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Difference between revisions of "v0.31 Talk:Brewer"
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: My Great Brewer made a stack of 10 Dwarven Ale out of a stack of 2 pig tails, with 4 pig tail seeds remaining. --[[User:Doub|Doub]] 11:20, 6 April 2010 (UTC) | : My Great Brewer made a stack of 10 Dwarven Ale out of a stack of 2 pig tails, with 4 pig tail seeds remaining. --[[User:Doub|Doub]] 11:20, 6 April 2010 (UTC) | ||
::I have also confirmed this. Five units of alcohol and two seeds per plant brewed, at the very least with all brewable underground plants. --[[User:AzureShadow|AzureShadow]] 11:38, 6 April 2010 (UTC) | ::I have also confirmed this. Five units of alcohol and two seeds per plant brewed, at the very least with all brewable underground plants. --[[User:AzureShadow|AzureShadow]] 11:38, 6 April 2010 (UTC) | ||
− | :::I'll put this down as confirmed in the [[ | + | :::I'll put this down as confirmed in the [[v0.31:crop|Plant]] article. I might also start the brewer article. --[[User:Eagle0600|Eagle0600]] 12:34, 6 April 2010 (UTC) |
:(Respect, people! Assume nothing! Carry on...)--[[User:Albedo|Albedo]] 15:43, 6 April 2010 (UTC) | :(Respect, people! Assume nothing! Carry on...)--[[User:Albedo|Albedo]] 15:43, 6 April 2010 (UTC) | ||
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:Probably hogwash - alcohol is nothing more than stacks of liquid stored in a barrel, and liquids don't have quality levels. In all likelihood, the happiness received from drinking alcohol was determined based on the dwarf's preference for the booze and possibly the quality of the barrel. --[[User:Quietust|Quietust]] 18:08, 9 April 2010 (UTC) | :Probably hogwash - alcohol is nothing more than stacks of liquid stored in a barrel, and liquids don't have quality levels. In all likelihood, the happiness received from drinking alcohol was determined based on the dwarf's preference for the booze and possibly the quality of the barrel. --[[User:Quietust|Quietust]] 18:08, 9 April 2010 (UTC) | ||
::Can this possibly be tested? I think it would have to wait until hacking is available so we can measure the exact amount of happiness the dwarves are getting from the drinks. Until that time, yeah, just don't say anything on the matter. --[[User:Eagle0600|Eagle0600]] 15:24, 10 April 2010 (UTC) | ::Can this possibly be tested? I think it would have to wait until hacking is available so we can measure the exact amount of happiness the dwarves are getting from the drinks. Until that time, yeah, just don't say anything on the matter. --[[User:Eagle0600|Eagle0600]] 15:24, 10 April 2010 (UTC) | ||
− | :::It looks some some information about alcohol quality ended up on the [[ | + | :::It looks some some information about alcohol quality ended up on the [[v0.31:Starting_build|Starting Build]] page. Have we gotten any confirmation about this yet? --[[User:TheWealthyAardvark|TheWealthyAardvark]] 03:17, 7 May 2011 (UTC) |
+ | :I tried some [[!!SCIENCE!!]]: embark bought booze vs booze brewed by a Legendary+4 brewer. Embark booze gives the thought "had a fine drink lately", while the legendary brewed booze got "had a truly decadent drink lately", but only if drunk by a dwarf which prefers that type of booze. -- [[User:Khym Chanur|Khym Chanur]] 07:03, 22 May 2011 (UTC) | ||
+ | ::Oops, looks like ''any'' booze brewed on-site gets "had a truly decadent drink lately" out of dwarfs who prefer that type of booze. -- [[User:Khym Chanur|Khym Chanur]] 10:19, 22 May 2011 (UTC) | ||
+ | :::Did anyone check the quality of the barrels? --[[User:Djsmiley2k|Djsmiley2k]] 08:04, 5 September 2011 (UTC) | ||
==Seeds== | ==Seeds== | ||
