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Difference between revisions of "DF2014:String dump/raw"

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<pre>Fatal Error
+
<pre>
Out of memory - aborting
+
<hfid>
WinMain() error
+
<entity_id>
DDRAW.DLL
+
</entity_id>
TRANS_NAME
+
<site_id>
FIRST_NAME
+
</site_id>
PRO_POS
+
<skill_at_time>
PRO_OBJ
+
</skill_at_time>
PRO_SUB
+
<historical_event>
PRO_REF
+
<id>
invalid string position
+
</id>
string too long
+
<year>
vector<T> too long
+
</year>
Activity
+
<seconds72>
Training Session
+
</seconds72>
Activity Event
+
<type>create entity position</type>
Research
+
</historical_event>
Play
+
<type>assume identity</type>
Worship
+
<trickster_hfid>
Socialize
+
</trickster_hfid>
Read
+
<identity_id>
embraces
+
</identity_id>
The
+
<target_enid>
empty
+
</target_enid>
empties
+
<type>masterpiece lost</type>
pick up
+
<type>masterpiece engraving</type>
picks up
+
<type>masterpiece food</type>
gives you
+
<type>masterpiece item improvement</type>
has discovered
+
<type>masterpiece dye</type>
has become a student of
+
<type>masterpiece item</type>
Ponder
+
<type>masterpiece arch constructed</type>
Teach
+
<type>masterpiece arch design</type>
Learn
+
<type>regionpop incorporated into entity</type>
Discuss
+
<pop_race>
Write about
+
</pop_race>
Write
+
<pop_number_moved>
Copy
+
</pop_number_moved>
Meditate on
+
<pop_srid>
Pray to
+
</pop_srid>
Go to Combat Training
+
<pop_flid>
Organize Combat Training
+
</pop_flid>
Lead Combat Training
+
<join_entity_id>
Wait for Combat Training
+
</join_entity_id>
Play Make Believe
+
<type>artifact recovered</type>
Play with
+
<artifact_id>
Tell Story
+
</artifact_id>
Listen to Story
+
<unit_id>
Recite Poetry
+
</unit_id>
Listen to Poetry
+
<hist_figure_id>
Simulate
+
</hist_figure_id>
Play
+
</structure_id>
Sing
+
<subregion_id>
Chant
+
</subregion_id>
Perform Music
+
<feature_layer_id>
Listen to Music
+
<type>artifact transformed</type>
Perform Dance
+
<new_artifact_id>
Watch Dance
+
</new_artifact_id>
Go to
+
<old_artifact_id>
Demonstration
+
</old_artifact_id>
Organize
+
<type>artifact stored</type>
Lead
+
<type>artifact hidden</type>
Wait for
+
<type>trade</type>
Watch
+
<trader_hfid>
Serve
+
</trader_hfid>
Serve Customer
+
<trader_entity_id>
Go to Individual Combat Drill
+
</trader_entity_id>
Individual Combat Drill
+
<source_site_id>
/Resting
+
</source_site_id>
Go to Sparring Match
+
<dest_site_id>
Spar
+
</dest_site_id>
Go to Sparring Practice
+
<production_zone_id>
Watch Sparring Practice
+
</production_zone_id>
Archery Practice
+
<allotment>
DOUBLE TAGGED ITEM: By Activity,
+
</allotment>
There is not enough room to perform here.
+
<allotment_index>
There are not enough dancers.
+
</allotment_index>
You could not find a partner.
+
<account_shift>
You cannot perform here.
+
</account_shift>
Some
+
<type>gamble</type>
begin
+
<gambler_hfid>
begins
+
</gambler_hfid>
playing make believe.
+
<old_account>
playing with
+
</old_account>
a toy
+
<new_account>
The performers
+
</new_account>
the story of
+
<type>agreement void</type>
reciting the poem
+
<type>body abused</type>
an improvised recital of
+
<coords>
the musical composition
+
<type>diplomat lost</type>
improvised music,
+
<type>peace accepted</type>
dancing
+
<type>site dispute</type>
an improvised dance,
+
<dispute>
in the middle of
+
grazing rights
You continue the story.
+
rights-of-way
The story continues.
+
livestock ownership
You begin
+
</dispute>
The poetry enters
+
<entity_id_1>
the
+
</entity_id_1>
line.
+
<entity_id_2>
the verse paragraph
+
</entity_id_2>
verse paragraph
+
<site_id_1>
the stanza
+
</site_id_1>
stanza
+
<site_id_2>
You continue the poem.
+
</site_id_2>
The poem continues.
+
<type>agreement made</type>
You enter
+
<type>agreement rejected</type>
The dance enters a new section with
+
<type>agreement concluded</type>
The music enters
+
<type>first contact failed</type>
a simple passage
+
<contactor_enid>
the introduction
+
</contactor_enid>
the exposition
+
<rejector_enid>
of the theme
+
</rejector_enid>
of the first theme
+
<type>first contact</type>
of the second theme
+
<contacted_enid>
of the previous passage
+
</contacted_enid>
a recapitulation
+
<type>remove hf site link</type>
the synthesis
+
<type>add hf site link</type>
of the two themes
+
<type>remove hf hf link</type>
of previous passages
+
<hfid_target>
a verse
+
</hfid_target>
a chorus
+
<type>add hf hf link</type>
the finale
+
<type>change hf job</type>
the coda
+
<type>hf confronted</type>
a bridge-passage
+
<situation>
first
+
general suspicion
second
+
</situation>
theme
+
<reason>ageless</reason>
a series of variations
+
<reason>murder</reason>
on the theme
+
<type>change hf body state</type>
on the first theme
+
<body_state>
on the second theme
+
active
and
+
buried at site
You continue the dance.
+
unburied at site
The dance continues.
+
unburied at battlefield
You continue the music.
+
unburied at subregion
The music continues.
+
unburied at feature layer
You conclude your performance.
+
entombed at site
The performers are finished.
+
</body_state>
Some performers finish their act.
+
<type>entity alliance formed</type>
has finished performing.
+
<initiating_enid>
concludes a performance.
+
</initiating_enid>
You've learned
+
<joining_enid>
You feel like you know the basic rules of
+
</joining_enid>
now.
+
<type>entity breach feature layer</type>
Your
+
<site_entity_id>
weave
+
</site_entity_id>
a mesmerizing tale!
+
<civ_entity_id>
tell
+
</civ_entity_id>
the story in vivid detail.
+
<type>entity persecuted</type>
telling the tale quite well.
+
<persecutor_hfid>
stumble
+
</persecutor_hfid>
over the details.
+
<persecutor_enid>
bring
+
</persecutor_enid>
the poem to life with this flawless recitation.
+
<expelled_hfid>
choose
+
</expelled_hfid>
the perfect phrasing.
+
<expelled_creature>
recite
+
</expelled_creature>
the words evocatively.
+
<expelled_pop_id>
enunciate
+
</expelled_pop_id>
crisply.
+
<expelled_number>
speak
+
</expelled_number>
well.
+
<property_confiscated_from_hfid>
mumble
+
</property_confiscated_from_hfid>
, having completely forgotten the words.
+
<destroyed_structure_id>
poorly.
+
</destroyed_structure_id>
and the
+
<shrine_amount_destroyed>
instrument
+
</shrine_amount_destroyed>
are indistinguishable!
+
<type>entity equipment purchase</type>
delivering a virtuoso performance on the
+
<new_equipment_level>
chant
+
</new_equipment_level>
song
+
<type>add hf entity honor</type>
is absolutely flawless.
+
<honor_id>
could nearly pass for the voice of the
+
</honor_id>
play
+
<type>entity expels hf</type>
the
+
<type>hfs formed reputation relationship</type>
with skill.
+
<hfid1>
sing
+
</hfid1>
beautifully.
+
<identity_id1>
sound
+
</identity_id1>
vaguely like the intended
+
<hfid2>
playing the
+
</hfid2>
chanting
+
<identity_id2>
singing
+
</identity_id2>
make
+
<hf_rep_1_of_2>
a mockery of the
+
</hf_rep_1_of_2>
with a shameworthy performance.
+
<hf_rep_2_of_1>
doesn't
+
</hf_rep_2_of_1>
don't
+
<type>hf abducted</type>
seem to know how to play the
+
<target_hfid>
sloppily
+
</target_hfid>
and even forget
+
<snatcher_hfid>
some of the words.
+
</snatcher_hfid>
dance
+
<type>hf reunion</type>
flawlessly, like someone out of a legend!
+
<group_1_hfid>
dancing exceptionally.
+
</group_1_hfid>
dancing well.
+
<group_2_hfid>
get
+
</group_2_hfid>
tangled up.
+
<type>hf new pet</type>
It has no writing.
+
<group_hfid>
The pages are blank.
+
</group_hfid>
It has no pages.
+
<type>hf reach summit</type>
We should have made it there by now.
+
<type>hf simple battle event</type>
We should be making better progress.
+
<subtype>
We are going the wrong way.
+
subdued
We haven't performed for some time.
+
scuffle
We have arrived at our destination.
+
attacked
The oppressor has been overthrown!
+
surprised
We must not abandon
+
ambushed
We must go back.
+
happen upon
Empty announcement
+
corner
spinning
+
confront
flying
+
got into a brawl
, but it is deflected by
+
2 lost after receiving wounds
by the
+
2 lost after giving wounds
in the
+
2 lost after mutual wounds
from behind
+
</subtype>
from the side
+
<type>creature devoured</type>
with
+
<type>insurrection started</type>
, but the attack is deflected by
+
<target_civ_id>
, lightly tapping the target!
+
</target_civ_id>
, but there is no force!
+
<outcome>
, but it passes right through!
+
leadership overthrown
, but the attack passes right through!
+
population gone
, but it glances away!
+
</outcome>
, but the attack glances away!
+
<type>ceremony</type>
and the severed part sails off in an arc!
+
<civ_id>
the part
+
</civ_id>
is smashed into the body, an unrecognizable mass!
+
<occasion_id>
splits in gore!
+
</occasion_id>
collapses!
+
<schedule_id>
the injured part
+
</schedule_id>
is ripped into loose shreds!
+
<type>procession</type>
is torn apart!
+
<type>competition</type>
and it is mostly cut away from the rest of the torso!
+
<winner_hfid>
is cloven asunder!
+
</winner_hfid>
explodes into gore!
+
<competitor_hfid>
collapses into a lump of gore!
+
</competitor_hfid>
is crushed!
+
<type>performance</type>
passing through a hole in the
+
<type>created world construction</type>
main part
+
<site_civ_id>
jamming the
+
</site_civ_id>
part
+
<wcid>
out of the wound
+
</wcid>
through the
+
<master_wcid>
tearing
+
</master_wcid>
tearing apart
+
<site_id1>
shattering
+
</site_id1>
chipping
+
<site_id2>
fracturing
+
</site_id2>
denting
+
<type>hf razed structure</type>
bruising
+
<hist_fig_id>
apart
+
</hist_fig_id>
and
+
<type>razed structure</type>
tearing apart
+
<type>replaced structure</type>
shattering
+
<old_ab_id>
tearing
+
</old_ab_id>
chipping
+
<new_ab_id>
fracturing
+
</new_ab_id>
denting
+
<type>hf destroyed site</type>
bruising
+
<attacker_hfid>
breaking away
+
</attacker_hfid>
most of
+
<defender_civ_id>
half of
+
</defender_civ_id>
a piece of
+
<type>hf attacked site</type>
the rest of
+
<type>spotted leaving site</type>
through a hole in the
+
<spotter_hfid>
through the
+
</spotter_hfid>
and spilling
+
<leaver_civ_id>
your
+
</leaver_civ_id>
fetid
+
<type>site surrendered</type>
rotten
+
<attacker_civ_id>
decomposing
+
</attacker_civ_id>
rancid
+
<type>site taken over</type>
stinking
+
<new_site_civ_id>
filthy
+
</new_site_civ_id>
reeking
+
<type>new site leader</type>
foul
+
<new_leader_hfid>
The geldables have been torn away!
+
</new_leader_hfid>
It is a gelding strike!
+
<type>sneak into site</type>
It is a gelding blow!
+
<type>entity fled site</type>
a major artery
+
<fled_civ_id>
an artery
+
</fled_civ_id>
has been opened by the attack
+
<type>entity rampaged in site</type>
many nerves
+
<rampage_civ_id>
a motor nerve
+
</rampage_civ_id>
a sensory nerve
+
<type>remove hf entity link</type>
have
+
<link>
been severed
+
former member
a ligament
+
former mercenary
has been
+
slave
torn
+
former slave
sprained
+
prisoner
bruised
+
former prisoner
a tendon
+
enemy
strained
+
criminal
attack is interrupted!
+
former position
have
+
position claim
has
+
squad
become enraged!
+
former squad
has lodged firmly in the wound!
+
occupation
latch on firmly
+
former occupation
latches on firmly
+
resident
to
+
</link>
latch on firmly!
+
<position_id>
latches on firmly!
+
</position_id>
are
+
<type>hf enslaved</type>
propelled away by the force of the blow!
+
<enslaved_hfid>
been knocked unconscious!
+
</enslaved_hfid>
been stunned again!
+
<seller_hfid>
been stunned!
+
</seller_hfid>
having more trouble breathing!
+
<payer_entity_id>
having trouble breathing!
+
</payer_entity_id>
feel
+
<moved_to_site_id>
looks
+
</moved_to_site_id>
even more sick!
+
<type>entity overthrown</type>
sick!
+
<position_profile_id>
is injected into the
+
