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Difference between revisions of "v0.31:Fortress guard"

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The '''Fortress Guard''' are a squad of military dwarves who take care of {{l|justice}} within a fort.  Headed by the {{l|Captain of the guard}}, they are otherwise identical to your standard military {{l|squad}}s, and can be treated as such.
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The '''Fortress Guard''' is a squad of military dwarves who take care of [[justice]] within a fort.  Headed by the [[Captain of the guard]], they are otherwise identical to your standard military [[squad]]s, and can be treated as such.
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== Selecting Guards ==
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As this squad will be used to enforce justice and deliver beatings, it is good idea to select dwarves that are weak and unskilled in offensive combat. Basically, the exact opposite of a good candidate for a proper military squad.
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== Equipping guards ==
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It is important to equip dwarves with weapons as an unarmed guarddwarf can easily kill a peasant by suffocating him.
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Training weapons or adamantine hammers along with low-quality wooden shields from light materials like feather tree wood solve this, but also make the guards mere meatshields that can't deliver a killing blow when attempting to use them to fight-off invaders.
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A compromise is to give guards [[Feather tree]] wood or [[adamantine]] [[crossbow]]s as they will use them to deliver justice beatings in melee but pincushion invaders with masterwork steel bolts.
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== Guardhouse ==
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Guards will train in [[barracks]] as any other squad, so it might be wise not to assign barracks to this squad, to keep fighting skill low and therefore make beatings less brutal.
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==See Also:==
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*[[Justice]]
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*[[Military]]
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*[[Captain of the guard]]
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{{Category|Military}}
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{{Category|Justice}}

Latest revision as of 16:52, 8 December 2011

This article is about an older version of DF.

The Fortress Guard is a squad of military dwarves who take care of justice within a fort. Headed by the Captain of the guard, they are otherwise identical to your standard military squads, and can be treated as such.

Selecting Guards[edit]

As this squad will be used to enforce justice and deliver beatings, it is good idea to select dwarves that are weak and unskilled in offensive combat. Basically, the exact opposite of a good candidate for a proper military squad.

Equipping guards[edit]

It is important to equip dwarves with weapons as an unarmed guarddwarf can easily kill a peasant by suffocating him.

Training weapons or adamantine hammers along with low-quality wooden shields from light materials like feather tree wood solve this, but also make the guards mere meatshields that can't deliver a killing blow when attempting to use them to fight-off invaders.

A compromise is to give guards Feather tree wood or adamantine crossbows as they will use them to deliver justice beatings in melee but pincushion invaders with masterwork steel bolts.

Guardhouse[edit]

Guards will train in barracks as any other squad, so it might be wise not to assign barracks to this squad, to keep fighting skill low and therefore make beatings less brutal.

See Also:[edit]