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Difference between revisions of "v0.31:Gremlin"

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m (added quotes around the description)
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When a gremlin is discovered, the game pauses and centers on it, with the message: "A gremlin! Drive it away!".
 
When a gremlin is discovered, the game pauses and centers on it, with the message: "A gremlin! Drive it away!".
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 +
{{gamedata|[CREATURE:GREMLIN]
 +
[DESCRIPTION:A small humanoid creature with a mischievous, toothy grin.]
 +
[NAME:gremlin:gremlins:gremlin]
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[CASTE_NAME:gremlin:gremlins:gremlin]
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[CREATURE_TILE:'g'][COLOR:2:0:1]
 +
[LARGE_ROAMING][BIOME:SUBTERRANEAN_CHASM]
 +
[UNDERGROUND_DEPTH:1:3]
 +
[POPULATION_NUMBER:1:1]
 +
[CAN_LEARN][CAN_SPEAK]
 +
[PET_EXOTIC]
 +
[LOCKPICKER][TRAPAVOID][MISCHIEVIOUS]
 +
[CANOPENDOORS]
 +
[BONECARN]
 +
[PREFSTRING:mischief]
 +
[PERSONALITY:EXCITEMENT_SEEKING:50:75:100]
 +
[PERSONALITY:ADVENTUROUSNESS:50:75:100]
 +
[PERSONALITY:LIBERALISM:50:75:100]
 +
[PERSONALITY:ORDERLINESS:0:25:50]
 +
[PERSONALITY:DUTIFULNESS:0:25:50]
 +
[BODY:HUMANOID:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS:5TOES:MOUTH:FACIAL_FEATURES:TEETH:RIBCAGE]
 +
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
 +
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
 +
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
 +
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
 +
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
 +
[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT]
 +
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
 +
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
 +
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
 +
[TL_MAJOR_ARTERIES]
 +
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
 +
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
 +
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
 +
[BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
 +
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
 +
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
 +
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
 +
[HAS_NERVES]
 +
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
 +
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
 +
[CREATURE_CLASS:GENERAL_POISON]
 +
[GETS_WOUND_INFECTIONS]
 +
[GETS_INFECTIONS_FROM_ROT]
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[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
 +
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
 +
[BODY_SIZE:0:0:500]
 +
[BODY_SIZE:1:168:2500]
 +
[BODY_SIZE:12:0:10000]
 +
[BODY_APPEARANCE_MODIFIER:HEIGHT:75:95:98:100:102:105:125]
 +
[APP_MOD_IMPORTANCE:500]
 +
[BODY_APPEARANCE_MODIFIER:BROADNESS:75:95:98:100:102:105:125]
 +
[APP_MOD_IMPORTANCE:500]
 +
[SET_BP_GROUP:BY_CATEGORY:EYE]
 +
[BP_APPEARANCE_MODIFIER:CLOSE_SET:0:70:90:100:110:130:200]
 +
[APP_MOD_NOUN:eyes:PLURAL]
 +
[BP_APPEARANCE_MODIFIER:DEEP_SET:0:70:90:100:110:130:200]
 +
[APP_MOD_NOUN:eyes:PLURAL]
 +
[BP_APPEARANCE_MODIFIER:ROUND_VS_NARROW:0:70:90:100:110:130:200]
 +
[APP_MOD_NOUN:eyes:PLURAL]
 +
[SET_BP_GROUP:BY_CATEGORY:LIP]
 +
[BP_APPEARANCE_MODIFIER:THICKNESS:50:70:90:100:110:130:200]
 +
[APP_MOD_NOUN:lips:PLURAL]
 +
[SET_BP_GROUP:BY_CATEGORY:NOSE]
 +
[BP_APPEARANCE_MODIFIER:BROADNESS:25:70:90:100:110:130:200]
 +
[BP_APPEARANCE_MODIFIER:LENGTH:25:70:90:100:110:130:200]
 +
[BP_APPEARANCE_MODIFIER:UPTURNED:0:70:90:100:110:130:200]
 +
[BP_APPEARANCE_MODIFIER:CONVEX:0:70:90:100:110:130:200]
 +
[APP_MOD_NOUN:nose bridge:SINGULAR]
 +
[SET_BP_GROUP:BY_CATEGORY:EAR]
 +
[BP_APPEARANCE_MODIFIER:SPLAYED_OUT:0:70:90:100:110:130:200]
 +
[APP_MOD_NOUN:ears:PLURAL]
 +
[BP_APPEARANCE_MODIFIER:HANGING_LOBES:0:70:90:100:110:130:200]
 +
[APP_MOD_NOUN:ears:PLURAL]
 +
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
 +
[APP_MOD_IMPORTANCE:700]
 +
[APP_MOD_NOUN:ears:PLURAL]
 +
[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
 +
[APP_MOD_IMPORTANCE:700]
 +
[APP_MOD_NOUN:ears:PLURAL]
 +
[SET_BP_GROUP:BY_CATEGORY:TOOTH]
 +