</position_profile_id>
crumbles over the
+
<overthrown_hfid>
splatters over the
+
</overthrown_hfid>
flows over the
+
<pos_taker_hfid>
pours over the
+
</pos_taker_hfid>
is sucked out of the wound!
+
<instigator_hfid>
Press
+
</instigator_hfid>
for more
+
<conspirator_hfid>
to close window
+
</conspirator_hfid>
item
+
<type>hf does interaction</type>
is visiting.
+
<doer_hfid>
, a performance troupe, is visiting.
+
</doer_hfid>
The dead walk.  Hide while you still can!
+
<interaction>
A vile force of darkness has arrived!
+
</interaction>
The enemy have come and are laying siege to the fortress.
+
<type>hf learns secret</type>
An army is invading!
+
<student_hfid>
army is located out of bounds: teleporting
+
</student_hfid>
FORCED_ADMINISTRATOR
+
<teacher_hfid>
overlord
+
</teacher_hfid>
overlords
+
<type>entity incorporated</type>
Empty biased index vector
+
<joiner_entity_id>
Biased index vector computation error
+
</joiner_entity_id>
data
+
<joined_entity_id>
data/save
+
</joined_entity_id>
data/save/current
+
<leader_hfid>
data/save/current/art_image-
+
</leader_hfid>
.dat
+
<partial_incorporation/>
art_image-
+
<type>artifact dropped</type>
data/save/current/
+
<injury/>
data/save/
+
<type>artifact found</type>
is
+
<site_property_id>
are
+
</site_property_id>
prostrating
+
<type>artifact destroyed</type>
themselves
+
<destroyer_hfid>
before
+
</destroyer_hfid>
torturing
+
<destroyer_enid>
committing a depraved act upon
+
</destroyer_enid>
devouring
+
<type>artifact lost</type>
admiring
+
<type>artifact copied</type>
burning
+
<dest_structure_id>
shooting
+
</dest_structure_id>
surrounded by
+
<dest_entity_id>
massacring
+
</dest_entity_id>
fighting with
+
<source_structure_id>
greeting
+
</source_structure_id>
refusing
+
<source_entity_id>
speaking with
+
</source_entity_id>
embracing
+
<from_original/>
striking down
+
<type>add hf entity link</type>
raising
+
<appointer_hfid>
hiding
+
</appointer_hfid>
praying to
+
<promise_to_hfid>
contemplating
+
</promise_to_hfid>
cooking
+
<type>failed frame attempt</type>
engraving
+
<convicter_enid>
impaled on
+
</convicter_enid>
being flayed by
+
<plotter_hfid>
hanging from
+
</plotter_hfid>
being mutilated by
+
<fooled_hfid>
praying
+
</fooled_hfid>
weeping
+
<framer_hfid>
cringing
+
</framer_hfid>
screaming
+
<crime>
being tortured
+
conspiracy to slow labor
committing a depraved act
+
embezzlement
making a submissive gesture
+
</crime>
in a fetal position
+
<type>sabotage</type>
smeared out into a spiral
+
<saboteur_hfid>
falling
+
</saboteur_hfid>
dead
+
<type>hf ransomed</type>
laughing
+
<ransomed_hfid>
being shot
+
</ransomed_hfid>
making a plaintive gesture
+
<ransomer_hfid>
melting
+
</ransomer_hfid>
burning
+
<payer_hfid>
looks
+
</payer_hfid>
look
+
<type>squad vs squad</type>
dejected
+
<a_hfid>
terrified
+
</a_hfid>
offended
+
<d_hfid>
confused
+
</d_hfid>
suffering
+
<a_squad_id>
withering away
+
</a_squad_id>
striking a menacing pose
+
<d_squad_id>
striking a triumphant pose
+
</d_squad_id>
laboring
+
<a_leader_hfid>
traveling
+
</a_leader_hfid>
contemplating
+
<a_leadership_roll>
cooking
+
</a_leadership_roll>
engraving
+
<d_leader_hfid>
unnaturally contorted
+
</d_leader_hfid>
being flayed
+
<d_leadership_roll>
being mutilated
+
</d_leadership_roll>
two
+
<a_race>
three
+
</a_race>
four
+
<a_interaction>
five
+
</a_interaction>
Untitled
+
<a_effect>
, the deity of
+
</a_effect>
, depicted as a
+
<a_number>
skeletal
+
</a_number>
rotting
+
<a_slain>
ghostly
+
</a_slain>
female
+
<d_race>
male
+
</d_race>
the deity of
+
<d_interaction>
bad cast
+
</d_interaction>
called the
+
<d_effect>
the fundamental dance move. 
+
</d_effect>
is one of the fundamental dance moves. 
+
<d_number>
the fundamental dance position. 
+
</d_number>
is one of the fundamental dance positions. 
+
<d_slain>
First,
+
</d_slain>
Then
+
<type>tactical situation</type>
Finally,
+
<a_tactician_hfid>
There
+
</a_tactician_hfid>
there
+
<d_tactician_hfid>
should be
+
</d_tactician_hfid>
a series of
+
<a_tactics_roll>
graceful
+
</a_tactics_roll>
serene
+
<d_tactics_roll>
calm
+
</d_tactics_roll>
grotesque
+
a strongly favored
crude
+
a favored
refined
+
a slightly favored
understated
+
d strongly favored
delicate
+
d favored
elaborate
+
d slightly favored
expressive
+
neither favored
strong
+
<start/>
large
+
<type>hf wounded</type>
weightless
+
<woundee_hfid>
fluid
+
</woundee_hfid>
undulating
+
<wounder_hfid>
soft
+
</wounder_hfid>
jerking
+
<was_torture/>
sharp-edged
+
<type>reclaim site</type>
straight-lined
+
<unretire/>
high
+
<type>created structure</type>
low
+
<builder_hfid>
loudly percussive
+
</builder_hfid>
softly percussive
+
<rebuilt/>
aborted
+
<type>created site</type>
partially realized
+
<resident_civ_id>
energetic
+
</resident_civ_id>
passionate
+
<type>site retired</type>
vivacious
+
<first/>
joyous
+
<type>site died</type>
proud
+
<abandoned/>
flamboyant
+
<type>holy city declaration</type>
lively
+
<religion_id>
spirited
+
</religion_id>
vigorous
+
<type>hf freed</type>
intense
+
<freeing_civ_id>
aggressive
+
</freeing_civ_id>
powerful
+
<freeing_hfid>
sluggish
+
</freeing_hfid>
relaxed
+
<holding_civ_id>
passive
+
</holding_civ_id>
subtle
+
<rescued_hfid>
sensual
+
</rescued_hfid>
debauched
+
<type>site tribute forced</type>
twisting
+
<season>
sprightly
+
Autumn
sinuous
+
</season>
counterclockwise
+
<already_bled_dry/>
clockwise
+
<type>destroyed site</type>
eighth
+
<no_defeat_mention/>
quarter
+
<type>entity searched site</type>
half
+
<searcher_civ_id>
repeated
+
</searcher_civ_id>
steps in a square pattern
+
<result>found nothing</result>
steps in a circular pattern
+
<type>hf relationship denied</type>
steps in a triangle pattern
+
<seeker_hfid>
steps in a figure-eight pattern
+
</seeker_hfid>
steps in an intricate pattern
+
<relationship>
move
+
apprentice
turn
+
</relationship>
facial expression
+
<reason>
hand gesture
+
prefers working alone
straight walk
+
jealousy
curved walk
+
</reason>
run
+
<reason_id>
leap
+
</reason_id>
kick
+
<type>attacked site</type>
left kick
+
<attacker_general_hfid>
right kick
+
</attacker_general_hfid>
leg lift
+
<defender_general_hfid>
left leg lift
+
</defender_general_hfid>
right leg lift
+
<a_support_merc_enid>
body level
+
</a_support_merc_enid>
body level change
+
<attacker_merc_enid>
arm carriage
+
</attacker_merc_enid>
raised left arm
+
<d_support_merc_enid>
raised right arm
+
</d_support_merc_enid>
raised arm
+
<defender_merc_enid>
spin
+
</defender_merc_enid>
independent body movement
+
<type>field battle</type>
sway
+
<type>entity primary criminals</type>
forward bend
+
<type>entity relocate</type>
backward bend
+
<type>hf preach</type>
leftward bend
+
<speaker_hfid>
rightward bend
+
</speaker_hfid>
footwork
+
<site_hfid>
movement along the line of dance
+
</site_hfid>
mirrored
+
<topic>set entity 1 against entity 2</topic>
performed in retrograde
+
<entity_1>
performed in succession
+
</entity_1>
shadowed
+
<entity_2>
by group members
+
</entity_2>
from the lead
+
<topic>entity 1 should love entity 2</topic>
from the follower
+
<type>hf viewed artifact</type>
with
+
<type>hf asked about artifact</type>
is a
+
<type>hf travel</type>
sacred
+
<return/>
solo
+
<escape/>
group
+
<type>merchant</type>
solo
+
<depot_entity_id>
group
+
</depot_entity_id>
celebration
+
<all_dead/>
participation
+
<hardship/>
social
+
<seizure/>
partner
+
<offended/>
performance
+
<lost_value/>
for a single pair
+
<is_tribute/>
 +
<type>hf recruited unit type for entity</type>
 +
<unit_type>
 +
</unit_type>
 +
<type>knowledge discovered</type>
 +
<knowledge>
 +
</knowledge>
 +
<type>plundered site</type>
 +
<detected/>
 +
<was_raid/>
 +
<took_items/>
 +
<took_livestock/>
 +
<type>hf performed horrible experiments</type>
 +
<type>hf carouse</type>
 +
<type>hf equipment purchase</type>
 +
<quality>
 +
</quality>
 +
<type>building profile acquired</type>
 +
<building_profile_id>
 +
</building_profile_id>
 +
<acquirer_hfid>
 +
</acquirer_hfid>
 +
<acquirer_enid>
 +
</acquirer_enid>
 +
<purchased_unowned/>
 +
<inherited/>
 +
<rebuilt_ruined/>
 +
<last_owner_hfid>
 +
</last_owner_hfid>
 +
<last_owner_enid>
 +
</last_owner_enid>
 +
<type>hf profaned structure</type>
 +
<type>hf disturbed structure</type>
 +
<type>hf prayed inside structure</type>
 +
<type>hf died</type>
 +
<slayer_hfid>
 +
</slayer_hfid>
 +
<slayer_race>
 +
</slayer_race>
 +
<slayer_caste>
 +
</slayer_caste>
 +
<slayer_item_id>
 +
</slayer_item_id>
 +
<slayer_shooter_item_id>
 +
</slayer_shooter_item_id>
 +
<cause>
 +
old age
 +
hunger
 +
thirst
 +
shot
 +
blood
 +
drown
 +
struck
 +
slaughtered
 +
scuttled
 +
obstacle
 +
lava
 +
lava mist
 +
dragonfire
 +
steam
 +
crushed bridge
 +
chasm
 +
cage blasted
 +
murdered
 +
blood drained
 +
trap
 +
vehicle
 +
flying object
 +
vanish
 +
collapsed
 +
put to rest
 +
quitdead
 +
abandon
 +
heat
 +
cold
 +
spikes
 +
cooling lava
 +
cooling magma
 +
freezing water
 +
exec generic
 +
exec beheaded
 +
exec crucified
 +
exec buried alive
 +
exec drowned
 +
exec burned alive
 +
exec fed to beasts
 +
exec hacked to pieces
 +
exec left out in air
 +
boil
 +
melt
 +
condense
 +
solid
 +
infection
 +
scared to death
 +
suicide leaping
 +
suicide drowned
 +
</cause>
 +
<type>changed creature type</type>
 +
<changee_hfid>
 +
</changee_hfid>
 +
<changer_hfid>
 +
</changer_hfid>
 +
<old_race>
 +
</old_race>
 +
<old_caste>
 +
</old_caste>
 +
<new_race>
 +
</new_race>
 +
<new_caste>
 +
</new_caste>
 +
<type>hf convicted</type>
 +
<convicted_hfid>
 +
</convicted_hfid>
 +
<corrupt_convicter_hfid>
 +
</corrupt_convicter_hfid>
 +
<contact_hfid>
 +
</contact_hfid>
 +
<coconspirator_hfid>
 +
</coconspirator_hfid>
 +
<beating/>
 +
<exiled/>
 +
<death_penalty/>
 +
<no_prison_available/>
 +
<hammerstrokes>
 +
</hammerstrokes>
 +
<prison_months>
 +
</prison_months>
 +
<wrongful_conviction/>
 +
<surveiled_convicted/>
 +
<surveiled_coconspirator/>
 +
<surveiled_contact/>
 +
<surveiled_target/>
 +
<convict_is_contact/>
 +
<confessed_after_apb_arrest_enid>
 +
</confessed_after_apb_arrest_enid>
 +
<interrogator_hfid>
 +
</interrogator_hfid>
 +
<implicated_hfid>
 +
</implicated_hfid>
 +
<did_not_reveal_all_in_interrogation/>
 +
<held_firm_in_interrogation/>
 +
<type>hf interrogated</type>
 +
<arresting_enid>
 +
</arresting_enid>
 +
<wanted_and_recognized/>
 +
<type>modified building</type>
 +
<modifier_hfid>
 +
</modifier_hfid>
 +
<modification>dungeon</modification>
 +
<modification>improved fortifications</modification>
 +
<modification>gated courtyard</modification>
 +
<modification>feast hall</modification>
 +
<type>hf revived</type>
 +
<ghost>
 +
murderous ghost
 +
</ghost>
 +
sadistic ghost
 +
violent ghost
 +
angry ghost
 +
moaning spirit
 +
howling spirit
 +
secretive poltergeist
 +
energetic poltergeist
 +
troublesome poltergeist
 +
restless haunt
 +
forlorn haunt
 +
<raised_before/>
 +
<disturbance/>
 +
<actor_hfid>
 +
</actor_hfid>
 +
<type>hf gains secret goal</type>
 +
<secret_goal>
 +
immortality
 +
</secret_goal>
 +
stay alive
 +
maintain entity status
 +
start a family
 +
rule the world
 +
create a great work of art
 +
craft a masterwork
 +
bring peace to the world
 +
become a legendary warrior
 +
master a skill
 +
fall in love
 +
see the great natural sites
 +
make a great discovery
 +
attain rank in society
 +
bathe world in chaos
 +
The
 +
Opening Ceremony
 +
Closing Ceremony
 +
Main Ceremony
 +
Ceremony
 +
Procession
 +
Dance Performance
 +
Musical Performance
 +
Poetry Recital
 +
Storytelling
 +
Performance
 +
Occasion of
 +
The Occasion
 +
<hf_link>
 +
<link_type>mother</link_type>
 +
<link_type>father</link_type>
 +
<link_type>spouse</link_type>
 +
<link_type>child</link_type>
 +
 
