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Difference between revisions of "v0.31:Advanced world generation"

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= Advanced Parameters =
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 +
To access advanced parameters, press 'e' when at the screen for creating new worlds with parameters screen. This will bring you to an editable list of various guidelines the world-gen process will use when creating your new world.
 +
 +
Parameter sets are stored in ''world_gen.txt'' in the ''\data\init'' folder, using [[world tokens]]. You can copy and paste other player's sets of parameters into your ''world_gen.txt'' to use their parameter sets, and some are provided at [[Pregenerated worlds]]. Another place to find parameter sets is the [http://www.bay12games.com/forum/index.php?topic=20638.0 Worldgen cookbook] thread on the official forums.
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== Caverns Parameters ==
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=== Cavern Layer Number ===
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This parameter say how many caverns you want have in your map (except Magma Layer and Bottom Layer)
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 +
if this 0 then you have not Caverns in your map.
 +
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=== Layer Opennes min\max ===
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 +
Percent of fill map Opened Cavern.
 +
This cavern type have not walls on edge of embark map and from this layers to your fortress may come creatures and titans.
 +
 +
=== Layer Passage Density min\max ===
 +
 +
Percent of fill map Passage Density Caverns.
 +
 +
This cavern like pipe from up to down (or several pipe).
 +
(i not find some interest on this cavern).
 +
 +
=== Layer Watern min\max ===
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 +
Percent of fill map Watern Caverns.
 +
 +
This cavern all fill the water (its like old(40d) water pool, only most bigger).
 +
 +
It not all layers water fill but 70-80% of 2-3 undeground layers.
 +
 +
if you stay min\max to 0 you caverns not have water, and in your fortress not grow undeground Trees and Shrubs. (except Blood thorn it not need undeground water source).
 +
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=== Magma Layer ===
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Magma sea 4-5 layers at the bottom of map.
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=== Bottom Layer ===
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Cavern below magma sea.
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if "yes" magma layer always present.
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=== Z Levels ===
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{| class="wikitable"
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|-
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! Setting
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! Description
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|-
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| Above ground
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|-
 +
| Ground
 +
|-
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| Above layer 1
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|-
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| Cavern Layer 1
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| 1 have some level
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|-
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| Above layer 2
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| 1
 +
|-
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| Cavern Layer 2
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| 2 have some level
 +
|-
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| Above layer 3
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| 2
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|-
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| Cavern Layer 3
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| 3 have some level
 +
|-
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| Above Layer 4
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| 3
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|-
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| Magma Layer
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| 4 have up to 5 level
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|-
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| Above Layer 5
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| 5
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|-
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| Start Bottom Layer
 +
| 5
 +
|-
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| Levels At Bottom
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| 5
 +
|-
 +
|}
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*1 if Cavern Layer Number > 0.
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*2 if Cavern Layer Number > 1.
 +
*3 if Cavern Layer Number = 3.
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*4 if Magma Layer = Yes or Bottom Layer = Yes.
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*5 if Bottom Layer = Yes.

Revision as of 13:15, 13 April 2010

This article is about an older version of DF.

Advanced Parameters

To access advanced parameters, press 'e' when at the screen for creating new worlds with parameters screen. This will bring you to an editable list of various guidelines the world-gen process will use when creating your new world.

Parameter sets are stored in world_gen.txt in the \data\init folder, using world tokens. You can copy and paste other player's sets of parameters into your world_gen.txt to use their parameter sets, and some are provided at Pregenerated worlds. Another place to find parameter sets is the Worldgen cookbook thread on the official forums.

Caverns Parameters

Cavern Layer Number

This parameter say how many caverns you want have in your map (except Magma Layer and Bottom Layer)

if this 0 then you have not Caverns in your map.

Layer Opennes min\max

Percent of fill map Opened Cavern. This cavern type have not walls on edge of embark map and from this layers to your fortress may come creatures and titans.

Layer Passage Density min\max

Percent of fill map Passage Density Caverns.

This cavern like pipe from up to down (or several pipe). (i not find some interest on this cavern).

Layer Watern min\max

Percent of fill map Watern Caverns.

This cavern all fill the water (its like old(40d) water pool, only most bigger).

It not all layers water fill but 70-80% of 2-3 undeground layers.

if you stay min\max to 0 you caverns not have water, and in your fortress not grow undeground Trees and Shrubs. (except Blood thorn it not need undeground water source).

Magma Layer

Magma sea 4-5 layers at the bottom of map.

Bottom Layer

Cavern below magma sea. if "yes" magma layer always present.

Z Levels

Setting Description
Above ground
Ground
Above layer 1
Cavern Layer 1 1 have some level
Above layer 2 1
Cavern Layer 2 2 have some level
Above layer 3 2
Cavern Layer 3 3 have some level
Above Layer 4 3
Magma Layer 4 have up to 5 level
Above Layer 5 5
Start Bottom Layer 5
Levels At Bottom 5
  • 1 if Cavern Layer Number > 0.
  • 2 if Cavern Layer Number > 1.
  • 3 if Cavern Layer Number = 3.
  • 4 if Magma Layer = Yes or Bottom Layer = Yes.
  • 5 if Bottom Layer = Yes.