[BP_APPEARANCE_MODIFIER:GAPS:0:70:90:100:110:130:200]
 +
[APP_MOD_NOUN:teeth:PLURAL]
 +
[SET_BP_GROUP:BY_CATEGORY:SKULL]
 +
[BP_APPEARANCE_MODIFIER:HIGH_CHEEKBONES:0:70:90:100:110:130:200]
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[BP_APPEARANCE_MODIFIER:BROAD_CHIN:0:70:90:100:110:130:200]
 +
[BP_APPEARANCE_MODIFIER:JUTTING_CHIN:0:70:90:100:110:130:200]
 +
[BP_APPEARANCE_MODIFIER:SQUARE_CHIN:0:70:90:100:110:130:200]
 +
[SET_BP_GROUP:BY_CATEGORY:NECK]
 +
[BP_APPEARANCE_MODIFIER:DEEP_VOICE:0:70:90:100:110:130:200]
 +
[BP_APPEARANCE_MODIFIER:RASPY_VOICE:0:70:90:100:110:130:200]
 +
[SET_BP_GROUP:BY_CATEGORY:HEAD]
 +
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
 +
[APP_MOD_IMPORTANCE:700]
 +
[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
 +
[APP_MOD_IMPORTANCE:700]
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[MAXAGE:800:1000]
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[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
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[ATTACK_SKILL:GRASP_STRIKE]
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[ATTACK_VERB:punch:punches]
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[ATTACK_CONTACT_PERC:100]
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[ATTACK_FLAG_WITH]
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[ATTACK_PRIORITY:MAIN]
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[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
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[ATTACK_SKILL:STANCE_STRIKE]
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[ATTACK_VERB:kick:kicks]
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[ATTACK_CONTACT_PERC:100]
 +
[ATTACK_FLAG_WITH]
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[ATTACK_PRIORITY:SECOND]
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[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:NAIL]
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[ATTACK_SKILL:GRASP_STRIKE]
 +
[ATTACK_VERB:scratch:scratches]
 +
[ATTACK_CONTACT_PERC:100]
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[ATTACK_PENETRATION_PERC:100]
 +
[ATTACK_FLAG_EDGE]
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[ATTACK_PRIORITY:SECOND]
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[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
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[ATTACK_SKILL:BITE]
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[ATTACK_VERB:bite:bites]
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[ATTACK_CONTACT_PERC:100]
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[ATTACK_PENETRATION_PERC:100]
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[ATTACK_FLAG_EDGE]
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[ATTACK_PRIORITY:SECOND]
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[ATTACK_FLAG_CANLATCH]
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[BABY:1]
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[CHILD:12]
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[EQUIPS]
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[ALL_ACTIVE]
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[HOMEOTHERM:10067]
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[SWIMS_LEARNED][SWIM_SPEED:2500]
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[CASTE:FEMALE]
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[FEMALE]
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[MULTIPLE_LITTER_RARE]
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[CASTE:MALE]
 +
[MALE]
 +
[SELECT_CASTE:ALL]
 +
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
 +
[TL_COLOR_MODIFIER:GREEN:1]
 +
[TLCM_NOUN:skin:SINGULAR]
 +
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
 +
[TL_COLOR_MODIFIER:PUPIL_EYE_YELLOW:1]
 +
[TLCM_NOUN:eyes:PLURAL]}}

Revision as of 04:39, 22 April 2010

This article is about an older version of DF.

"A small humanoid creature with a mischievous, toothy grin."

Gremlins are invisible till spotted, and cause various kinds of Template:L in your fortress by stepping on pressure plates, pulling levers, and opening cages.

When a gremlin is discovered, the game pauses and centers on it, with the message: "A gremlin! Drive it away!".