 
speak
 
speak
perform
+
speaks
a performance of
+
burn
was performed
+
burns
danced
+
flooding
I saw a performance of
+
flooded
demanded submission from
+
floods
escalated a conflict with
+
rewarding
I realized
+
rewarded
I am awoken to
+
reward
I played make believe.
+
rewards
I played with
+
annoyed
I have communed with
+
satisfied
I am a parent.
+
grouchy
Children.
+
grumpy
I have fallen for
+
feeling fond
Oh,
+
alarmed
Is that a weapon?
+
shocked
Is this an attack?
+
horrified
Who's skulking around there?
+
feeling grim satisfaction
Somebody up to no good...
+
in grief
A battle!
+
feeling triumphant
There's fighting!
+
enraged
I have improved my
+
excited
I have mastered
+
feeling gaiety
I shall name you
+
joyful
This is a true masterpiece.
+
feeling love
This is a masterpiece.
+
in acceptance
is dead?
+
feeling admiration
I can't believe
+
in adoration
is dead.
+
feeling affection
It feeds on blood.
+
agitated
It is drinking the blood of the living.
+
aggravated
The battle rages...
+
in agony
This is a fight!
+
feeling alienated
In the midst of conflict...
+
feeling ambivalent
Has the tide turned?
+
angry
How fragile we are...
+
anguished
How fleeting life is...
+
anxious
Gruesome wounds!
+
feeling apathetic
So easily broken...
+
aroused
Those injuries...
+
astonished
Can it all end so quickly?
+
feeling aversion
Our time in
+
awed
is so brief...
+
bored
Death is all around us.
+
feeling caring
Death...
+
contemptuous
is really dead.
+
content
, slayer of
+
dejected
, slayer.
+
delighted
has killed.
+
in despair
Slayer.
+
disgusted
I am separated from
+
disillusioned
Oh, where is
+
feeling dislike
I am together with my
+
dismayed
I am reunited with my
+
displeased
This is my fight too.
+
distressed
I cannot just stand by.
+
eager
I have a part in this.
+
elated
I asked to become a citizen.
+
embarrassed
I brought up the lack of jobs in a meeting.
+
empathetic
I made a suggestion about work allocations in a meeting.
+
feeling empty
I requested that more weapons be produced in a meeting.
+
feeling enjoyment
I yelled at somebody in charge.
+
feeling ferocious
I cried on somebody in charge.
+
feeling free
I told somebody that I am being prevented from leaving.
+
frightened
I was yelled at by an unhappy citizen.
+
frustrated
I was cried on by an unhappy citizen.
+
gleeful
A visitor complained about being prevented from leaving.
+
gloomy
I was near to
+
feeling gratitude
my own
+
feeling guilty
arranged
+
happy
I lost a pet.
+
taking hope
I threw something.
+
feeling hopeless
I was released from confinement.
+
insulted
I lost the baby.
+
irritated
My spouse lost the baby.
+
isolated
I am wearing old clothes.
+
jubilant
My clothes are in tatters.
+
feeling loathing
My clothes actually rotted right off of my body.
+
lonely
I had a nightmare about my deceased pet.
+
outraged
I had a nightmare about my deceased spouse.
+
pleased
I had a nightmare about my deceased lover.
+
feeling rejected
I had a nightmare about my deceased sibling.
+
regretful
I had a nightmare about my deceased mother.
+
remorseful
I had a nightmare about my deceased father.
+
indignant
I had a nightmare about my deceased child.
+
feeling self-pity
I had a nightmare about my deceased animal training partner.
+
feeling servile
I had a nightmare about my deceased friend.
+
shaken
I had a nightmare about my deceased acquaintance.
+
sympathetic
I had a nightmare about the dead.
+
feeling tenderness
haunted
+
thrilled
tormented
+
uneasy
possessed
+
unhappy
tortured
+
in wonder
I was
+
worried
by the ghost
+
wrathful
of a pet
+
in existential crisis
of my spouse
+
feeling defeated
of my lover
+
feeling expectant
of my sibling
+
in doubt
of my mother
+
pessimistic
of my father
+
euphoric
of my child
+
emotionless
of my animal training partner
+
the library
of my friend
+
the treasury
of an acquaintance
+
the throne room
I did my combat drills.
+
the counting house
I practiced at the archery target.
+
the guildhall
I had a sparring session.
+
the tower
I was not able to petition for citizenship.
+
the dormitory
I was not able to bring up the lack of jobs.
+
the dining hall
I was not able to make suggestions about work allocations.
+
The library
I was unable to request weapon production.
+
The treasury
I could not find anybody in charge to complain at.
+
The throne room
I could not find anybody in charge to comfort me.
+
The counting house
I've been on a long patrol.
+
The guildhall
I was nauseated by the sun.
+
east
I've been out in the sunshine again after a long time away.
+
right around here
I'm sleepy.
+
sermon on
I haven't slept for a very long time.
+
telling of the story of
I'm thirsty.
+
recitation of
I'm dehydrated.
+
playing
I'm hungry.
+
singing
I'm starving.
+
performance of
I have been away from people for a long time.
+
dancing
I need a drink.
+
performance
I must pray to
+
One should always respect the law.
I need time to contemplate.
+
Society flourishes when law breakers are punished.
I need something to do.
+
Nothing gives them the right to establish these laws.
It has been long time since I've done something creative.
+
No law can do justice to the complexity of life.
I miss having art in my life.
+
Some laws are just, while others were made to be broken.
I need some excitement in my life.
+
Rules are there to be bent, but they shouldn't be flouted thoughtlessly.
I need to learn something new.
+
I consider laws to be more of a suggestion than anything.
I want to spend some time with family.
+
You must never forget true loyalty.  Repay it in full.
I want to see my friends.
+
How can society function without loyalty?  We must be able to have faith in each other.
I'd like to hear somebody eloquent.
+
One must always be loyal to their cause and the ones they serve.
I long to uphold the traditions.
+
Don't serve anyone blindly.  You'll only get into trouble.
I need to pause and reflect upon myself.
+
The whole idea of loyalty is pointless.  Acting purely out of loyalty implies acting against one's own best interest.
We must make merry again.
+
Never lose yourself in loyalty.  You know what is best for yourself.
I wish to make something.
+
Loyalty has value, but you should always keep the broader picture in mind.
I must practice the fighting arts.
+
You should only maintain loyalty so long as something more important is not at stake.
I need to perfect my skills.
+
Consider your loyalties carefully, adhere to them while they last, and abandon them when you must.
I just want to slow down and take it easy for a while.
+
How great it is to be surrounded by family!
I long to make romance.
+
You can always rely on your family when everything else falls away.
It would nice to get out in nature and see some creatures.
+
Family is the true bond that keeps society thriving.
I want to see a great beast.
+
I was always irritated by family.
I need more.
+
We cannot choose our families, but we can choose to avoid them.
I could really use a good meal.
+
I hold the relationships I've forged myself over family ties I had no part in creating.
I just want to fight somebody.
+
Family is complicated and those ties be both a boon and a curse.  Sometimes both at once!
This place could really use some more trouble.
+
You can't always rely on your family, but it's good to know somebody is there.
I'm feeling argumentative.
+
There's nothing like a good friend.
I need to wear fine things.
+
Surround yourself with friends you can trust and you will be unstoppable.
I need to get away from here and wander the world.
+
When all other bonds wither, friendship will remain.
I just wish to help somebody.
+
Be careful of your so-called friends.
I want to puzzle over something.
+
Friends are future enemies.  I don't see the difference.  People do as they must.
I have unmet needs.
+
Building friendships is a waste.  There is no bond that can withstand distance or a change of circumstance.
I've been injured badly.
+
Friends are nice, but you should keep your priorities straight.
I've been wounded.
+
Strive for power.
I didn't sleep soundly due to the noise.
+
Power over others is the only true measure of worth.
It was very hard to sleep with the noise.
+
You can be powerful or powerless.  The choice is yours, until somebody makes it for you.
I couldn't sleep at all with all the noise.
+
There's nothing admirable about bullying others.
I was able to rest up.
+
It is abhorrent to seek power over other people.
I was caught in freakish weather.
+
The struggle for power must be balanced by other considerations.
I was out in the rain.
+
You should always tell the truth.
I've been rained on.
+
There is nothing so important that it is worth telling a lie.
It was raining on me.
+
Everything is so much easier when you just tell the truth.
I was in a snow storm.
+
There is no value in telling the truth thoughtlessly.  Consider the circumstances and say what is best.
I was out in a blizzard.
+
Is there ever a time when honesty by itself overrides other considerations?  Say what is right, not what is true.
It was snowing on me.
+
Don't think about the truth, whatever that is.  Just say what needs to be said.
I got caught in a miasma.
+
There are times when it is alright not to tell the whole truth.
I was caught in smoke underground.
+
It is best not to complicate your life with lies, sure, but the truth also has its problems.
I was close to a waterfall.
+
Sometimes the blunt truth just does more damage.  Think about how the situation will unfold before you speak.
I got caught in dust underground.
+
I do admire a clever trap.
I was considering the demands I've made.
+
There's no value in all of this scheming I see these days.
A criminal could not be properly punished.
+
Be shrewd, but do not lose yourself in guile.
My punishment was reduced.
+
I do admire a clever turn of phrase.
I won the election.
+
I can appreciate the right turn of phrase.
I was re-elected.
+
Who are these mealy-mouthed cowards trying to impress?
I can now reside in
+
They are so full of all those big words.
I am now part of
+
There is a time for artful speech, and a time for blunt speech as well.
I was denied residency in
+
Always deal fairly.
I was rejected by
+
Don't be afraid to do anything to get ahead in this world.
My request was approved.
+
Life isn't fair, and sometimes you have to do what you have to do, but working toward a balance isn't a bad thing.
My request was ignored.
+
Please maintain your dignity.
Nobody could be punished for failing to obey my commands.
+
What do you care how I speak or how I live?
My punishment was delayed.
+
I can see a place for maintaining decorum, but it's exhausting to live that way.
A criminal's punishment was delayed.
+
Some things should never change.
There are not enough cages and chains.
+
It's admirable when the traditions are upheld.
My mandate was ignored.
+
We need to find a better way than those of before.
A mandate deadline was missed.
+
We need to move beyond traditions.
There wasn't enough work last season.
+
Some traditions are worth keeping, but we should consider their overall value.
I smashed up a building.
+
Art is life.
I toppled something over.
+
The creative impulse is so valuable.
I have attained a higher rank of nobility.
+
What's so special about art?
I have entered the nobility.
+
Art?  More like wasted opportunity.
I was knocked out by a cave-in.
+
Art is complicated.  I know what I like, but some I can do without.
My deadline was met.
+
We should all work together.
I am uncovered.
+
It's better to work alone when possible, I think.  Cooperation breeds weakness.
I don't have a shirt.
+
You should think carefully before embarking on a joint enterprise, though there is some value in working together.
I have no shoes.
+
I treasure my freedom.
I had to eat my beloved pet to survive.
+
Nobody is free, and it is pointless to act as if you are.
I
+
Personal freedom must be tempered by other considerations.
 +
One should not complain or betray any feeling.
 +
Do not hide yourself behind an unfeeling mask.
 +
There are times when it is best to keep your feelings to yourself, but I wouldn't want to force it.
 +
The quest for knowledge never ends.
 +
All of that so-called knowledge doesn't mean a thing.
 +
Knowledge can be useful, but it can also be pointless or even dangerous.
 +
It is important to discover yourself.
 +
Why would I waste time thinking about myself?
 +
Some time spent in reflection is admirable, but you must not forget to live your life.
 +
I think self
 
CONTEXT
 
CONTEXT
 
ENTITY
 
ENTITY
 
HIST_FIG
 
HIST_FIG
 
ABSTRACT_BUILDING
 
ABSTRACT_BUILDING
SITE
 
 
SUBREGION
 
SUBREGION
 
FAMILY_RELATIONSHIP
 
FAMILY_RELATIONSHIP
Line 3,739: Line 5,499:
 
ORDINAL
 
ORDINAL
 
UNIT_NAME
 
UNIT_NAME
RACE
 
 
INDEF_FAMILY_RELATIONSHIP
 
INDEF_FAMILY_RELATIONSHIP
 
SPHERE
 
SPHERE
Line 3,769: Line 5,528:
 
