinets and "chests" == | ||
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These two containers are both furniture items only. They must be built in rooms assigned to dwarves in order to function properly. Cabinets are used to store clothing, and chests are used to store everything else. | These two containers are both furniture items only. They must be built in rooms assigned to dwarves in order to function properly. Cabinets are used to store clothing, and chests are used to store everything else. | ||
− | A | + | A {{L|stone}} chest is called a '''coffer''', and a {{L|glass}} chest is called a '''box''', but they are used for the same purpose. Bags can also be built as chests. |
Their contents can be viewed with the {{k|t}} menu. | Their contents can be viewed with the {{k|t}} menu. |
Revision as of 16:37, 12 April 2010
This article is about an older version of DF. |
Types of containers the game knows are chests, coffers, boxes, cabinets, bags, Template:Ls and Template:Ls. Only chests, coffers, bags and boxes are explicitly called "container" in game as they can be placed as Template:L by building. All containers are used to hold items, from personal possessions to Template:Ls, Template:L, Template:L leaves, and even living Template:L, but their use is context-sensitive, so you cannot use your barrels for storing Template:L, but you can build a bag as a dwarf's personal container, analogous to a chest.
Chests, coffers, boxes and bags are subsumed under boxes and bags in the Template:L stocks screen; the other containers have their own entry.
To examine a container's contents when the container is in a stockpile, select the object location with the k key. Then, use + and - until the container is highlighted, then press enter. Press enter again to select the contents, if any. The items command can be used to see items that are stored in a built container. See also, Template:L.
Barrels, bins and bags
Template:L are Template:Len or Template:L containers that are useful for storing items in a Template:L and are used to store Template:L, Template:L, Template:L bags, Template:L, Template:L, Template:L, Template:L leaf bags, Template:L bags and Template:L bags, cooked food in a stack of 10 or less, Template:L and Template:L. They are made at a Template:L with 1 log or at a Template:L with 3 bars of metal.
Template:Ls are containers, again made from wood or metal, used for for most non-food items. They are sent to all the other stockpiles (with the exclusion of the Template:L, Template:L and Template:L piles) and will hold much larger stacks of items, making organizing those endless piles of +giant cave spider silk socks+ much easier to manage. They are made at a Template:L with 1 log or at a Template:L with 3 bars of metal.
Bags are used to store Template:Ls, Template:L leaves, Template:L products (Template:L, Template:L, Template:L) and Template:L ("Template:Ls"). They are made from Template:L (or Template:L) Template:L, Template:L, or Template:L. Bags are used to gather and transport powders the same way Template:Ls are used to carry Template:L. Bags can be placed inside other containers, such as barrels. Bags can be placed as Template:L and then function as Template:Ls (see below). They are made a a Template:L with 1 cloth or at a Template:L with 1 leather.
Empty barrels, bins and bags can all be stored in a Template:L Template:L.
Cabinets and "chests"
These two containers are both furniture items only. They must be built in rooms assigned to dwarves in order to function properly. Cabinets are used to store clothing, and chests are used to store everything else.
A Template:L chest is called a coffer, and a Template:L chest is called a box, but they are used for the same purpose. Bags can also be built as chests.
Their contents can be viewed with the t menu.
Melting
As of version v0.28.181.40d (Previous versions, unknown) metal chests suffer from a bug preventing them from being melted. The job completes successfully at the smelter, but the chest is not melted down and still flagged for melting. No bars are gained from this, but the furnace operator appears to gain experience from it.
Rooms | |
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Furniture |
Animal trap • Anvil • Armor stand • Bed • Bin • Bucket • Cabinet • Cage • Coffin • Container • Restraint • Seat • Statue • Table • Weapon rack |
Access | |
Constructions | |
Machine & Trap parts |
Axle • Gear assembly • Millstone • Screw pump • Water wheel • Windmill • Lever • Pressure plate • Trap • Support |
Other Buildings | |
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