v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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Difference between revisions of "Speed"
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(Changed page to a disambiguation page, removed out of date info.) |
LethosorBot (talk | contribs) (Tagging v50 page (4041/4888)) |
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+ | {{migrated article}} | ||
{{av}} | {{av}} | ||
{{Disambig}} | {{Disambig}} | ||
− | Speed was removed as a stat in | + | Speed was removed as a stat in v0.40.01. |
− | :For information on creature movement speeds, see [[Gait]]. | + | : For information on creature movement speeds, see [[Gait]]. |
− | :For information on attack speeds, see [[Combat#Attack_Speed]]. | + | : For information on attack speeds, see [[Combat#Attack_Speed]]. |
− | :For information on minecart speeds, see [[Minecart# | + | : For information on minecart speeds, see [[Minecart#Numbers_behind_the_scenes]]. |
− | :For information on falling objects, see [[Gravity]]. | + | : For information on falling objects, see [[Gravity]]. |
+ | : For information on computer speed, see [[Maximizing framerate]]. | ||
+ | [[ru:Speed]] |
Latest revision as of 00:47, 21 December 2022
This article was migrated from DF2014:Speed and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Speed was removed as a stat in v0.40.01.
- For information on creature movement speeds, see Gait.
- For information on attack speeds, see Combat#Attack_Speed.
- For information on minecart speeds, see Minecart#Numbers_behind_the_scenes.
- For information on falling objects, see Gravity.
- For information on computer speed, see Maximizing framerate.