RHYTHM
 
RHYTHM
 
OCCUPATION
 
OCCUPATION
 +
BELIEF_SYSTEM
 +
IMAGE_SET
 +
DIVINATION_SET
 
SPEAKER
 
SPEAKER
 
AUDIENCE
 
AUDIENCE
A night creature has infiltrated our communities and now makes prey of us.
+
Hey...  that sounds like a great idea!
An evil lurks within.
+
Surely any place is better than this. Let's set off immediately!
As you know, we are at warYou might be able to strike our enemies where our armies cannot reach.
+
Nothing beats the open road. Let us be off!
A great beast threatens to bring ruin upon our people.
+
I've always wanted to travel the world. Let us be off!
We have been under siege by an ancient force of nature.
+
Excitement!  Adventure!  I am thrilled to join you.
It is time to send our cursed enemy back to the underworld.
+
I will agree to guide you if you lead me to glory and death.
Our people have been tormented by a fearsome foe.
+
I will agree to travel with you if you lead me to glory and death.
A beast horrible beyond imagining threatens us.
+
Take me away from here.
A creature of the night has our people cowering in fear.
+
Let us leave as soon as possible.
The forces of darkness have descended upon us.
+
This is a cause worthy of struggle.
A terror most foul from the evil depths nigh the underworld plagues us.
+
I'm sorry. My duty is here.
A vile monster from the bowels of the earth has been preying on our people.
+
That's such a fantastic idea. I can't wait to be off!
A beast from underground has been assailing us.
+
It's such a noble pursuit. Let's go immediately!
At times, creeping things slither out from below ground.
+
It would be so great to perform and make people happy.
We are besieged by a terrifying monster from the harshest wilderness.
+
I so love the performing arts. It's time to go!
A savage beast from the thick of the wilds hunts us at will.
+
I'd love to travel and create art.
A ferocious wild animal has been set on us by nature.
+
The performing arts are so important. Let's go!
A ferocious unnatural beast has become the bane of our people.
+
Let's spread the joy!
A beast from the wilds has been harassing our people.
+
The performances will be great.
Vanquishing a great beast on our behalf would bring us all much glory.
+
A demonstration of your skill might convince me.
Mastering the forces of nature would glorify us in the eyes of the world.
+
Keep practicing!
Demons from the underworld must not be permitted to walk freely upon the land.
+
Maybe after you've improved.  Prove you have what it takes.  The life of the traveling performer is a hard one.
Not far from here, a fearsome creature has made its home.
+
Can you manage a troupe so large?
Terrible monstrosities live deep under the ground.
+
It is I that would lead you, but I have no need of your protection.
The world is safer for travelers when night creatures no longer stalk the darkness.
+
Ha!  Such enthusiasm from one such as yourself.
A force of evil has arisen in the world.
+
With a band so large, what share of the glory would I have?
Something truly horrifying has vomited itself forth from the depths of the world.
+
I'm sorry. I can't go with you.
A great monster from the underground is said to have emerged from the darkness.
+
I have no interest in your objectives.
A vile beast from the caverns now walks the land.
+
I cannot give up my quest for
A lurking pest has come up from the underground.
+
I cannot abandon my pilgrimage.
At the end of the world dwell the fiercest beasts of legend.
+
I cannot, for I am on an important journey.
Creatures grow mighty out in the wildest regions.
+
I am unfit to brave danger with you.
You might win fame by putting down a wild beast of great renown.
+
I would...  rather not.
Sometimes animals just get out of control.
+
I worship
Seek this place if you wish to confront
+
I worship no one.
This insidious evil is
+
have
Seek this place if you hunt
+
my
The creature is
+
Murderer!
Slave
+
a murderer.
Prisoner
+
an enemy.
  Body corrupted beyond reckoning,  
+
a friend.
assumes a beastly form to terrorize us.
+
unstable.
  Knowing no mercy,
+
gladly not of the living.
devoured
+
of the living and must be killed.
devoured our livestock
+
The dead!
stole
+
not of the living.
stole our treasures
+
the same as me.
destroyed
+
Get away from me!
a mead hall
+
  an animal.
a keep
+
  a safe creature.
a temple
+
a dangerous animal.
a library
+
my prisoner.
a tower
+
my master.
a market
+
my apprentice.
a tomb
+
  my former master.
an underworld spire
+
  my former apprentice.
a dungeon
+
my traveling companion.
the sewers
+
  my lover.
the catacombs
+
I hate
destroyed our homes
+
my enemy.
profaned
+
Intruder!
disturbed
+
an intruder.
profaned our homes
+
Vile creature!
  This bloodsucking fiend
+
  a monster.
  This vile fiend
+
It is my misfortune that  
even
+
  a kindred spirit
murdered
+
a close friend
has even killed
+
a friend
has killed
+
, but that bond seems so thin now.
  lust for murder
+
loathe
, among them
+
hate
  calms down.]
+
never liked
  There is no clear evidence, but there have been so many strange happenings that every honest person in the community now holds it to be true.
+
with every fiber of my being
  None of us are brave enough to level an accusation against the beast, but since you would help us, that is what I ask of you.
+
, and now we can all see why.
  pauses to regain
+
also
  composure.]
+
a legendary hero
  It pains me all the more, for the foul villain
+
a great hero
was once
+
a hero
  my own
+
so very brave
, now twisted into monstrosity
+
brave
, now cursed
+
, but those acts bring no forgiveness.
  Save us from this
+
reunited
traitor
+
bravely put an end to
  BewareIt it said that only
+
you.
  It is said that  
+
  my partner
  harms the creature.
+
, but it means nothing now.
  Other arms may not cut so deeply.
+
a legendary brawler
Our people have been pestered by skulking villains.
+
capable of such violence
A marauding warband is threatening our people.
+
well-known brawler
Malicious outlaws have brought terror to our doorsteps.
+
prone to violence
Particular outlaws have been causing us much hardship.
+
somewhat violent
A sprawling criminal organization has left our people living in fear.
+
started a fight with
A scheming criminal gang has eluded capture for far too long.
+
a legendary thug
A lowly group of outcasts have perpetrated enough crimes against our community to gain notice.
+
an infamous thug
There are foul goings-on
+
a well-known thug
over at
+
a known thug
  They have a  
+
thuggish
called
+
bullied
somewhere
+
gave an unwelcome name.
around here
+
did not name
A bandit gang
+
feast
led by
+
feasts
calling itself
+
  on the blood of the living!
has been harassing people on the street!
+
a legendary brigand
has been harassing people over in
+
an infamous brigand
The army of
+
a noted brigand
  is marching here!
+
a known brigand
is marching on
+
a brigand
There's absolutely nothing interesting around here.
+
  are dangerous outlaws.
I am a  
+
  robbed
of the
+
a legendary villain
, as are you
+
an infamous villain
forgetful guard
+
a noted villain
I am a slave of
+
a known villain
I am a prisoner of
+
unhinged
Please help me to escape from this place.
+
  perpetrated a violent attack upon
But mostly I just like to drink.
+
a legendary preacher
How I long for some excitement in my life...
+
a great preacher
I've always dreamed of seeing far-away places.
+
a talented preacher
I would give anything to be away from here. I can't stand the boredom!
+
a skilled preacher
Can you lead me to battle and a warrior's death?
+
gives sermons, and may be a preacher
is overcome for a moment.
+
a legendary storyteller
] No..I don't want to talk about it.
+
a great storyteller
There is a great keep there
+
a talented storyteller
named
+
a skilled storyteller
There is a tavern there
+
a storyteller, or at least tells stories
There is a temple
+
a legendary poet
  there
+
a great poet
There is a library there
+
a talented poet
There is a tomb
+
a skilled poet
housing
+
a poet, according to some
is there.
+
a legendary bard
It is a place of great evil.
+
a great bard
looks around nervously and leans forward, speaking quietly.
+
a talented bard
  It is rumored that the dead rise and stalk the living!
+
a skilled bard
That place is blessed.
+
a modest bard
Savage beasts call it their home.
+
a legendary dancer
!  It's terrifying.
+
a great dancer
have been known to hunt out there.
+
a talented dancer
roam freely out there.
+
a skilled dancer
I don't know very much about it.
+
something of a dancer
I am the
+
good for a deal now and then
STRANGUS
+
, but you can't bargain your way out of this.
AUGIS
+
a legendary quarreler
STORKIS
+
infamously quarrelsome
[PRO_SUB]
+
a noted quarreler
[PRO_OBJ]
+
known to be quarrelsome
[PRO_POS]
+
somewhat quarrelsome
I've defeated many fearsome opponents!
+
, but you can't argue your way out of this.
We are in
+
a legendary flatterer
  [You receive a detailed description.]
+
an infamous flatterer
is in
+
a noted flatterer
I've heard of a place called
+
a known flatterer
The surrounding area is called
+
something of a flatterer
Search first in
+
, but you can't talk your way out of this.
a dark tower
+
a pleasure to speak with
the dungeon
+
, but now this stands between us.
here
+
a legendary hunter
Search first in the mead hall to the
+
a great hunter
Search first in a cottage to the
+
a talented hunter
Search first in the keep to the
+
a skilled hunter
, for I speak of our master
+
something of a hunter
Search first in the great tower to the
+
a legendary killer
Search first in a house to the
+
an infamous killer
Search first in a hillock to the
+
a noted killer
Search first in a tree to the
+
a known killer
to the
+
a killer
Search first by the well to the
+
  ended the days of
Must be right around here somewhere.
+
a legendary murderer
I'm not sure exactly where to look.
+
an infamous murderer
Hey...  that sounds like a great idea!
+
a noted murderer
Surely any place is better than this.  Let's set off immediately!
+
a known murderer
Nothing beats the open road. Let us be off!
+
a murderer
I've always wanted to travel the world.  Let us be off!
+
took the life of
Excitement! Adventure! I am thrilled to join you.
+
  are my comrades
I will agree to guide you if you lead me to glory and death.
+
  my comrade
I will agree to travel with you if you lead me to glory and death.
+
, but nothing can change the facts.
Take me away from here.
+
are worthy of respect
Let us leave as soon as possible.
+
worthy of respect
This is a cause worthy of struggle.
+
, but at what price?
I'm sorry. My duty is here.
+
are not fit to rule.
That's such a fantastic ideaI can't wait to be off!
+
part of the problem.
It's such a noble pursuit. Let's go immediately!
+
an enemy fighter.
It would be so great to perform and make people happy.
+
protected knowledge from being irrevocably lost
I so love the performing arts. It's time to go!
+
, yet that means little now
I'd love to travel and create art.
+
brought back
The performing arts are so importantLet's go!
+
sought out and returned our treasures
Let's spread the joy!
+
, though it doesn't much matter
The performances will be great.
+
  a thieving scoundrel.
A demonstration of your skill might convince me.
+
stole
Keep practicing!
+
a protector of the defenseless
Maybe after you've improved.  Prove you have what it takes.  The life of the traveling performer is a hard one.
+
, but that hardly matters now.
Can you manage a troupe so large?
+
  challenged
It is I that would lead you, but I have no need of your protection.
+
  justly slew
Ha!  Such enthusiasm from one such as yourself.
+
on my side
With a band so large, what share of the glory would I have?
+
, but what does that mean now?
I'm sorry. I can't go with you.
+
brought battle to  
I have no interest in your objectives.
+
  boldly slew
I am unfit to brave danger with you.
+
one of the most loyal soldiers to serve anybody at any time
I would...  rather not.
+
famous for your loyalty as a soldier
Greet listener
+
such a loyal soldier
greet
+
a very loyal soldier
hello
+
a loyal soldier
Nevermind
+
What happened to bring us to this?
nevermind
+
my neighbor.
Summarize the many troubles
+
I don't know
trouble
+
This must be stopped by any means at our disposal.
Demand an item (barter screen)
+
It's not my problem.
demand
+
It was inevitable.
object
+
This is the life for me.
Express your emotions (new menu)
+
It is terrifying.
express
+
I don't know anything about that.
feeling
+
We are in the right in all matters.
emotion
+
They are outlaws.
State your values (new menu)
+
I don't care one way or another.
state
+
I hate it.
values
+
I am afraid of it.
Ask favor, place request, make demand or issue order (new menu)
+
That is sad but not unexpected.
favor
+
That is terrible.
request
+
That's terrific!
order
+
It accords with my faith.
Create a performance troupe together (group naming menu)
+
Preaching is my calling.
troupe
+
I enjoyed performing.
Claim this site for yourself (group naming menu)
+
It was legendary.
claim
+
It was fantastic.
Claim this site for yourself and
+
It was great.
Ask about somebody (new menu)
+
It was good.
reputation
+
It was okay.
Ask for directions (new menu)
+
I'm conflicted.
directions
+
I agree completely.
where
+
So true, so true.
Bring up specific incident or rumor (new menu)
+
No doubt.
incident
+
Truly.
rumor
+
I concur!
tell
+
This preacher
Ask about
+
This storyteller
death
+
This recitation
crime
+
That sounds just like the
fight
+
This
conflict
+
player
army
+
This singer
march
+
This chanter
abduction
+
This dancer
kidnap
+
is fantastic!
occupation
+
is awesome!
beast
+
is magnificant!
criminal
+
?  Unbelievable talent!
bandit
+
.  How can I even describe the skill?
skulking
+
is legendary.
vermin
+
!  Amazing ability.
ruffian
+
That sounds almost like the
Inquire about any troubles
+
is great.
troubles
+
is splendid.
Request a guide to
+
is really quite good!
Ask for directions to
+
shows such talent.
yourself
+
That sounds like the
Ask for the whereabouts of  
+
is good.
Ask listener to wait here
+
is pretty good.
wait
+
is alright!
stay
+
has promise.
Ask listener to follow you
+
That sounds vaguely like the
follow
+
is okay.
come
+
is fine.
Cancel the agreement
+
is alright.
cancel
+
could be better.
leave
+
could be worse.
Complain about the agreement
+
is middling.
complain
+
Is that supposed to be the
Bring up the journey together
+
is no good.
journey
+
stinks!
agreement
+
is lousy.
Tell listener that nothing has changed
+
is a waste of time.
nothing
+
couldn't be much worse.
Give an order based on
+
is terrible.
's relationship with
+
is just bad.
Go into
+
doesn't belong here.
diplomacy
+
makes me retch.
relations
+
?  Awful.
land
+
This is my favorite dance.
Summarize the hold of
+
The accompaniment is my favorite music.
on its territory
+
This is my favorite music.
patrol
+
The lyrics of the accompaniment are my favorite poetry.
guards
+
The lyrics are my favorite poetry.
forces
+
This is my favorite poetry.
Summarize the local disposition of the forces of
+
I love the reflective lyrics of the accompaniment.
other
+
I love the reflective lyrics.
rebels
+
I love reflective poetry.
opposition
+
I hate the self-absorbed lyrics of the accompaniment.
stakeholders
+
I hate the self-absorbed lyrics.
Summarize your views on the opposition to
+
I hate self-absorbed poetry.
overview
+
I love the riddle in the lyrics of the accompaniment.
Describe the refugees created by the attack of  
+
I love the riddle in the lyrics.
accuse
+
I love riddles.
troublemaker
+
Why is there a riddle in the lyrics of the accompaniment? I hate riddles.
Accuse the speaker of being a troublemaker
+
Why is there a riddle in the lyrics? I hate riddles.
Summarize your views on
+
I hate riddles.
Summarize the conflict in which
+
The lyrics of the accompaniment are so embarrassing!
you slew
+
The lyrics are so embarrassing!
  (This occurred
+
This poetry is so embarrassing!
  at this location
+
The lyrics of the accompaniment are so funny!
rescue
+
The lyrics are so funny!
reunion
+
This poetry is so funny!
reunited
+
I love the raunchy lyrics of the accompaniment!
Bring up your reunion with
+
I love the raunchy lyrics!
Bring up the reunion of  
+
I love raunchy poetry!
Bring up your death
+
I love the ribald lyrics of the accompaniment.
Bring up the death of
+
I love the ribald lyrics.
Bring up
+
I love ribald poetry.
production order violation
+
Must the lyrics of the accompaniment be so off-putting?
production
+
These lyrics are simply unacceptable.
violation
+
I hate this sleazy sort of poetry.
export prohibition violation
+
I love the light lyrics of the accompaniment.
export
+
I love the light lyrics.
prohibition
+
I love light poetry.
job order violation
+
Couldn't the lyrics of the accompaniment be a bit more somber?
conspiracy to slow labor
+
These lyrics are too breezy.
conspiracy
+
I prefer more weighty subject matter myself.
slow
+
I love the solemn lyrics of the accompaniment.
labor
+
I love the solemn lyrics.
crime of murder
+
I love solemn poetry.
murder
+
The lyrics of the accompaniment are way too serious.
disorderly
+
These lyrics are too austere.
conduct
+
I can't stand poetry this serious.
building
+
This legendary hunt has saved us from a mighty enemy!
destruction
+
This magnificent hunt has saved us from a fearsome enemy!
crime of theft
+
This great hunt has saved us from a dangerous enemy!
theft
+
This worthy hunt has rid us of an enemy.
crime of robbery
+
This hunt has rid us of a nuisance.
robbery
+
That was a legendary hunt!
crime of blood-drinking
+
That was a magnificent hunt!
blood
+
That was a great hunt!
drinking
+
That was a worthy hunt.
submission
+
That was hunter's work.
demand of submission from
+
We are saved from a mighty enemy!
attack on
+
We are saved from a fearsome enemy!
escalated attack on
+
We are saved from a dangerous enemy!
succession
+
We are rid of an enemy.
leader
+
We are rid of a nuisance.
Spread rumor of  
+
The defenseless are safer from outlaws.
ascension
+
Thank you!
presence
+
You have my thanks.
presence
+
suspicion
's presence
+
alarm
tribute
+
shock
's acceptance of
+
grief
's offer of tribute
+
triumph
's refusal of
+
rage
's demand for tribute
+
satisfaction
's offer of peace
+
fear
's cessation of tribute to
+
sadness
's claim
+
love
harassment
+
bliss
's harassment
+
vengefulness
withdrawal
+
terror
's withdrawal from  
+
acceptance
refugees
+
admiration
flight
+
agitation
's flight
+
aggravation
's abandonment
+
alienation
insurrection
+
amazement
Spread rumor of the insurrection
+
ambivalence
against
+
amusement
Spread rumor of the
+
anger
overthrow
+
anguish
revolution
+
annoyance
overthrow
+
anxiety
failure
+
apathy
failed insurrection
+
arousal
crushed
+
astonishment
insurrection crushed
+
aversion
reclaim
+
bitterness
's reclamation
+
boredom
founding
+
confusion
's foundation
+
contempt
's march
+
contentment
to reclaim
+
dejection
to found a site in
+
delight
invasion
+
disappointment
toward
+
disgust
Spread rumor of the occupation of
+
dislike
Spread rumor of your reunion with
+
dismay
Spread rumor of the reunion of
+
displeasure
death
+
distress
Spread rumor of your abduction
+
eagerness
Spread rumor of the abduction of
+
elation
Trade or settle debts
+
embarrassment
trade
+
emptiness
barter
+
exasperation
deal
+
exhilaration
debts
+
ferocity
sell
+
fondness
Ask about available services, drinks, rooms, etc.
+
fright
service
+
frustration
room
+
glee
List available services
+
gloom
list
+
glumness
Yell out service order
+
grouchiness
Order
+
grumpiness
free
+
guilt
drink
+
hatred
Rent room for
+
hopelessness
Request free room
+
humiliation
extend
+
insult
rent
+
interest
Extend room rental for
+
irritation
Extend use of free room
+
isolation
Confirm service order
+
jolliness
confirm
+
joviality
Exchange, give or take personal items
+
jubilation
exchange
+
loneliness
give
+
misery
take
+
mortification
Ask listener to join you (new menu)
+
nervousness
join
+
nostalgia
