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Difference between revisions of "v0.31 Talk:Human"
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Is there a way to make humans ''really'' angry? I slaughtered 3 human caravans in a row and no siege force yet. --[[User:Blur|Blur]] 14:01, 27 December 2010 (UTC) | Is there a way to make humans ''really'' angry? I slaughtered 3 human caravans in a row and no siege force yet. --[[User:Blur|Blur]] 14:01, 27 December 2010 (UTC) | ||
+ | :Take out their diplomat. Hell, one arrived of my fortress and died in the first frame (presumed due to old age), next year, siege. [[Special:Contributions/86.146.218.27|86.146.218.27]] 19:46, 27 January 2011 (UTC) |
Latest revision as of 19:46, 27 January 2011
I've seen "Dark Human" Towers in the mountains. Does anyone know what the effect of these are? Are they simply goblin civs that have been taken over by their human captives? Do they go to war any differently than goblins? -- Mirthmanor 03:02, 16 August 2010 (UTC)
- They're technically not "Dark Human" Fortresses but "Dark <race> Fortresses" where <race> happens to be "Human", and they're exactly what you predicted: goblin fortresses that have been taken over by humans and are now simply controlled by a human civilization, behaving the same as any other human town. --Quietust 03:18, 16 August 2010 (UTC)
Is there a way to make humans really angry? I slaughtered 3 human caravans in a row and no siege force yet. --Blur 14:01, 27 December 2010 (UTC)
- Take out their diplomat. Hell, one arrived of my fortress and died in the first frame (presumed due to old age), next year, siege. 86.146.218.27 19:46, 27 January 2011 (UTC)