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Barrels and bins can be reserved(set aside for tasks such a brewing) through the stockpiles menu. This might be what this:"Unlike many farming labours, brewing cannot be done without a barrel. This can become an issue if your fortress has more food than barrels, as any spare barrels will be immediately filled with food. Limiting the number of barrels that your food stockpiles can store can help keep some barrels empty for brewing." is supposed to mean, but its not very clear about it. | Barrels and bins can be reserved(set aside for tasks such a brewing) through the stockpiles menu. This might be what this:"Unlike many farming labours, brewing cannot be done without a barrel. This can become an issue if your fortress has more food than barrels, as any spare barrels will be immediately filled with food. Limiting the number of barrels that your food stockpiles can store can help keep some barrels empty for brewing." is supposed to mean, but its not very clear about it. | ||
+ | ::But also you can stop a food stockpile from using barrels at all, which means they are still usable by other stockpiles, unlike when you reserve them. --[[User:Djsmiley2k|Djsmiley2k]] 08:05, 5 September 2011 (UTC) | ||
+ | |||
+ | == Brewing Skill == | ||
+ | |||
+ | Does the brewing skill matter? Since it takes about the same amount of time to brew and always brews the same amount, could I simply just draft a bunch of peasants to start brewing and I'd be fine? --05:06, 22 May 2011 (UTC) | ||
+ | :I tried some [[!!SCIENCE!!]]: embark bought booze vs booze brewed by a Legendary+4 brewer. Embark booze gives the thought "had a fine drink lately", while the legendary brewed booze got "had a truly decadent drink lately", but only if drunk by a dwarf which prefers that type of booze. -- [[User:Khym Chanur|Khym Chanur]] 07:03, 22 May 2011 (UTC) | ||
+ | ::Oops, looks like ''any'' booze brewed on-site gets "had a truly decadent drink lately" out of dwarfs who prefer that type of booze. -- [[User:Khym Chanur|Khym Chanur]] 10:19, 22 May 2011 (UTC) | ||
+ | :::Ah, so is there any difference at all in speed when it comes to the skill? Or does this mean I can draft any dwarf to brew? --[[Special:Contributions/71.180.66.233|71.180.66.233]] 21:59, 22 May 2011 (UTC) | ||
+ | :::What was the quality of the '''barrels''' containing the alcohol? --[[User:Quietust|Quietust]] 22:12, 22 May 2011 (UTC) | ||
+ | ::::Barrels were all imported, so they had zero quality. -- [[User:Khym Chanur|Khym Chanur]] 22:42, 22 May 2011 (UTC) | ||
+ | ::::That is, they were all embark-imported. -- [[User:Khym Chanur|Khym Chanur]] 22:45, 22 May 2011 (UTC) |
Latest revision as of 16:15, 17 February 2012
Brewing Numbers[edit]
My Adequate Brewer made a stack of 5 Dwarven wine out of a "stack" of 1 plump helmet. The old version had brewers producing this amount all the time, but I want some verification that it doesn't change in this version. What's everyone else getting? Also, two seeds were produced.--Eagle0600 09:10, 6 April 2010 (UTC)
- My Great Brewer made a stack of 10 Dwarven Ale out of a stack of 2 pig tails, with 4 pig tail seeds remaining. --Doub 11:20, 6 April 2010 (UTC)
- I have also confirmed this. Five units of alcohol and two seeds per plant brewed, at the very least with all brewable underground plants. --AzureShadow 11:38, 6 April 2010 (UTC)
- (Respect, people! Assume nothing! Carry on...)--Albedo 15:43, 6 April 2010 (UTC)
Brewing Quality[edit]
I seem to remember in the old version, there was some sort of inexplicit quality modifier thought to apply to beverages, and thus a higher-skilled brewer makes better booze. Was this hogwash, and if not, is it the case in 0.31 as well? --Zombiejustice 17:43, 9 April 2010 (UTC)
- Probably hogwash - alcohol is nothing more than stacks of liquid stored in a barrel, and liquids don't have quality levels. In all likelihood, the happiness received from drinking alcohol was determined based on the dwarf's preference for the booze and possibly the quality of the barrel. --Quietust 18:08, 9 April 2010 (UTC)