Ask about the structure you are in
+
optimism
structure
+
outrage
Inquire about listener's profession
+
panic
profession
+
patience
work
+
passion
Ask how listener is feeling
+
pleasure
feelings
+
pride
emotions
+
rapture
Ask about listener's family
+
rejection
Ask for permission to stay for a day
+
relief
sleep
+
regret
permission
+
remorse
rest
+
repentance
Ask for a cease to hostilities
+
resentment
cease
+
righteous
stop
+
indignation
Ask the listener for the location of
+
self
the object
+
pity
location
+
servile
Agree to have
+
shame
accept homage from
+
tenderness
agree
+
thrill
Refuse to have
+
uneasiness
refuse
+
unhappiness
Agree to make peace between
+
wonder
Refuse to make peace between
+
worry
pay homage to
+
wrath
Offer to have
+
zeal
offer
+
angst
homage
+
expectancy
Cancel tribute from
+
doubt
Offer peace between
+
enthusiasm
Demand that
+
pessimism
Demand that the listener drop
+
euphoria
drop
+
gaiety
Demand that the listener yield
+
excitement
yield
+
Acknowledge lack of suspicion
surrender
+
Acknowledge lack of alarm
Welcome yourself to your new home
+
Acknowledge lack of shock
welcome
+
Acknowledge lack of horror
home
+
Acknowledge lack of grief
Raise alarm
+
Acknowledge lack of triumph
intruder
+
Acknowledge lack of rage
Brag about your past violent acts
+
Acknowledge lack of grim satisfaction
brag
+
Acknowledge lack of fear
boast
+
Acknowledge lack of sadness
transfer
+
Acknowledge lack of satisfaction
position
+
Acknowledge lack of love
Offer listener your position as
+
Acknowledge lack of bliss
adopt
+
Acknowledge lack of excitement
Ask listener to adopt
+
Acknowledge lack of gaiety
Accept the position
+
Acknowledge lack of joy
Refuse the position
+
Acknowledge lack of vengefulness
Agree to the adoption
+
Acknowledge lack of terror
Refuse the adoption
+
Acknowledge lack of agony
Ask listener why they are traveling
+
Acknowledge lack of anguish
travel
+
Acknowledge lack of despair
Ask how strong this group's hold over its lands is
+
Acknowledge lack of dismay
hold
+
Acknowledge lack of distress
withdraw
+
Acknowledge lack of fright
Ask about the position of this group's forces
+
Acknowledge lack of misery
guard
+
Acknowledge lack of mortification
armies
+
Acknowledge lack of being shaken
scout
+
Acknowledge lack of acceptance
Ask about other groups with a stake in this site
+
Acknowledge lack of admiration
groups
+
Acknowledge lack of agitation
exile
+
Acknowledge lack of aggravation
Ask if anybody fled from this site
+
Acknowledge lack of alienation
flee
+
Acknowledge lack of amazement
fled
+
Acknowledge lack of ambivalence
Ask about the local ruler
+
Acknowledge lack of anger
Ask about this site's neighbors and trade partners
+
Acknowledge lack of annoyance
neighbors
+
Acknowledge lack of anxiety
village
+
Acknowledge lack of apathy
Comment on weather
+
Acknowledge lack of arousal
weather
+
Acknowledge lack of astonishment
Offer encouragement
+
Acknowledge lack of aversion
encourage
+
Acknowledge lack of awe
Comment on natural surroundings
+
Acknowledge lack of bitterness
Ask about the surrounding area
+
Acknowledge lack of boredom
surroundings
+
Acknowledge lack of caring
area
+
Acknowledge lack of confusion
Invoke true name to banish listener
+
Acknowledge lack of contempt
invoke
+
Acknowledge lack of dejection
name
+
Acknowledge lack of disappointment
banish
+
Acknowledge lack of disgust
Invoke true name to compel service from listener
+
Acknowledge lack of disillusionment
Accuse listener of being a night creature
+
Acknowledge lack of dislike
creature
+
Acknowledge lack of displeasure
Say goodbye
+
Acknowledge lack of eagerness
goodbye
+
Acknowledge lack of embarrassment
done
+
Acknowledge lack of empathy
quit
+
Acknowledge lack of emptiness
Bypass greeting (new menu)
+
Acknowledge lack of exasperation
bypass
+
Acknowledge lack of ferocity
skip
+
Acknowledge lack of frustration
Change the subject (new menu)
+
Acknowledge lack of gloom
change
+
Acknowledge lack of glumness
subject
+
Acknowledge lack of gratitude
back
+
Acknowledge lack of grouchiness
Return to current topic (new menu)
+
Acknowledge lack of grumpiness
return
+
Acknowledge lack of guilt
Refuse to share this information
+
Acknowledge lack of hatred
Say that you have no family
+
Acknowledge lack of hope
Say that you don't remember
+
Acknowledge lack of hopelessness
Ask what happened
+
Acknowledge lack of humiliation
what
+
Acknowledge lack of insult
happened
+
Acknowledge lack of interest
Ask listener to join you and be rescued
+
Acknowledge lack of irritation
Give report pertaining to service as a
+
Acknowledge lack of isolation
duty
+
Acknowledge lack of loathing
report
+
Acknowledge lack of loneliness
Praise listener for completing the task
+
Acknowledge lack of lust
praise
+
Acknowledge lack of nervousness
task
+
Acknowledge lack of nostalgia
Request duty or advice pertaining to service as a
+
Acknowledge lack of optimism
advice
+
Acknowledge lack of outrage
Ask to be made a
+
Acknowledge lack of panic
tavern
+
Acknowledge lack of patience
keeper
+
Acknowledge lack of passion
monster
+
Acknowledge lack of rejection
slayer
+
Acknowledge lack of relief
Ask for
+
Acknowledge lack of regret
to made
+
Acknowledge lack of remorse
tavern keepers
+
Acknowledge lack of repentance
performers
+
Acknowledge lack of resentment
scholars
+
Acknowledge lack of restlessness
mercenaries
+
Acknowledge lack of righteous indignation
monster slayers
+
Acknowledge lack of self-pity
scribes
+
Acknowledge lack of servility
Grant listener work as
+
Acknowledge lack of shame
grant
+
Acknowledge lack of sympathy
Grant
+
Acknowledge lack of tenderness
work as
+
Acknowledge lack of uneasiness
Refuse listener work as
+
Acknowledge lack of unhappiness
Ask to join
+
Acknowledge lack of wonder
Accept into
+
Acknowledge lack of worry
accept
+
Acknowledge lack of wrath
Refuse request to join
+
Acknowledge lack of zeal
Invite listener to join
+
Acknowledge lack of adoration
invite
+
Acknowledge lack of affection
Accept invitation to join
+
Acknowledge lack of amusement
Refuse invitation to join
+
Acknowledge lack of contentment
decline
+
Acknowledge lack of delight
Leave
+
Acknowledge lack of elation
Kick listener out of  
+
Acknowledge lack of enjoyment
kick
+
Acknowledge lack of exhilaration
Refuse invitation to become a
+
Acknowledge lack of fondness
Accept invitation to become a
+
Acknowledge lack of freedom
Refuse request to become a
+
Acknowledge lack of glee
Accept as a
+
Acknowledge lack of happiness
Revoke listener's status as a
+
Acknowledge lack of jolliness
revoke
+
Acknowledge lack of joviality
Invite listener to become a
+
Acknowledge lack of jubilation
Ask to become a
+
Acknowledge lack of pleasure
Ask to be rescued
+
Acknowledge lack of pride
Reply to greeting
+
Acknowledge lack of rapture
reply
+
Acknowledge lack of a thrill
Refuse conversation
+
Acknowledge lack of existential crisis
Reply to greeting (impersonation)
+
Acknowledge lack of defeat
impersonate
+
Acknowledge lack of expectancy
State
+
Acknowledge lack of doubt
's location
+
Acknowledge lack of enthusiasm
to be
+
Acknowledge lack of pessimism
suggest
+
Acknowledge lack of euphoria
Suggest talking to
+
State minor feeling of suspicion
to offer condolences
+
Dismiss minor feeling of alarm
Suggest traveling to
+
dismiss
to find a relative
+
Dismiss minor feeling of shock
State that you weren't acquainted
+
Dismiss minor feeling of horror
Tell listener to enjoy peace and remain vigilant
+
Dismiss minor feeling of grief
enjoy
+
State minor feeling of triumph
vigilant
+
Dismiss minor feeling of rage
Offer condolences
+
State minor feeling of grim satisfaction
condolences
+
Dismiss minor feeling of fear
sorry
+
Dismiss minor feeling of sadness
Ask listener's course of action
+
State minor feeling of satisfaction
action
+
State minor feeling of love
Request suggestion for course of action
+
State minor feeling of bliss
Ask listener to join you as entertainer
+
State minor feeling of excitement
entertain
+
State minor feeling of gaiety
Ask listener to join you on adventures
+
State minor feeling of joy
adventure
+
State minor feeling of vengefulness
Ask listener to guide you to a location
+
Dismiss minor feeling of terror
guide
+
Dismiss minor feeling of agony
site
+
Dismiss minor feeling of anguish
place
+
Dismiss minor feeling of despair
Respond to join request
+
Dismiss minor feeling of dismay
respond
+
Dismiss minor feeling of distress
Ask listener to join you in a rescue
+
Dismiss minor feeling of fright
Ask listener to join you in an insurrection
+
Dismiss minor feeling of misery
State opinion that it must be stopped with violent force
+
Dismiss minor feeling of mortification
force
+
Dismiss minor feeling of being shaken
State opinion that it is not your problem
+
State minor feeling of acceptance
State opinion that it was inevitable
+
State minor feeling of admiration
inevitable
+
State minor feeling of agitation
State opinion that this is the life for you
+
State minor feeling of aggravation
life
+
State minor feeling of alienation
State opinion that it is sad but not unexpected
+
State minor feeling of amazement
expected
+
State minor feeling of ambivalence
State opinion that it is terrible
+
State minor feeling of anger
terrible
+
State minor feeling of annoyance
State opinion that it is terrifying
+
State minor feeling of anxiety
terrifying
+
State minor feeling of apathy
State that you don't know anything about it
+
State minor feeling of arousal
State that you are right in all matters
+
State minor feeling of astonishment
right
+
State minor feeling of aversion
State that it is terrific
+
State minor feeling of awe
terrific
+
State minor feeling of bitterness
State that it is for the best
+
State minor feeling of boredom
best
+
State minor feeling of caring
State that you don't care
+
State minor feeling of confusion
State your general hatred
+
State minor feeling of contempt
hate
+
State minor feeling of dejection
State your general fear
+
State minor feeling of disappointment
afraid
+
State minor feeling of disgust
State that you enjoyed performing
+
State minor feeling of disillusionment
performing
+
State minor feeling of dislike
State that it was legendary
+
State minor feeling of displeasure
legendary
+
State minor feeling of eagerness
State that it was fantastic
+
State minor feeling of embarrassment
fantastic
+
State minor feeling of empathy
State that it was great
+
State minor feeling of emptiness
great
+
State minor feeling of exasperation
State that it was good
+
State minor feeling of ferocity
State that it was okay
+
State minor feeling of frustration
okay
+
State minor feeling of gloom
Agree completely
+
State minor feeling of glumness
State that this is fantastic
+
State minor feeling of gratitude
State that this is great
+
State minor feeling of grouchiness
State that this is good
+
State minor feeling of grumpiness
State that this is okay
+
State minor feeling of guilt
State that this is no good
+
State minor feeling of hatred
State that this is your favorite dance
+
State minor feeling of hope
favorite
+
State minor feeling of hopelessness
State that this is your favorite music
+
State minor feeling of humiliation
State that this is your favorite poetry
+
State minor feeling of insult
poetry
+
State minor feeling of interest
State that you love reflective poetry
+
State minor feeling of irritation
reflective
+
State minor feeling of isolation
State that you hate reflective poetry
+
State minor feeling of loathing
State that you love riddles
+
State minor feeling of loneliness
riddle
+
State minor feeling of lust
State that you hate riddles
+
State minor feeling of nervousness
State that you are embarrassed by this kind of humor
+
State minor feeling of nostalgia
embarrassed
+
State minor feeling of optimism
humor
+
State minor feeling of outrage
State your amusement
+
State minor feeling of panic
amused
+
State minor feeling of patience
funny
+
State minor feeling of passion
State that you love raunchy poems
+
State minor feeling of rejection
raunchy
+
State minor feeling of relief
poems
+
State minor feeling of regret
State that you love ribald poems
+
State minor feeling of remorse
ribald
+
State minor feeling of repentance
State that you disapprove of ribald poems
+
State minor feeling of resentment
State that you love light poems
+
State minor feeling of restlessness
light
+
State minor feeling of righteous indignation
State that you hate light poems
+
State minor feeling of self-pity
State that you love solemn poems
+
State minor feeling of servility
solemn
+
State minor feeling of shame
State that you hate solemn poems
+
State minor feeling of sympathy
Grant sleep permission
+
State minor feeling of tenderness
Deny sleep permission
+
State minor feeling of uneasiness
deny
+
State minor feeling of unhappiness
Comply with order
+
State minor feeling of wonder
comply
+
State minor feeling of worry
Agree to follow
+
State minor feeling of wrath
Apologize for being otherwise occupied
+
State minor feeling of zeal
apologize
+
State minor feeling of adoration
occupied
+
State minor feeling of affection
Refer listener to somebody older
+
State minor feeling of amusement
refer
+
State minor feeling of contentment
older
+
State minor feeling of delight
Ask listener to come closer
+
State minor feeling of elation
closer
+
State minor feeling of enjoyment
Do business
+
State minor feeling of exhilaration
business
+
State minor feeling of fondness
Initiate bartering
+
State minor feeling of freedom
Ask listener to come to the trade depot later
+
State minor feeling of glee
later
+
State minor feeling of happiness
Ask listener to come to your store later
+
State minor feeling of jolliness
Ask listener to come to the market later
+
State minor feeling of joviality
Remind listener of pending service
+
State minor feeling of jubilation
pending
+
State minor feeling of pleasure
Tell listener that no services are available
+
State minor feeling of pride
Tell listener both of you must be at location
+
State feelings, somewhat enraptured
both
+
State feelings, somewhat thrilled
Tell listener you don't work here
+
Dismiss minor existential crisis
Mention services to listener
+
Dismiss minor feeling of defeat
Tell listener to try a shopkeeper
+
State feelings, somewhat expectant
shopkeeper
+
Dismiss minor doubts
Tell listener about
+
State minor feeling of enthusiasm
Provide directions to
+
Dismiss minor feeling of pessimism
Recommend
+
State minor feeling of euphoria
as a guide
+
State feelings of suspicion
Profess total ignorance
+
Verbally struggle against alarm
Tell the listener that
+
struggle
is dead
+
Verbally struggle against shock
dead
+
Verbally struggle against horror
Give your opinion of  
+
Verbally struggle against grief
opinion
+
State feelings of triumph
Provide the location of  
+
Verbally struggle against rage
Provide the whereabouts of  
+
State feelings of grim satisfaction
Explain your current journey
+
Verbally struggle against fear
explain
+
Verbally struggle against sadness
Say something about this site's trade partners
+
State feelings of satisfaction
Say something about the local area
+
State feelings of love
Tell the listener that they've found you
+
State feelings of bliss
found
+
State feelings of excitement
Grovel before your new master
+
State feelings of gaiety
grovel
+
State feelings of joy
master
+
State feelings of vengefulness
Ask listener to wait until you've returned home
+
Verbally struggle against terror
Say something general about your emotional state or thoughts
+
Verbally struggle against agony
thoughts
+
Verbally struggle against anguish
Say something about your family
+
Verbally struggle against despair
Announce that you are hunting in your lair
+
Verbally struggle against dismay
hunt
+
Verbally struggle against distress
lair
+
Verbally struggle against fright
Express astonishment at seeing
+
Verbally struggle against misery
surprise
+
Verbally struggle against mortification
astonished
+
Verbally struggle, shaken
Hawk your wares
+
State feelings of acceptance
hawk
+
State feelings of admiration
Yield in terror
+
State feelings of agitation
Yield
+
State feelings of aggravation
Agree to cease hostilities
+
State feelings of alienation
Refuse to cease hostilities
+
State feelings of amazement
Agree to comply with demand
+
State feelings of ambivalence
Refuse to comply with demand
+
State feelings of anger
Refuse to yield
+
State feelings of annoyance
Fail the struggle against great alarm
+
State feelings of anxiety
outburst
+
State feelings of apathy
fail
+
State feelings of arousal
Fail the struggle against great shock
+
State feelings of astonishment
Fail the struggle against great horror
+
State feelings of aversion
Fail the struggle against great grief
+
State feelings of awe
Fail the struggle against great rage
+
State feelings of bitterness
Fail the struggle against great fear
+
State feelings of boredom
Fail the struggle against great sadness
+
State feelings of caring
Fail the struggle against great terror
+
State feelings of confusion
Fail the struggle against great agony
+
State feelings of contempt
Fail the struggle against great anguish
+
State feelings of dejection
Fail the struggle against great despair
+
State feelings of disappointment
Fail the struggle against great dismay
+
State feelings of disgust
Fail the struggle against great distress
+
State feelings of disillusionment
Fail the struggle against great fright
+
State feelings of dislike
Fail the struggle against great misery
+
State feelings of displeasure
Fail the struggle against great mortification
+
State feelings of eagerness
Fail the internal struggle, completely shaken
+
State feelings of embarassment
Fail the struggle against existential crisis
+
State feelings of empathy
 +
State feelings of emptiness
 +
State feelings of exasperation
 +
State feelings of ferocity
 +
State feelings of frustration
 +
State feelings of gloom
 +
State feelings of glumness
 +
State feelings of gratitude
 +
State feelings of grouchiness
 +
State feelings of grumpiness
 +
State feelings of guilt
 +
State feelings of hatred
 +
State feelings of hope
 +
State feelings of hopelessness
 +
State feelings of humiliation
 +
State feelings of insult
 +
State feelings of interest
 +
State feelings of irritation
 +
State feelings of isolation
 +
State feelings of loathing
 +
State feelings of loneliness
 +
State feelings of lust
 +
State feelings of nervousness
 +
State feelings of nostalgia
 +
State feelings of optimism
 +
State feelings of outrage
 +
State feelings of panic
 +
State feelings of patience
 +
State feelings of passion
 +
State feelings of rejection
 +
State feelings of relief
 +
State feelings of regret
 +
State feelings of remorse
 +
State feelings of repentance
 +
State feelings of resentment
 +
State feelings of restlessness
 +
State feelings of righteous indignation
 +
State feelings of self-pity
 +
State feelings of servility
 +
State feelings of shame
 +
State feelings of sympathy
 +
State feelings of tenderness
 +
State feelings of uneasiness
 +
State feelings of unhappiness
 +
State feelings of wonder
 +
State feelings of worry
 +
State feelings of wrath
 +
State feelings of zeal
 +
State feelings of adoration
 +
State feelings of affection
 +
State feelings of amusement
 +
State feelings of contentment
 +
State feelings of delight
 +
State feelings of elation
 +
State feelings of enjoyment
 +
State feelings of exhilaration
 +
State feelings of fondness
 +
State feelings of freedom
 +
State feelings of glee
 +
State feelings of happiness
 +
State feelings of jolliness
 +
State feelings of joviality
 +
State feelings of jubilation
 +
State feelings of pleasure
 +
State feelings of pride
 +
State feelings, enraptured
 +
State feelings, thrilled
 +
Verbally struggle against existential crisis
 +
Verbally struggle, defeated
 +
State feelings, expectant
 +
Verbally struggle against doubt
 +
State feelings of enthusiasm
 +
Verbally struggle against pessimism
 +
State feelings of euphoria
 
