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Difference between revisions of "v0.31 Talk:Milk"

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:I'd go with "pretty often" ;) I have.. 9 suitable females and with a dedicated competent+ milker haven't yet got a cancel message, even before with maybe half that number. --[[User:Birthright|Birthright]] 04:04, 15 April 2010 (UTC)
 
:I'd go with "pretty often" ;) I have.. 9 suitable females and with a dedicated competent+ milker haven't yet got a cancel message, even before with maybe half that number. --[[User:Birthright|Birthright]] 04:04, 15 April 2010 (UTC)
 
::Well, with three milkable animals (cow, horse, donkey), I set my farm to repeatedly milk, and it cancelled that after milking them all.  Then, I set a job in the manager to milk one animal, and it got fulfilled... um, eleven days later.  So... say, milked twice a month?  Could be different for different animals... [[Special:Contributions/70.72.143.53|70.72.143.53]] 11:30, 15 April 2010 (UTC)
 
::Well, with three milkable animals (cow, horse, donkey), I set my farm to repeatedly milk, and it cancelled that after milking them all.  Then, I set a job in the manager to milk one animal, and it got fulfilled... um, eleven days later.  So... say, milked twice a month?  Could be different for different animals... [[Special:Contributions/70.72.143.53|70.72.143.53]] 11:30, 15 April 2010 (UTC)
:The second post is rather worthless information, given that we don't know how much time the milker doing other jobss. The animals and buckets could also be distant from the workshop, or any number of other things. I think it's given that a milker working nonstop in a well-organized fortress will go through a dozen or more animals a month, so I would assume we can scrap that info. The info from the third poster is better (we now know an animal can probably be milked twice within 11 days), but still entirely inconclusive. The rate jobs are fulfilled depends on the rate at which the manager signs off on them (information we were not given).[[User:The Architect|The Architect]] 03:25, 19 April 2010 (UTC)
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:The second post is rather worthless information, given that we don't know how much time the milker doing other jobs. The animals and buckets could also be distant from the workshop, or any number of other things. I think it's given that a milker working nonstop in a well-organized fortress will go through a dozen or more animals a month, so I would assume we can scrap that info. The info from the third poster is better (we now know an animal can probably be milked twice within 11 days), but still entirely inconclusive. The rate jobs are fulfilled depends on the rate at which the manager signs off on them (information we were not given).[[User:The Architect|The Architect]] 03:25, 19 April 2010 (UTC)

Revision as of 06:26, 22 April 2010

How To Milk

I can't seem to milk correctly. The dorfs'll milk, but they won't haul the buckets of milk anywhere, and just leave them in the workshop.

??? Mr. Anonymous, You're forgetting to have a stockpile with barrels available for the milk to be relocated to. I have fixed this on the milking page. Also, it appears that Dwarven Milk is gone. --The Architect 23:21, 8 April 2010 (UTC)
I think they will also put buckets of milk on piles. It might have to be in a barrel to be used in cooking though. In any case, having the notorious 1 empty barrel on a food stockpile works. Dwarven milk is still in the lists, but obviously you need to have those maggots available. Why should it be gone? --Confused 12:50, 11 April 2010 (UTC)
Perhaps he is referring to the fact that the home civilisation can be without dwarven milk.

Bug Template

This page is short enough that it doesnt need the known bugs tag.--Mrdudeguy 06:33, 11 April 2010 (UTC)

The buggy template is for all features that have bugs. Just because the article is short doesn't mean you should remove the buggy template. Garanis 13:16, 11 April 2010 (UTC)
This is not a bug, it is expected behaviour. If anything, it is the old bug related to handling animals. It also does not disrupt the game in any way. --Confused 13:56, 11 April 2010 (UTC)
Ok, but the way it is written it sounds like a bug. It should be rewritten.Garanis 14:30, 11 April 2010 (UTC)

Milking Schedule

Anyone figured out yet how often creatures can be milked? I'm doing some experiments but I keep forgetting my milking schedule to get any reliable results. --Amade 22:20, 13 April 2010 (UTC)

I'd go with "pretty often" ;) I have.. 9 suitable females and with a dedicated competent+ milker haven't yet got a cancel message, even before with maybe half that number. --Birthright 04:04, 15 April 2010 (UTC)
Well, with three milkable animals (cow, horse, donkey), I set my farm to repeatedly milk, and it cancelled that after milking them all. Then, I set a job in the manager to milk one animal, and it got fulfilled... um, eleven days later. So... say, milked twice a month? Could be different for different animals... 70.72.143.53 11:30, 15 April 2010 (UTC)
The second post is rather worthless information, given that we don't know how much time the milker doing other jobs. The animals and buckets could also be distant from the workshop, or any number of other things. I think it's given that a milker working nonstop in a well-organized fortress will go through a dozen or more animals a month, so I would assume we can scrap that info. The info from the third poster is better (we now know an animal can probably be milked twice within 11 days), but still entirely inconclusive. The rate jobs are fulfilled depends on the rate at which the manager signs off on them (information we were not given).The Architect 03:25, 19 April 2010 (UTC)