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Difference between revisions of "v0.31 Talk:Wear"
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− | I'm not sure where else to bring this up since rot redirects to this page. In my most recent game in | + | I'm not sure where else to bring this up since rot redirects to this page. In my most recent game in v0.31 nothing seems to be rotting. I've got a full refuse pile that is 2 or 3 years old and all the dead vermin on it have not rotted in the least. In past games in other versions the will rot away to leave bones and skulls but these are not doing that. Is this a bug or has it been addressed else where before now? --[[User:Railick|Railick]] 23:23, 18 May 2010 (UTC)Railick Stonemane |
:It's a bug, and it's fixed as of version 0.31.04. -- [[User:Dark T Zeratul|Dark T Zeratul]] 00:09, 19 May 2010 (UTC) | :It's a bug, and it's fixed as of version 0.31.04. -- [[User:Dark T Zeratul|Dark T Zeratul]] 00:09, 19 May 2010 (UTC) | ||
::Wear is something separate from rot - back in the old 2D version, it happened to meat over the course of about half a year, and in all versions, it gradually happens to clothing over the course of several years. --[[User:Quietust|Quietust]] 01:03, 19 May 2010 (UTC) | ::Wear is something separate from rot - back in the old 2D version, it happened to meat over the course of about half a year, and in all versions, it gradually happens to clothing over the course of several years. --[[User:Quietust|Quietust]] 01:03, 19 May 2010 (UTC) | ||
:::Did not notice a new version was released, been working on final project for school :P Happy day! --[[User:Railick|Railick]] 23:28, 19 May 2010 (UTC)Railick Stonemane | :::Did not notice a new version was released, been working on final project for school :P Happy day! --[[User:Railick|Railick]] 23:28, 19 May 2010 (UTC)Railick Stonemane | ||
+ | |||
+ | ==Relevance== | ||
+ | |||
+ | I don't think this belongs on a page about wear: | ||
+ | Animal-based products can rot given enough time, rendering the product unusable and generating miasma which gives your dwarves unhappy thoughts. Crops and harvested plants can wither, making them useless but generating no miasma. | ||
+ | I didn't want to delete it without asking here. Why not have a page about rot or call the page something else?--[[User:Kwieland|Kwieland]] 00:06, 22 May 2010 (UTC) | ||
+ | |||
+ | Instead of having two tiny pages, having one small page containing the consolidated two similar subjects is preferable. --[[User:Naros|Naros]] 17:13, 10 February 2011 (UTC) | ||
+ | |||
+ | == Rot == | ||
+ | |||
+ | Rot redirects here, should there be a mention of rotting body parts on living dwarfs? (often caused by Forgotten Beast extracts coming into contact with dwarf body parts) | ||
+ | |||
+ | Does anyone have any information regarding it? My rotting dwarfs seem to be quite content with walking around stinking the place up with miasma, despite their health screen showing that their rotting body parts require surgery. The wounds have been cleaned, though infection is setting in on some of them. | ||
+ | |||
+ | |||
+ | == Attn:Admin Revision Edits== | ||
+ | Rot should redirect to miasma. Maybe one of the admins can fix that? | ||
+ | #It makes more sense for the beginner. When beginners are searching for rot, they most likely want to figure out miasma. | ||
+ | #Wear is an advanced concept that isn't really critical to the early game. | ||
+ | |||
+ | This page was really confusing. It was unclear as to what was "rot" and what was wear. Why confuse the two? In game the two are completely different. I've only seen food wear as an adventurer and dealing with food in the spoiler areas (fortress mode). Even after many years with tons of vermin, with cooked food stored out of barrels, I've yet to see food wear. I left it in for now as it seems possible. | ||
+ | |||
+ | The section on rot on the miasma page should be expanded to include the medical rot. Remember, be BOLD, right?--[[User:Kwieland|Kwieland]] 03:09, 2 June 2011 (UTC) | ||
+ | |||
+ | :Agreed and done. You don't actually have to be an admin to fix that (I'm not) - whenever you get redirected, there's a little message at the top of the page like "(Redirected from [[Rot]])". Clicking on "[[Rot]]" or whatever takes you to the redirect page, which you can edit to change the target. [[User:Bognor|Bognor]] 11:33, 2 June 2011 (UTC) |
Latest revision as of 16:19, 17 February 2012
I'm not sure where else to bring this up since rot redirects to this page. In my most recent game in v0.31 nothing seems to be rotting. I've got a full refuse pile that is 2 or 3 years old and all the dead vermin on it have not rotted in the least. In past games in other versions the will rot away to leave bones and skulls but these are not doing that. Is this a bug or has it been addressed else where before now? --Railick 23:23, 18 May 2010 (UTC)Railick Stonemane
- It's a bug, and it's fixed as of version 0.31.04. -- Dark T Zeratul 00:09, 19 May 2010 (UTC)
- Wear is something separate from rot - back in the old 2D version, it happened to meat over the course of about half a year, and in all versions, it gradually happens to clothing over the course of several years. --Quietust 01:03, 19 May 2010 (UTC)
- Did not notice a new version was released, been working on final project for school :P Happy day! --Railick 23:28, 19 May 2010 (UTC)Railick Stonemane
- Wear is something separate from rot - back in the old 2D version, it happened to meat over the course of about half a year, and in all versions, it gradually happens to clothing over the course of several years. --Quietust 01:03, 19 May 2010 (UTC)
Relevance[edit]
I don't think this belongs on a page about wear: Animal-based products can rot given enough time, rendering the product unusable and generating miasma which gives your dwarves unhappy thoughts. Crops and harvested plants can wither, making them useless but generating no miasma. I didn't want to delete it without asking here. Why not have a page about rot or call the page something else?--Kwieland 00:06, 22 May 2010 (UTC)
Instead of having two tiny pages, having one small page containing the consolidated two similar subjects is preferable. --Naros 17:13, 10 February 2011 (UTC)
Rot[edit]
Rot redirects here, should there be a mention of rotting body parts on living dwarfs? (often caused by Forgotten Beast extracts coming into contact with dwarf body parts)
Does anyone have any information regarding it? My rotting dwarfs seem to be quite content with walking around stinking the place up with miasma, despite their health screen showing that their rotting body parts require surgery. The wounds have been cleaned, though infection is setting in on some of them.
Attn:Admin Revision Edits[edit]
Rot should redirect to miasma. Maybe one of the admins can fix that?
- It makes more sense for the beginner. When beginners are searching for rot, they most likely want to figure out miasma.
- Wear is an advanced concept that isn't really critical to the early game.
This page was really confusing. It was unclear as to what was "rot" and what was wear. Why confuse the two? In game the two are completely different. I've only seen food wear as an adventurer and dealing with food in the spoiler areas (fortress mode). Even after many years with tons of vermin, with cooked food stored out of barrels, I've yet to see food wear. I left it in for now as it seems possible.
The section on rot on the miasma page should be expanded to include the medical rot. Remember, be BOLD, right?--Kwieland 03:09, 2 June 2011 (UTC)
- Agreed and done. You don't actually have to be an admin to fix that (I'm not) - whenever you get redirected, there's a little message at the top of the page like "(Redirected from Rot)". Clicking on "Rot" or whatever takes you to the redirect page, which you can edit to change the target. Bognor 11:33, 2 June 2011 (UTC)