State feelings of great suspicion
 
State feelings of great suspicion
 
Verbally struggle against great alarm
 
Verbally struggle against great alarm
struggle
 
 
Verbally struggle against great shock
 
Verbally struggle against great shock
 
Verbally struggle against great horror
 
Verbally struggle against great horror
 
Verbally struggle against great grief
 
Verbally struggle against great grief
 
State feelings of great triumph
 
State feelings of great triumph
 +
Fail the struggle against great rage
 
State feelings of great grim satisfaction
 
State feelings of great grim satisfaction
 
Verbally struggle against great fear
 
Verbally struggle against great fear
Line 4,666: Line 6,501:
 
Verbally struggle against great pessimism
 
Verbally struggle against great pessimism
 
State feelings of great euphoria
 
State feelings of great euphoria
State feelings of suspicion
+
Fail the struggle against great alarm
Verbally struggle against alarm
+
outburst
Verbally struggle against shock
+
fail
Verbally struggle against horror
+
Fail the struggle against great shock
Verbally struggle against grief
+
Fail the struggle against great horror
State feelings of triumph
+
Fail the struggle against great grief
Verbally struggle against rage
+
Fail the struggle against great fear
State feelings of grim satisfaction
+
Fail the struggle against great sadness
Verbally struggle against fear
+
Fail the struggle against great terror
Verbally struggle against sadness
+
Fail the struggle against great agony
State feelings of satisfaction
+
Fail the struggle against great anguish
State feelings of love
+
Fail the struggle against great despair
State feelings of bliss
+
Fail the struggle against great dismay
State feelings of excitement
+
Fail the struggle against great distress
State feelings of gaiety
+
Fail the struggle against great fright
State feelings of joy
+
Fail the struggle against great misery
State feelings of vengefulness
+
Fail the struggle against great mortification
Verbally struggle against terror
+
Fail the internal struggle, completely shaken
Verbally struggle against agony
+
Fail the struggle against existential crisis
Verbally struggle against anguish
+
worthlessness
Verbally struggle against despair
+
value
Verbally struggle against dismay
+
friendship
Verbally struggle against distress
+
artwork
Verbally struggle against fright
+
cooperation
Verbally struggle against misery
+
independence
Verbally struggle against mortification
+
self-control
Verbally struggle, shaken
+
martial
State feelings of acceptance
+
prowess
State feelings of admiration
+
leisure
State feelings of agitation
+
commerce
State feelings of aggravation
+
peace
State feelings of alienation
+
knowledge
State feelings of amazement
+
(to
State feelings of ambivalence
+
I desire that
State feelings of anger
+
be returned to me.
State feelings of annoyance
+
be returned to my family.
State feelings of anxiety
+
Speaking as a representative of
State feelings of apathy
+
, it is important that
State feelings of arousal
+
be returned.
State feelings of astonishment
+
  I require it as a symbol of the
State feelings of aversion
+
requires it to be a proper
State feelings of awe
+
  It is the symbol of the
State feelings of bitterness
+
  It is a valuable treasure to us.
State feelings of boredom
+
  It should be brought to
State feelings of caring
+
It would be wonderful if
State feelings of confusion
+
found a lasting home within
State feelings of contempt
+
wants
State feelings of dejection
+
returned
State feelings of disappointment
+
returned to
State feelings of disgust
+
Last I remember, I had it.
State feelings of disillusionment
+
Last I heard, I had it.
State feelings of dislike
+
Last I heard, you held it.
State feelings of displeasure
+
Last I saw, it was held by
State feelings of eagerness
+
Last I heard, it was held by
State feelings of embarassment
+
Last I saw, it was in
State feelings of empathy
+
Last I heard, it was in
State feelings of emptiness
+
I have no idea where it is.
State feelings of exasperation
+
Greetings.
State feelings of ferocity
+
Salutations
State feelings of frustration
+
Greetings
State feelings of gloom
+
Hello
State feelings of glumness
+
I'm a true
State feelings of gratitude
+
I thought you called yourself
State feelings of grouchiness
+
An honor as always.  How can I be of service?
State feelings of grumpiness
+
.  It is good to see you.
State feelings of guilt
+
is dumbstruck for a moment.
State feelings of hatred
+
A legend?  Here?  I can scarcely believe it. 
State feelings of hope
+
I am honored to be in your presence. 
State feelings of hopelessness
+
It is an honor. 
State feelings of humiliation
+
Your name precedes you.  Thank you for all that you have done. 
State feelings of insult
+
It is good to finally meet you! 
State feelings of interest
+
Welcome home, my child.
State feelings of irritation
+
.  What can I do for you?
State feelings of isolation
+
You are welcome at
State feelings of loathing
+
.  Please be respectful of the materials.
State feelings of loneliness
+
How are you, my
State feelings of lust
+
It's great to have a friend like you!
State feelings of nervousness
+
And what exactly do you want?
State feelings of nostalgia
+
Are you ready to learn?
State feelings of optimism
+
Been in any good scraps today?
State feelings of outrage
+
Let's not hurt anybody.
State feelings of panic
+
Make any good deals lately?
State feelings of patience
+
Long live the cause!
State feelings of passion
+
Thank you for keeping us safe.
State feelings of rejection
+
Don't let the enemy rest.
State feelings of relief
+
Thank you for all you do.
State feelings of regret
+
Are you hunting for treasure?
State feelings of remorse
+
Thank you for protecting our wisdom.
State feelings of repentance
+
Don't try to throw your weight around.
State feelings of resentment
+
I have nothing for you.
State feelings of restlessness
+
I value your loyalty.
State feelings of righteous indignation
+
It really is a pleasure to speak with you again.
State feelings of self-pity
+
Do you have wisdom to share, preacher?
State feelings of servility
+
Do you have a story to tell?
State feelings of shame
+
Have you written a new poem?
State feelings of sympathy
+
Is it time to make music?
State feelings of tenderness
+
Are you still dancing?
State feelings of uneasiness
+
Are in a foul mood?
State feelings of unhappiness
+
You'll get nothing from me with your flattery.
State feelings of wonder
+
Are you stalking a dangerous beast?
State feelings of worry
+
Don't walk off with anything.
State feelings of wrath
+
It is amazing how far you've come.  Welcome home.
State feelings of zeal
+
It's good to see you have companions to travel with on your adventures.
State feelings of adoration
+
I know you can handle yourself, but be careful out there.
State feelings of affection
+
Hopefully your friends can dissuade you from this foolishness.
State feelings of amusement
+
Traveling alone in the wilds?!  You know better than that.
State feelings of contentment
+
Only a hero such as yourself can travel at night.  The bogeyman would get me.
State feelings of delight
+
I know you've seen your share of adventure, but be careful or the bogeyman may get you.
State feelings of elation
+
Only a fool would travel alone at night!  Take shelter or the bogeyman will get you.
State feelings of enjoyment
+
Night is falling.  You'd better stay indoors, or the bogeyman will get you.
State feelings of exhilaration
+
The sun will set soon.  Be careful that the bogeyman doesn't get you.
State feelings of fondness
+
Don't travel alone at night, or the bogeyman will get you.
State feelings of freedom
+
Welcome to
State feelings of glee
+
I am the
State feelings of happiness
+
STRANGUS
State feelings of jolliness
+
AUGIS
State feelings of joviality
+
STORKIS
State feelings of jubilation
+
[PRO_SUB]
State feelings of pleasure
+
[PRO_OBJ]
State feelings of pride
+
[PRO_POS]
State feelings, enraptured
+
I've defeated many fearsome opponents!
State feelings, thrilled
+
  Knowing no mercy,
Verbally struggle against existential crisis
+
devoured
Verbally struggle, defeated
+
devoured our livestock
State feelings, expectant
+
stole
Verbally struggle against doubt
+
stole our treasures
State feelings of enthusiasm
+
destroyed
Verbally struggle against pessimism
+
a dungeon
State feelings of euphoria
+
destroyed our homes
State minor feeling of suspicion
+
profaned
Dismiss minor feeling of alarm
+
profaned our homes
dismiss
+
  This bloodsucking fiend
Dismiss minor feeling of shock
+
  This vile fiend
Dismiss minor feeling of horror
+
even
Dismiss minor feeling of grief
+
murdered
State minor feeling of triumph
+
has even killed
Dismiss minor feeling of rage
+
lust for murder
State minor feeling of grim satisfaction
+
, among them
Dismiss minor feeling of fear
+
pauses to regain
Dismiss minor feeling of sadness
+
composure.]
State minor feeling of satisfaction
+
  It pains me all the more, for the foul villain
State minor feeling of love
+
was once
State minor feeling of bliss
+
my own
State minor feeling of excitement
+
, now twisted into monstrosity
State minor feeling of gaiety
+
, now cursed
State minor feeling of joy
+
  Save us from this
State minor feeling of vengefulness
+
  Beware!  It it said that only
Dismiss minor feeling of terror
+
  It is said that
Dismiss minor feeling of agony
+
harms the creature.
Dismiss minor feeling of anguish
+
  Other arms may not cut so deeply.
Dismiss minor feeling of despair
+
has killed
Dismiss minor feeling of dismay
+
traitor
Dismiss minor feeling of distress
+
I am
Dismiss minor feeling of fright
+
I am a
Dismiss minor feeling of misery
+
of the
Dismiss minor feeling of mortification
+
, as are you
Dismiss minor feeling of being shaken
+
forgetful guard
State minor feeling of acceptance
+
I am a slave of
State minor feeling of admiration
+
I am a prisoner of
State minor feeling of agitation
+
Please help me to escape from this place.
State minor feeling of aggravation
+
But mostly I just like to drink.
State minor feeling of alienation
+
How I long for some excitement in my life...
State minor feeling of amazement
+
I've always dreamed of seeing far-away places.
State minor feeling of ambivalence
+
I would give anything to be away from here.  I can't stand the boredom!
State minor feeling of anger
+
Can you lead me to battle and a warrior's death?
State minor feeling of annoyance
+
failed to load conflict report incident
State minor feeling of anxiety
+
There is a great keep there
State minor feeling of apathy
+
named
State minor feeling of arousal
+
There is a tavern there
State minor feeling of astonishment
+
There is a temple
State minor feeling of aversion
+
There is a library there
State minor feeling of awe
+
There is a tomb
State minor feeling of bitterness
+
housing
State minor feeling of boredom
+
is there.
State minor feeling of caring
+
It is a place of great evil.
State minor feeling of confusion
+
looks around nervously and leans forward, speaking quietly.
State minor feeling of contempt
+
  It is rumored that the dead rise and stalk the living!
State minor feeling of dejection
+
That place is blessed.
State minor feeling of disappointment
+
Savage beasts call it their home.
State minor feeling of disgust
+
!  It's terrifying.
State minor feeling of disillusionment
+
have been known to hunt out there.
State minor feeling of dislike
+
roam freely out there.
State minor feeling of displeasure
+
I don't know very much about it.
State minor feeling of eagerness
+
The surrounding area is called
State minor feeling of embarrassment
+
We are in
State minor feeling of empathy
+
  [You receive a detailed description.]
State minor feeling of emptiness
+
is in
State minor feeling of exasperation
+
I've heard of a place called
State minor feeling of ferocity
+
There's absolutely nothing interesting around here.
State minor feeling of frustration
+
A night creature has infiltrated our communities and now makes prey of us.
State minor feeling of gloom
+
An evil lurks within.
State minor feeling of glumness
+
As you know, we are at war.  You might be able to strike our enemies where our armies cannot reach.
State minor feeling of gratitude
+
A great beast threatens to bring ruin upon our people.
State minor feeling of grouchiness
+
We have been under siege by an ancient force of nature.
State minor feeling of grumpiness
+
It is time to send our cursed enemy back to the underworld.
State minor feeling of guilt
+
Our people have been tormented by a fearsome foe.
State minor feeling of hatred
+
A beast horrible beyond imagining threatens us.
State minor feeling of hope
+
A creature of the night has our people cowering in fear.
State minor feeling of hopelessness
+
The forces of darkness have descended upon us.
State minor feeling of humiliation
+
A terror most foul from the evil depths nigh the underworld plagues us.
State minor feeling of insult
+
A vile monster from the bowels of the earth has been preying on our people.
State minor feeling of interest
+
A beast from underground has been assailing us.
State minor feeling of irritation
+
At times, creeping things slither out from below ground.
State minor feeling of isolation
+
We are besieged by a terrifying monster from the harshest wilderness.
State minor feeling of loathing
+
A savage beast from the thick of the wilds hunts us at will.
State minor feeling of loneliness
+
A ferocious wild animal has been set on us by nature.
State minor feeling of lust
+
A ferocious unnatural beast has become the bane of our people.
State minor feeling of nervousness
+
A beast from the wilds has been harassing our people.
State minor feeling of nostalgia
+
Vanquishing a great beast on our behalf would bring us all much glory.
State minor feeling of optimism
+
Mastering the forces of nature would glorify us in the eyes of the world.
State minor feeling of outrage
+
Demons from the underworld must not be permitted to walk freely upon the land.
State minor feeling of panic
+
Not far from here, a fearsome creature has made its home.
State minor feeling of patience
+
Terrible monstrosities live deep under the ground.
State minor feeling of passion
+
The world is safer for travelers when night creatures no longer stalk the darkness.
State minor feeling of rejection
+
A force of evil has arisen in the world.
State minor feeling of relief
+
Something truly horrifying has vomited itself forth from the depths of the world.
State minor feeling of regret
+
A great monster from the underground is said to have emerged from the darkness.
State minor feeling of remorse
+
A vile beast from the caverns now walks the land.
State minor feeling of repentance
+
A lurking pest has come up from the underground.
State minor feeling of resentment
+
At the end of the world dwell the fiercest beasts of legend.
State minor feeling of restlessness
+
Creatures grow mighty out in the wildest regions.
State minor feeling of righteous indignation
+
You might win fame by putting down a wild beast of great renown.
State minor feeling of self-pity
+
Sometimes animals just get out of control.
State minor feeling of servility
+
Seek this place if you wish to confront
State minor feeling of shame
+
This insidious evil is
State minor feeling of sympathy
+
Seek this place if you hunt
State minor feeling of tenderness
+
The creature is
State minor feeling of uneasiness
+
  Body corrupted beyond reckoning,
State minor feeling of unhappiness
+
assumes a beastly form to terrorize us.
State minor feeling of wonder
+
agreed to
State minor feeling of worry
+
offer of tribute from
State minor feeling of wrath
+
refused
State minor feeling of zeal
+
demand of tribute from
State minor feeling of adoration
+
accepted a peace offer from
State minor feeling of affection
+
to stop the conflict between
State minor feeling of amusement
+
refused an offer of peace from
State minor feeling of contentment
+
regarding the conflict between
State minor feeling of delight
+
informed
State minor feeling of elation
+
that tribute would no longer be offered
State minor feeling of enjoyment
+
in the name of
State minor feeling of exhilaration
+
, replacing
State minor feeling of fondness
+
  I hear
State minor feeling of freedom
+
has a real mean streak.
State minor feeling of glee
+
  Best keep your head down.
State minor feeling of happiness
+
I hear that there is an insurrection against
State minor feeling of jolliness
+
I hear that
State minor feeling of joviality
+
lost
State minor feeling of jubilation
+
after an insurrection
State minor feeling of pleasure
+
waited out an insurrection in
State minor feeling of pride
+
crushed an insurrection in
State feelings, somewhat enraptured
+
I hear that a group calling itself
State feelings, somewhat thrilled
+
on behalf of
Dismiss minor existential crisis
+
after a long journey from the lands of
Dismiss minor feeling of defeat
+
I hear that a group from
State feelings, somewhat expectant
+
left to reclaim the ruins
Dismiss minor doubts
+
left to found a new settlement
State minor feeling of enthusiasm
+
This place has been conquered
Dismiss minor feeling of pessimism
+
has been conquered
State minor feeling of euphoria
+
in order to find better lives
Acknowledge lack of suspicion
+
moved on in search of a better future
Acknowledge lack of alarm
+
after the horrible mismanagement of
Acknowledge lack of shock
+
gave up on their occupation of
Acknowledge lack of horror
+
I hear that refugees calling themselves
Acknowledge lack of grief
+
and escaped
Acknowledge lack of triumph
+
fled
Acknowledge lack of rage
+
just before an army
Acknowledge lack of grim satisfaction
+
led by
Acknowledge lack of fear
+
descended upon the place.
Acknowledge lack of sadness
+
I heard that
Acknowledge lack of satisfaction
+
I heard that there was an incident.
Acknowledge lack of love
+
was kidnapped
Acknowledge lack of bliss
+
was destroyed.
Acknowledge lack of excitement
+
I have
Acknowledge lack of gaiety
+
is not in
Acknowledge lack of joy
+
I do not have
Acknowledge lack of vengefulness
+
does not possess
Acknowledge lack of terror
+
We reclaimed
Acknowledge lack of agony
+
We founded
Acknowledge lack of anguish
+
We formed
Acknowledge lack of despair
+
We had to pull out of
Acknowledge lack of dismay
+
We banded up as
Acknowledge lack of distress
+
is overcome for a moment.
Acknowledge lack of fright
+
]  No
Acknowledge lack of misery
 