- Can this possibly be tested? I think it would have to wait until hacking is available so we can measure the exact amount of happiness the dwarves are getting from the drinks. Until that time, yeah, just don't say anything on the matter. --Eagle0600 15:24, 10 April 2010 (UTC)
- It looks some some information about alcohol quality ended up on the Starting Build page. Have we gotten any confirmation about this yet? --TheWealthyAardvark 03:17, 7 May 2011 (UTC)
- Can this possibly be tested? I think it would have to wait until hacking is available so we can measure the exact amount of happiness the dwarves are getting from the drinks. Until that time, yeah, just don't say anything on the matter. --Eagle0600 15:24, 10 April 2010 (UTC)
- I tried some !!SCIENCE!!: embark bought booze vs booze brewed by a Legendary+4 brewer. Embark booze gives the thought "had a fine drink lately", while the legendary brewed booze got "had a truly decadent drink lately", but only if drunk by a dwarf which prefers that type of booze. -- Khym Chanur 07:03, 22 May 2011 (UTC)
- Oops, looks like any booze brewed on-site gets "had a truly decadent drink lately" out of dwarfs who prefer that type of booze. -- Khym Chanur 10:19, 22 May 2011 (UTC)
- Did anyone check the quality of the barrels? --Djsmiley2k 08:04, 5 September 2011 (UTC)
- Oops, looks like any booze brewed on-site gets "had a truly decadent drink lately" out of dwarfs who prefer that type of booze. -- Khym Chanur 10:19, 22 May 2011 (UTC)
Seeds[edit]
Neither of the articles (2010 or 40d) mention whether brewing returns the seeds of the plant you brew. I'm going to add this into the article, but I am not an experienced wiki editor, so I would appreciate a response from more experienced editors along the lines of "Good idea," or "Bad idea," or "why did you add to the talk page for this?" --Kierkkadon 00:25, 8 May 2010 (UTC)
Reserving Barrels/Bins[edit]
Barrels and bins can be reserved(set aside for tasks such a brewing) through the stockpiles menu. This might be what this:"Unlike many farming labours, brewing cannot be done without a barrel. This can become an issue if your fortress has more food than barrels, as any spare barrels will be immediately filled with food. Limiting the number of barrels that your food stockpiles can store can help keep some barrels empty for brewing." is supposed to mean, but its not very clear about it.
- But also you can stop a food stockpile from using barrels at all, which means they are still usable by other stockpiles, unlike when you reserve them. --Djsmiley2k 08:05, 5 September 2011 (UTC)
Brewing Skill[edit]
Does the brewing skill matter? Since it takes about the same amount of time to brew and always brews the same amount, could I simply just draft a bunch of peasants to start brewing and I'd be fine? --05:06, 22 May 2011 (UTC)
- I tried some !!SCIENCE!!: embark bought booze vs booze brewed by a Legendary+4 brewer. Embark booze gives the thought "had a fine drink lately", while the legendary brewed booze got "had a truly decadent drink lately", but only if drunk by a dwarf which prefers that type of booze. -- Khym Chanur 07:03, 22 May 2011 (UTC)
- Oops, looks like any booze brewed on-site gets "had a truly decadent drink lately" out of dwarfs who prefer that type of booze. -- Khym Chanur 10:19, 22 May 2011 (UTC)
- Ah, so is there any difference at all in speed when it comes to the skill? Or does this mean I can draft any dwarf to brew? --71.180.66.233 21:59, 22 May 2011 (UTC)
- What was the quality of the barrels containing the alcohol? --Quietust 22:12, 22 May 2011 (UTC)
- Barrels were all imported, so they had zero quality. -- Khym Chanur 22:42, 22 May 2011 (UTC)
- That is, they were all embark-imported. -- Khym Chanur 22:45, 22 May 2011 (UTC)
- Oops, looks like any booze brewed on-site gets "had a truly decadent drink lately" out of dwarfs who prefer that type of booze. -- Khym Chanur 10:19, 22 May 2011 (UTC)