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Difference between revisions of "v0.31 Talk:Restraint"
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::Right-o thanks for setting me straight :P I've been not using war dogs on a restraint for that reason for a long time without even thinking about it. My brain has a memory of that being the case a lot time ago, like before you could choose your embark location (Maybe you could pick from a few but the choice was very limited) Feel free to delete this entire conversation ;)--[[User:Railick|Railick]] 21:54, 14 May 2010 (UTC)Railick | ::Right-o thanks for setting me straight :P I've been not using war dogs on a restraint for that reason for a long time without even thinking about it. My brain has a memory of that being the case a lot time ago, like before you could choose your embark location (Maybe you could pick from a few but the choice was very limited) Feel free to delete this entire conversation ;)--[[User:Railick|Railick]] 21:54, 14 May 2010 (UTC)Railick | ||
:::In 40d I've seen dogs break their ropes (not chains) and carry it around with them. I don't think it is very common, though. Simply by marking it for dumping, it was removed from the dog.--[[User:Kwieland|Kwieland]] 15:39, 17 May 2010 (UTC) | :::In 40d I've seen dogs break their ropes (not chains) and carry it around with them. I don't think it is very common, though. Simply by marking it for dumping, it was removed from the dog.--[[User:Kwieland|Kwieland]] 15:39, 17 May 2010 (UTC) | ||
+ | ::::I only ever saw this if the restraint was linked to a mechanism and subsequently triggered. --[[User:Quietust|Quietust]] 15:58, 17 May 2010 (UTC) | ||
+ | |||
+ | Hmmm, If you had a restraint and a trap door next to it, theoretically could you dangle a cat/dog/cow from the rope by opening the hatch whilst the animal is on it?? (I have a realy cool idea involving spawning kittens, a long fall and several butcher's shops underneath)--[[User:Haydosss|Haydosss]] 08:08, 6 November 2010 (UTC) | ||
+ | ::I had kittens guarding my drawbridge, but didn't give them enough wall to stand on. First invasion, I pull the lever, one kitten falls, and slips the rope. Sadly, I don't think your awesome idea is workable.[[User:GhostDwemer|GhostDwemer]] 16:50, 23 November 2010 (UTC) | ||
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+ | = = | ||
+ | I noticed that restraints don't restrain animals from going up z-levels e.g. a dog chained at the bottom of a staircase that goes up say,50 z-levels can go to the top.--[[User:Scout890|Scout890]] 00:06, 19 November 2010 (UTC) | ||
+ | |||
+ | ==Sentients being restrain?== | ||
+ | Does anyone know if sentient that I've caught in cage traps or such can be restrain, or only (tamed?) animals? Thanks.<br> | ||
+ | [[User:Jorshamo|Jorshamo]] 05:01, 23 November 2010 (UTC) |
Latest revision as of 16:50, 23 November 2010
Dogs breaking Restraints[edit]
It seems like I recall in an older version of dwarf fortress that a war dog on a restraint will chase anything that it spots (Like a kobold or goblin) and break loose of the restraint in this case. Is this still true in the newer versions or was that just a bug that was fixed a long time ago ?: P This one is hard to test as I have not gotten any goblins or kobolds trying to sneak into my fortress so far in the new version.--Railick 20:45, 14 May 2010 (UTC)Railick Stonemane
- I've never seen anything of the sort happen in either 0.23.130.23a or 0.28.181.40d. If it ever happened, it was a bug that was fixed a long time ago. --Quietust 21:51, 14 May 2010 (UTC)
- Right-o thanks for setting me straight :P I've been not using war dogs on a restraint for that reason for a long time without even thinking about it. My brain has a memory of that being the case a lot time ago, like before you could choose your embark location (Maybe you could pick from a few but the choice was very limited) Feel free to delete this entire conversation ;)--Railick 21:54, 14 May 2010 (UTC)Railick
- In 40d I've seen dogs break their ropes (not chains) and carry it around with them. I don't think it is very common, though. Simply by marking it for dumping, it was removed from the dog.--Kwieland 15:39, 17 May 2010 (UTC)
- I only ever saw this if the restraint was linked to a mechanism and subsequently triggered. --Quietust 15:58, 17 May 2010 (UTC)
- In 40d I've seen dogs break their ropes (not chains) and carry it around with them. I don't think it is very common, though. Simply by marking it for dumping, it was removed from the dog.--Kwieland 15:39, 17 May 2010 (UTC)
- Right-o thanks for setting me straight :P I've been not using war dogs on a restraint for that reason for a long time without even thinking about it. My brain has a memory of that being the case a lot time ago, like before you could choose your embark location (Maybe you could pick from a few but the choice was very limited) Feel free to delete this entire conversation ;)--Railick 21:54, 14 May 2010 (UTC)Railick
Hmmm, If you had a restraint and a trap door next to it, theoretically could you dangle a cat/dog/cow from the rope by opening the hatch whilst the animal is on it?? (I have a realy cool idea involving spawning kittens, a long fall and several butcher's shops underneath)--Haydosss 08:08, 6 November 2010 (UTC)
- I had kittens guarding my drawbridge, but didn't give them enough wall to stand on. First invasion, I pull the lever, one kitten falls, and slips the rope. Sadly, I don't think your awesome idea is workable.GhostDwemer 16:50, 23 November 2010 (UTC)
[edit]
I noticed that restraints don't restrain animals from going up z-levels e.g. a dog chained at the bottom of a staircase that goes up say,50 z-levels can go to the top.--Scout890 00:06, 19 November 2010 (UTC)
Sentients being restrain?[edit]
Does anyone know if sentient that I've caught in cage traps or such can be restrain, or only (tamed?) animals? Thanks.
Jorshamo 05:01, 23 November 2010 (UTC)