Acknowledge lack of mortification
 
Acknowledge lack of being shaken
 
Acknowledge lack of acceptance
 
Acknowledge lack of admiration
 
Acknowledge lack of agitation
 
Acknowledge lack of aggravation
 
Acknowledge lack of alienation
 
Acknowledge lack of amazement
 
Acknowledge lack of ambivalence
 
Acknowledge lack of anger
 
Acknowledge lack of annoyance
 
Acknowledge lack of anxiety
 
Acknowledge lack of apathy
 
Acknowledge lack of arousal
 
Acknowledge lack of astonishment
 
Acknowledge lack of aversion
 
Acknowledge lack of awe
 
Acknowledge lack of bitterness
 
Acknowledge lack of boredom
 
Acknowledge lack of caring
 
Acknowledge lack of confusion
 
Acknowledge lack of contempt
 
Acknowledge lack of dejection
 
Acknowledge lack of disappointment
 
Acknowledge lack of disgust
 
Acknowledge lack of disillusionment
 
Acknowledge lack of dislike
 
Acknowledge lack of displeasure
 
Acknowledge lack of eagerness
 
Acknowledge lack of embarrassment
 
Acknowledge lack of empathy
 
Acknowledge lack of emptiness
 
Acknowledge lack of exasperation
 
Acknowledge lack of ferocity
 
Acknowledge lack of frustration
 
Acknowledge lack of gloom
 
Acknowledge lack of glumness
 
Acknowledge lack of gratitude
 
Acknowledge lack of grouchiness
 
Acknowledge lack of grumpiness
 
Acknowledge lack of guilt
 
Acknowledge lack of hatred
 
Acknowledge lack of hope
 
Acknowledge lack of hopelessness
 
Acknowledge lack of humiliation
 
Acknowledge lack of insult
 
Acknowledge lack of interest
 
Acknowledge lack of irritation
 
Acknowledge lack of isolation
 
Acknowledge lack of loathing
 
Acknowledge lack of loneliness
 
Acknowledge lack of lust
 
Acknowledge lack of nervousness
 
Acknowledge lack of nostalgia
 
Acknowledge lack of optimism
 
Acknowledge lack of outrage
 
Acknowledge lack of panic
 
Acknowledge lack of patience
 
Acknowledge lack of passion
 
Acknowledge lack of rejection
 
Acknowledge lack of relief
 
Acknowledge lack of regret
 
Acknowledge lack of remorse
 
Acknowledge lack of repentance
 
Acknowledge lack of resentment
 
Acknowledge lack of restlessness
 
Acknowledge lack of righteous indignation
 
Acknowledge lack of self-pity
 
Acknowledge lack of servility
 
Acknowledge lack of shame
 
Acknowledge lack of sympathy
 
Acknowledge lack of tenderness
 
Acknowledge lack of uneasiness
 
Acknowledge lack of unhappiness
 
Acknowledge lack of wonder
 
Acknowledge lack of worry
 
Acknowledge lack of wrath
 
Acknowledge lack of zeal
 
Acknowledge lack of adoration
 
Acknowledge lack of affection
 
Acknowledge lack of amusement
 
Acknowledge lack of contentment
 
Acknowledge lack of delight
 
Acknowledge lack of elation
 
Acknowledge lack of enjoyment
 
Acknowledge lack of exhilaration
 
Acknowledge lack of fondness
 
Acknowledge lack of freedom
 
Acknowledge lack of glee
 
 
 
 
SHAPE
 
SHAPE
ITEM
+
COLOR_PATTERN
Unrecognized Art Image Element Token:  
+
CP_COLOR
HANDLE
+
PATTERN
ROLLERS
+
Unrecognized Colored Pattern Token:  
Unrecognized Specific Item Improvement Token:  
+
FACES
ART_IMAGE
+
GEMS_USE_NOUN
COVERED
+
GEMS_USE_ADJ
GLAZED
+
GEMS_USE_ADJ_NOUN
RINGS_HANGING
+
Unrecognized Shape Token:  
BANDS
+
SIMPLE
SPIKES
+
IN_WATER
SPECIFIC
+
IN_MAGMA
ITEMSPECIFIC
+
NO_WATER
THREAD
+
NO_MAGMA
CLOTH
+
NO_THICK_FOG
SEWN_IMAGE
+
OUTSIDE
PAGES
+
Unrecognized Location Hint Token:
ILLUSTRATION
+
ROAD
INSTRUMENT_PIECE
+
TUNNEL
Unrecognized Item Improvement Token:  
+
BRIDGE
PLAYER_FORTRESS
+
WALL
DARK_FORTRESS
+
Unrecognized World Construction Token:
CAVE
+
PANTHEON
CAVE_DETAILED
+
REGIONAL_FORCE
TREE_CITY
+
Unrecognized Religion Token:
CITY
+
SPRING
FORTRESS
+
AUTUMN
MONUMENT
+
Unrecognized Season Token:
Unrecognized Site Token:  
+
AGRICULTURE
LAW_ENFORCE
+
ANIMALS
TAX_ESCORT
+
BALANCE
ANIMATED
+
BEAUTY
GHOST
+
BIRTH
ADVENTURER
+
BLIGHT
Unrecognized Creature Texture Token:  
+
BOUNDARIES
MOTHER
+
CAVERNS
FATHER
+
CHAOS
SPOUSE
+
CHARITY
DEITY
+
CHILDREN
LOVER
+
COASTS
PRISONER
+
CONSOLATION
IMPRISONER
+
COURAGE
MASTER
+
CREATION
APPRENTICE
+
DANCE
COMPANION
+
DARKNESS
FORMER_MASTER
+
DAWN
FORMER_APPRENTICE
+
DEFORMITY
Unrecognized Historical Figure Hist Fig Link Token:  
+
DEPRAVITY
MERCENARY
+
DISCIPLINE
FORMER_MERCENARY
+
DISEASE
ENEMY
+
DREAMS
CRIMINAL
+
DUSK
MEMBER
+
DUTY
FORMER_MEMBER
+
EARTH
SLAVE
+
FAMILY
FORMER_SLAVE
+
FAME
FORMER_PRISONER
+
FATE
MINER
+
FERTILITY
WOODWORKER
+
FESTIVALS
CARPENTER
+
FIRE
BOWYER
+
FISH
WOODCUTTER
+
FISHING
STONEWORKER
+
FORGIVENESS
ENGRAVER
+
FORTRESSES
MASON
+
FREEDOM
RANGER
+
GAMBLING
ANIMAL_CARETAKER
+
GAMES
ANIMAL_TRAINER
+
GENEROSITY
HUNTER
+
HAPPINESS
TRAPPER
+
HEALING
ANIMAL_DISSECTOR
+
HOSPITALITY
METALSMITH
+
HUNTING
FURNACE_OPERATOR
+
INSPIRATION
WEAPONSMITH
+
JEALOUSY
ARMORER
+
JEWELS
BLACKSMITH
+
JUSTICE
METALCRAFTER
+
LABOR
JEWELER
+
LAKES
GEM_CUTTER
+
LAWS
GEM_SETTER
+
LIES
CRAFTSMAN
+
LIGHT
WOODCRAFTER
+
LIGHTNING
POTTER
+
LONGEVITY
WAX_WORKER
+
LOVE
STONECRAFTER
+
LOYALTY
LEATHERWORKER
+
LUCK
BONE_CARVER
+
LUST
WEAVER
+
MARRIAGE
CLOTHIER
+
MERCY
GLASSMAKER
+
METALS
STRAND_EXTRACTOR
+
MINERALS
FISHERY_WORKER
+
MISERY
FISHERMAN
+
MIST
FISH_DISSECTOR
+
MOON
FISH_CLEANER
+
MOUNTAINS
FARMER
+
MUCK
CHEESE_MAKER
+
MURDER
MILKER
+
MUSIC
GELDER
+
NATURE
SHEARER
+
NIGHT
SPINNER
+
NIGHTMARES
COOK
+
OATHS
THRESHER
+
OCEANS
MILLER
+
ORDER
BUTCHER
+
PAINTING
TANNER
+
PEACE
DYER
+
PERSUASION
PRESSER
+
PLANTS
BEEKEEPER
+
POETRY
GLAZER
+
PREGNANCY
PLANTER
+
RAINBOWS
HERBALIST
+
REBIRTH
BREWER
+
REVELRY
SOAP_MAKER
+
REVENGE
POTASH_MAKER
+
RIVERS
LYE_MAKER
+
RULERSHIP
WOOD_BURNER
+
RUMORS
ENGINEER
+
SACRIFICE
MECHANIC
+
SALT
SIEGE_ENGINEER
+
SCHOLARSHIP
SIEGE_OPERATOR
+
SEASONS
PUMP_OPERATOR
+
SILENCE
CLERK
+
SONG
ARCHITECT
+
STARS
DOCTOR
+
STORMS
DIAGNOSER
+
STRENGTH
BONE_SETTER
+
SUICIDE
SUTURER
+
THEFT
SURGEON
+
THRALLDOM
ADMINISTRATOR
+
THUNDER
TRADER
+
TORTURE
ALCHEMIST
+
TRADE
MERCHANT
+
TRAVELERS
HAMMERMAN
+
TREACHERY
MASTER_HAMMERMAN
+
TREES
SPEARMAN
+
TRICKERY
MASTER_SPEARMAN
+
TRUTH
CROSSBOWMAN
+
TWILIGHT
MASTER_CROSSBOWMAN
+
VALOR
WRESTLER
+
VICTORY
MASTER_WRESTLER
+
VOLCANOS
AXEMAN
+
WATER
MASTER_AXEMAN
+
WEALTH
SWORDSMAN
+
WEATHER
MASTER_SWORDSMAN
+
WIND
MACEMAN
+
WISDOM
MASTER_MACEMAN
+
WRITING
PIKEMAN
+
YOUTH
MASTER_PIKEMAN
+
OWN_RACE
BOWMAN
+
FANCIFUL
MASTER_BOWMAN
+
Unrecognized Art Facet Token:
BLOWGUNMAN
+
PLANT
MASTER_BLOWGUNMAN
+
TREE
RECRUIT
+
Unrecognized Art Image Element Token:
TRAINED_HUNTER
+
HANDLE
TRAINED_WAR
+
ROLLERS
MASTER_THIEF
+
Unrecognized Specific Item Improvement Token:  
THIEF
+
PLAYER_FORTRESS
STANDARD
+
DARK_FORTRESS
DRUNK
+
CAVE
LASHER
+
CAVE_DETAILED
MASTER_LASHER
+
TREE_CITY
MONSTER_SLAYER
+
CITY
SCOUT
+
FORTRESS
BEAST_HUNTER
+
MONUMENT
SNATCHER
+
Unrecognized Site Token:  
POET
+
LAW_ENFORCE
BARD
+
TAX_ESCORT
DANCER
+
ANIMATED
SAGE
+
GHOST
SCHOLAR
+
ADVENTURER
PHILOSOPHER
+
Unrecognized Creature Texture Token:  
MATHEMATICIAN
+
Unrecognized Historical Figure Site Link Token:  
HISTORIAN
+
MINER
ASTRONOMER
+
WOODWORKER
NATURALIST
+
CARPENTER
CHEMIST
+
BOWYER
GEOGRAPHER
+
WOODCUTTER
PAPERMAKER
+
STONEWORKER
BOOKBINDER
+
ENGRAVER
PERFORMER
+
RANGER
SCRIBE
+
ANIMAL_CARETAKER
TAVERN_KEEPER
+
ANIMAL_TRAINER
MINE
+
HUNTER
HAUL_STONE
+
TRAPPER
HAUL_WOOD
+
ANIMAL_DISSECTOR
HAUL_BODY
+
METALSMITH
HAUL_FOOD
+
FURNACE_OPERATOR
HAUL_REFUSE
+
WEAPONSMITH
HAUL_ITEM
+
ARMORER
HAUL_FURNITURE
+
BLACKSMITH
HAUL_ANIMALS
+
METALCRAFTER
CLEAN
+
JEWELER
CUTWOOD
+
GEM_CUTTER
DETAIL
+
GEM_SETTER
ANIMALTRAIN
+
CRAFTSMAN
ANIMALCARE
+
WOODCRAFTER
DIAGNOSE
+
POTTER
SURGERY
+
WAX_WORKER
BONE_SETTING
+
STONECRAFTER
SUTURING
+
LEATHERWORKER
DRESSING_WOUNDS
+
BONE_CARVER
FEED_WATER_CIVILIANS
+
WEAVER
RECOVER_WOUNDED
+
CLOTHIER
DISSECT_VERMIN
+
GLASSMAKER
LEATHER
+
STRAND_EXTRACTOR
CLOTHESMAKER
+
FISHERY_WORKER
PROCESS_PLANT
+
FISHERMAN
MAKE_CHEESE
+
FISH_DISSECTOR
MILK
+
FISH_CLEANER
GELD
+
FARMER
CLEAN_FISH
+
CHEESE_MAKER
DISSECT_FISH
+
MILKER
HUNT
+
GELDER
SMELT
+
SHEARER
FORGE_WEAPON
+
SPINNER
FORGE_ARMOR
+
COOK
FORGE_FURNITURE
+
THRESHER
METAL_CRAFT
+
MILLER
CUT_GEM
+
BUTCHER
ENCRUST_GEM
+
DYER
WOOD_CRAFT
+
PRESSER
PAPERMAKING
+
BEEKEEPER
BOOKBINDING
+
GLAZER
POTTERY
+
PLANTER
WAX_WORKING
+
HERBALIST
STONE_CRAFT
+
BREWER
BONE_CARVE
+
SOAP_MAKER
EXTRACT_STRAND
+
POTASH_MAKER
SIEGECRAFT
+
LYE_MAKER
SIEGEOPERATE
+
WOOD_BURNER
POTASH_MAKING
+
MECHANIC
LYE_MAKING
+
SIEGE_ENGINEER
GLAZING
+
SIEGE_OPERATOR
BURN_WOOD
+
PUMP_OPERATOR
OPERATE_PUMP
+
CLERK
PRESSING
+
ARCHITECT
BEEKEEPING
+
DOCTOR
HANDLE_VEHICLES
+
DIAGNOSER
HAUL_TRADE
+
BONE_SETTER
PULL_LEVER
+
SUTURER
REMOVE_CONSTRUCTION
+
SURGEON
HAUL_WATER
+
ADMINISTRATOR
BUILD_ROAD
+
TRADER
BUILD_CONSTRUCTION
+
ALCHEMIST
Unrecognized Labor Token:
+
MERCHANT
Unrecognized Unit Type Token:
+
HAMMERMAN
 +
MASTER_HAMMERMAN
 +
SPEARMAN
 +
MASTER_SPEARMAN
 +
CROSSBOWMAN
 +
MASTER_CROSSBOWMAN
 +
WRESTLER
 +
MASTER_WRESTLER
 +
AXEMAN
 +
MASTER_AXEMAN
 +
SWORDSMAN
 +
MASTER_SWORDSMAN
 +
MACEMAN
 +
MASTER_MACEMAN
 +
PIKEMAN
 +
MASTER_PIKEMAN
 +
BOWMAN
 +
MASTER_BOWMAN
 +
BLOWGUNMAN
 +
MASTER_BLOWGUNMAN
 +
RECRUIT
 +
TRAINED_HUNTER
 +
TRAINED_WAR
 +
MASTER_THIEF
 +
THIEF
 +
STANDARD
 +
DRUNK
 +
LASHER
 +
MASTER_LASHER
 +
MONSTER_SLAYER
 +
SCOUT
 +
BEAST_HUNTER
 +
SNATCHER
 +
MERCENARY
 +
POET
 +
BARD
 +
DANCER
 +
SAGE
 +
SCHOLAR
 +
PHILOSOPHER
 +
MATHEMATICIAN
 +
ASTRONOMER
 +
NATURALIST
 +
PAPERMAKER
 +
BOOKBINDER
 +
PERFORMER
 +
SCRIBE
 +
TAVERN_KEEPER
 +
CRIMINAL
 +
PEDDLER
 +
PROPHET
 +
PILGRIM
 +
MONK
 +
MESSENGER
 
