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Difference between revisions of "v0.34 Talk:Wear"
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Sooo, does artifact clothing just not wear out? Or does it carry the risk of wearing out and negative thoughts when worn, too? --[[Special:Contributions/65.101.174.133|65.101.174.133]] 03:54, 14 October 2012 (UTC) | Sooo, does artifact clothing just not wear out? Or does it carry the risk of wearing out and negative thoughts when worn, too? --[[Special:Contributions/65.101.174.133|65.101.174.133]] 03:54, 14 October 2012 (UTC) | ||
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+ | I think artifacts are immune to wear. are the old bugs with artifact destruction->game crash still around? | ||
+ | [[Special:Contributions/2601:8:B780:541:7855:903D:7CB6:80D|2601:8:B780:541:7855:903D:7CB6:80D]] 04:50, 18 December 2013 (UTC) | ||
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+ | ==Refuse Stockpile== | ||
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+ | "All clothing and armor in a refuse stockpile will wear out." - I think it is worth mentioning explicitly that the Refuse Stockpile is '''any''' stockpile with ''Refuse'' enabled, not just the stocks you designated as refuse when creating them. In my recent game I put wool and bones in my general stocks (both found under "refuse"), and got my piles of spare clothes and - DAMN!!! - masterwork steel armor pieces rotten in moments. [[User:Shorr|Shorr]] 23:53, 31 January 2013 (UTC) |
Latest revision as of 04:50, 18 December 2013
Rate[edit]
Has any experimentation been done to determine how fast clothes grow old? I have a huge number of xClothingx scattered all over my fort, so it seems to be pretty fast. I really wish they would wait until it was at least XClothingX to toss it. -- Qazmlpok 02:28, 2 June 2012 (UTC)
Masterwork[edit]
Wait, since when do dwarves get unhappy thoughts from masterwork items wearing out? --Quietust 14:59, 5 June 2012 (UTC)
Value table[edit]
The source for the table showing the degree of wear and the item's value was this forum post. --Nagidal 18:56, 11 August 2012 (UTC)
Artifacts[edit]
Sooo, does artifact clothing just not wear out? Or does it carry the risk of wearing out and negative thoughts when worn, too? --65.101.174.133 03:54, 14 October 2012 (UTC)
I think artifacts are immune to wear. are the old bugs with artifact destruction->game crash still around? 2601:8:B780:541:7855:903D:7CB6:80D 04:50, 18 December 2013 (UTC)
Refuse Stockpile[edit]
"All clothing and armor in a refuse stockpile will wear out." - I think it is worth mentioning explicitly that the Refuse Stockpile is any stockpile with Refuse enabled, not just the stocks you designated as refuse when creating them. In my recent game I put wool and bones in my general stocks (both found under "refuse"), and got my piles of spare clothes and - DAMN!!! - masterwork steel armor pieces rotten in moments. Shorr 23:53, 31 January 2013 (UTC)