MINING
 
MINING
 
WOODCUTTING
 
WOODCUTTING
Line 6,922: Line 8,947:
 
DETAILSTONE
 
DETAILSTONE
 
MASONRY
 
MASONRY
 +
ANIMALTRAIN
 +
ANIMALCARE
 +
DISSECT_FISH
 +
DISSECT_VERMIN
 
PROCESSFISH
 
PROCESSFISH
 
TRAPPING
 
TRAPPING
 +
PRESSING
 +
BEEKEEPING
 +
GLAZING
 
WEAVING
 
WEAVING
 
BREWING
 
BREWING
Line 6,931: Line 8,963:
 
PROCESSPLANTS
 
PROCESSPLANTS
 
CHEESEMAKING
 
CHEESEMAKING
 +
MILK
 +
GELD
 
SHEARING
 
SHEARING
 
SPINNING
 
SPINNING
 
HERBALISM
 
HERBALISM
 +
SMELT
 +
EXTRACT_STRAND
 +
FORGE_WEAPON
 +
FORGE_ARMOR
 +
FORGE_FURNITURE
 
CUTGEM
 
CUTGEM
 
ENCRUSTGEM
 
ENCRUSTGEM
 
WOODCRAFT
 
WOODCRAFT
 +
PAPERMAKING
 +
BOOKBINDING
 +
POTTERY
 +
WAX_WORKING
 
STONECRAFT
 
STONECRAFT
 
METALCRAFT
 
METALCRAFT
Line 6,948: Line 8,991:
 
SPEAR
 
SPEAR
 
CROSSBOW
 
CROSSBOW
SHIELD
 
 
ARMOR
 
ARMOR
 +
SIEGECRAFT
 +
SIEGEOPERATE
 +
OPERATE_PUMP
 
PIKE
 
PIKE
 
WHIP
 
WHIP
Line 6,959: Line 9,004:
 
DESIGNBUILDING
 
DESIGNBUILDING
 
DRESS_WOUNDS
 
DRESS_WOUNDS
 +
DIAGNOSE
 +
SURGERY
 
SET_BONE
 
SET_BONE
 
SUTURE
 
SUTURE
 
CRUTCH_WALK
 
CRUTCH_WALK
 
WOOD_BURNING
 
WOOD_BURNING
 +
LYE_MAKING
 +
POTASH_MAKING
 
SOAP_MAKING
 
SOAP_MAKING
 
SWIMMING
 
SWIMMING
 +
RIDING
 
NEGOTIATION
 
NEGOTIATION
 
JUDGING_INTENT
 
JUDGING_INTENT
Line 6,970: Line 9,020:
 
ORGANIZATION
 
ORGANIZATION
 
RECORD_KEEPING
 
RECORD_KEEPING
 +
LYING
 
INTIMIDATION
 
INTIMIDATION
 
CONVERSATION
 
CONVERSATION
Line 7,010: Line 9,061:
 
OPTICS_ENGINEER
 
OPTICS_ENGINEER
 
FLUID_ENGINEER
 
FLUID_ENGINEER
Unrecognized Skill Token:
+
INTRIGUE
AMBER
+
FORCED
CORAL
+
UNCOMMON
GLASS_GREEN
+
RARE
GLASS_CLEAR
+
SMALLGEM
GLASS_CRYSTAL
+
BLOCKS
POTASH
+
ROUGH
PEARLASH
 
VOMIT
 
FILTH_B
 
FILTH_Y
 
UNKNOWN_SUBSTANCE
 
GRIME
 
STONE
 
METAL
 
INORGANIC
 
COAL
 
GET_MATERIAL_FROM_REAGENT
 
Unrecognized Material Token:
 
FORCED
 
UNCOMMON
 
RARE
 
SMALLGEM
 
BLOCKS
 
ROUGH
 
 
BOULDER
 
BOULDER
WOOD
+
BRANCH
 
DOOR
 
DOOR
 
FLOODGATE
 
FLOODGATE
Line 7,046: Line 9,079:
 
FLASK
 
FLASK
 
GOBLET
 
GOBLET
INSTRUMENT
 
 
TOOL
 
TOOL
 
WINDOW
 
WINDOW
Line 7,060: Line 9,092:
 
QUERN
 
QUERN
 
MILLSTONE
 
MILLSTONE
CORPSE
 
 
WEAPON
 
WEAPON
SHOES
 
HELM
 
 
GLOVES
 
GLOVES
 
ARMORSTAND
 
ARMORSTAND
Line 7,071: Line 9,100:
 
AMULET
 
AMULET
 
SCEPTER
 
SCEPTER
AMMO
 
 
CROWN
 
CROWN
 
RING
 
RING
Line 7,078: Line 9,106:
 
ANVIL
 
ANVIL
 
CORPSEPIECE
 
CORPSEPIECE
 +
REMAINS
 
MEAT
 
MEAT
 
FISH_RAW
 
FISH_RAW
Line 7,084: Line 9,113:
 
SKIN_TANNED
 
SKIN_TANNED
 
PLANT_GROWTH
 
PLANT_GROWTH
 +
THREAD
 +
CLOTH
 
SHEET
 
SHEET
 
TOTEM
 
TOTEM
PANTS
 
 
BACKPACK
 
BACKPACK
 
QUIVER
 
QUIVER
Line 7,094: Line 9,124:
 
CATAPULTPARTS
 
CATAPULTPARTS
 
BALLISTAPARTS
 
BALLISTAPARTS
SIEGEAMMO
 
 
BALLISTAARROWHEAD
 
BALLISTAARROWHEAD
 
TRAPPARTS
 
TRAPPARTS
Line 7,101: Line 9,130:
 
POWDER_MISC
 
POWDER_MISC
 
CHEESE
 
CHEESE
LIQUID_MISC
 
 
COIN
 
COIN
 
GLOB
 
GLOB
 
ROCK
 
ROCK
 
PIPE_SECTION
 
PIPE_SECTION
Unrecognized Item Token:
+
INORGANIC
VESSEL
+
AMBER
MILITARY_UNIT
+
CORAL
TEMPLE
+
GLASS_GREEN
BATTLE
+
GLASS_CLEAR
SIEGE
+
GLASS_CRYSTAL
LIBRARY
+
COAL
FESTIVAL
+
PEARLASH
map_rejection_log.txt
+
GRIME
 
COKE
 
COKE
CHARCOAL
 
 
USE_LAVA_STONE
 
USE_LAVA_STONE
 +
Unrecognized Inorganic Token:
 
NO_MATGLOSS
 
NO_MATGLOSS
Unrecognized Inorganic Token:
 
 
Unrecognized Coal Token:  
 
Unrecognized Coal Token:  
 
VEIN
 
VEIN
Line 7,127: Line 9,154:
 
Unrecognized Inclusion Type Token:  
 
Unrecognized Inclusion Type Token:  
 
West
 
West
East
 
North
 
 
South
 
South
 
Below
 
Below
Line 7,135: Line 9,160:
 
/Below
 
/Below
 
/Above
 
/Above
Leather
 
Sheet
 
 
Cloth (Plant)
 
Cloth (Plant)
Cloth (Silk)
 
 
Cloth (Yarn)
 
Cloth (Yarn)
Crafts
 
Wood
 
Pets
 
 
Drinks
 
Drinks
Cheeses
 
 
Powders
 
Powders
Extracts
 
 
Meat
 
Meat
Fish
 
 
Eggs
 
Eggs
 
Plants
 
Plants
Line 7,159: Line 9,175:
 
Large Cut Gems
 
Large Cut Gems
 
Stone Blocks
 
Stone Blocks
Seeds
 
 
Anvils
 
Anvils
 
Weapons
 
Weapons
Line 7,165: Line 9,180:
 
Bodywear
 
Bodywear
 
Ammo
 
Ammo
Trap Components
 
 
Digging Implements
 
Digging Implements
 
Headwear
 
Headwear
Handwear
 
Footwear
 
Legwear
 
Shields
 
 
Toys
 
Toys
 
Tools
 
Tools
Line 7,178: Line 9,188:
 
Sand
 
Sand
 
Clay
 
Clay
 +
Glass
 
Cages
 
Cages
 
Bags (Leather)
 
Bags (Leather)
Line 7,183: Line 9,194:
 
Bags (Silk)
 
Bags (Silk)
 
Bags (Yarn)
 
Bags (Yarn)
Thread (Plant)
 
Thread (Silk)
 
 
Thread (Yarn)
 
Thread (Yarn)
 
Ropes (Plant)
 
Ropes (Plant)
Line 7,198: Line 9,207:
 
Crutches
 
Crutches
 
Cups/Mugs/Goblets
 
Cups/Mugs/Goblets
None
 
 
Dungeon Commander
 
Dungeon Commander
 
Insane Mood
 
Insane Mood
 
Undead Hunt
 
Undead Hunt
Sieger Patrol
 
 
Maraud Target
 
Maraud Target
 
Sieger Basepoint
 
Sieger Basepoint
Line 7,357: Line 9,364:
 
Drop Kill out Front
 
Drop Kill out Front
 
Go to Beating Target
 
Go to Beating Target
 +
Go to Interrogation Target
 +
Interrogation Office
 
Seek Kidnap Victim
 
Seek Kidnap Victim
 
Seek Blood Suck Victim
 
Seek Blood Suck Victim
Line 7,399: Line 9,408:
 
Scheduled Sleep Bed
 
Scheduled Sleep Bed
 
Scheduled Sleep Ground
 
Scheduled Sleep Ground
Rest
 
 
Remove Construction
 
Remove Construction
 
Chop
 
Chop
Line 7,415: Line 9,423:
 
Site Walk to Building
 
Site Walk to Building
 
Army Walk
 
Army Walk
Reunion
 
 
Seek Ladder to Climb
 
Seek Ladder to Climb
 
Seek Ladder to Move
 
Seek Ladder to Move
 
Place Ladder
 
Place Ladder
 
Prayer
 
Prayer
 +
Play
 
Make Believe
 
Make Believe
 
Play with Toy
 
Play with Toy
Performance
+
Worship
 +
Research
 
Ponder Topic
 
Ponder Topic
 
Fill Service Order
 
Fill Service Order
Line 7,431: Line 9,440:
 
Grab Instrument
 
Grab Instrument
 
Grab Toy
 
Grab Toy
PRIMITIVE
+
Store Object
FLOWERY
+
Leave Site for Squad Order
UGLY
+
Parley Unit
BOUNDARY
+
Parley Item
NAME_CAVE
+
Follow Command
VIOLENT
+
Seek Heist Item
WILD
+
Seek Heist Master
ASSERTIVE
+
Seek Heist Handoff
ARTIFICE
 
MYSTERY
 
LEADER
 
DOMESTIC
 
MYTHIC
 
SUBORDINATE
 
NEGATIVE
 
NEGATOR
 
PROTECT
 
NAME_LAKE
 
RESTRAIN
 
ROMANTIC
 
NAME_MOUNTAINS
 
NAME_OCEAN
 
TRAVEL
 
NAME_FOREST
 
NAME_VOLCANO
 
 
agricultural
 
agricultural
 
animal
 
animal
Line 7,490: Line 9,482:
 
festive
 
festive
 
fiery
 
fiery
fish
 
 
baked
 
baked
 
forgiving
 
forgiving
protected
 
 
gambling
 
gambling
 
playful
 
playful
 
generous
 
generous
happy
 
 
healing
 
healing
 
hospitable
 
hospitable
hunting
 
 
inspired
 
inspired
 
jealous
 
jealous
 
jeweled
 
jeweled
just
 
laboring
 
 
rigid
 
rigid
 
deceitful
 
deceitful
Line 7,514: Line 9,500:
 
loyal
 
loyal
 
lucky
 
lucky
lustful
 
married
 
 
merciful
 
merciful
 
metal
 
metal
Line 7,540: Line 9,524:
 
colorful
 
colorful
 
reborn
 
reborn
vengeful
+
joyous
 
flowing
 
flowing
 
lordly
 
lordly
Line 7,560: Line 9,544:
 
wicked
 
wicked
 
enterprising
 
enterprising
traveling
 
 
treacherous
 
treacherous
 
wooden
 
wooden
 
tricky
 
tricky
 +
true
 
twilight
 
twilight
 
valorous
 
valorous
victorious
 
 
volcanic
 
volcanic
 
warring
 
warring
Line 7,584: Line 9,567:
 
boundaries
 
boundaries
 
caverns
 
caverns
chaos
 
 
charity
 
charity
children
 
 
coasts
 
coasts
 
consolation
 
consolation
Line 7,592: Line 9,573:
 
crafts
 
crafts
 
creation
 
creation
darkness
+
dawn
 
deformity
 
deformity
 
depravity
 
depravity
Line 7,598: Line 9,579:
 
disease
 
disease
 
dreams
 
dreams
dusk
 
 
earth
 
earth
 
fame
 
fame
Line 7,612: Line 9,592:
 
games
 
games
 
generosity
 
generosity
 +
happiness
 
hospitality
 
hospitality
 
inspiration
 
inspiration
jealousy
 
 
jewels
 
jewels
 
justice
 
justice
Line 7,623: Line 9,603:
 
longevity
 
longevity
 
luck
 
luck
 +
lust
 
marriage
 
marriage
 
mercy
 
mercy
 
metals
 
metals
 
minerals
 
minerals
mist
 
 
moon
 
moon
mountains
+
murder
muck
+
night
nightmares
 
 
oaths
 
oaths
 
oceans
 
oceans
 
painting
 
painting
 
persuasion
 
persuasion
plants
 
 
pregnancy
 
pregnancy
 
rain
 
rain
rainbows
 
 
rebirth
 
rebirth
 
revelry
 
revelry
Line 7,646: Line 9,623:
 
rulership
 
rulership
 
rumors
 
rumors
 +
sacrifice
 
salt
 
salt
scholarship
 
 
seasons
 
seasons
 
silence
 
silence
 +
song
 
speech
 
speech
 
stars
 
stars
Line 7,657: Line 9,635:
 
thralldom
 
thralldom
 
thunder
 
thunder
 +
torture
 
travelers
 
travelers
 
treachery
 
treachery
 
trees
 
trees
 
trickery
 
trickery
 +
truth
 
valor
 
valor
 
victory
 
victory
 
volcanos
 
volcanos
water
 
 
wealth
 
wealth
 +
weather
 
wind
 
wind
 
wisdom
 
wisdom
Line 7,684: Line 9,664:
 
detailed surfaces
 
detailed surfaces
 
no architectural element
 
no architectural element
MOUNTAIN
+
father
GLACIER
+
wives
TUNDRA
+
wife
SWAMP_TEMPERATE_FRESHWATER
+
eldest son
SWAMP_TEMPERATE_SALTWATER
+
second eldest son
MARSH_TEMPERATE_FRESHWATER
+
third eldest son
MARSH_TEMPERATE_SALTWATER
+
fourth eldest son
SWAMP_TROPICAL_FRESHWATER
+
fifth eldest son
SWAMP_TROPICAL_SALTWATER
+
sixth eldest son
SWAMP_MANGROVE
+
seventh eldest son
MARSH_TROPICAL_FRESHWATER
+
eighth eldest son
MARSH_TROPICAL_SALTWATER
+
ninth eldest son
FOREST_TAIGA
+
tenth eldest son
TAIGA
+
youngest son
FOREST_TEMPERATE_CONIFER
+
only son
FOREST_TEMPERATE_BROADLEAF
+
eldest daughter
FOREST_TROPICAL_CONIFER
+
second eldest daughter
FOREST_TROPICAL_DRY_BROADLEAF
+
third eldest daughter
FOREST_TROPICAL_MOIST_BROADLEAF
+
fourth eldest daughter
GRASSLAND_TEMPERATE
+
fifth eldest daughter
SAVANNA_TEMPERATE
+
sixth eldest daughter
SHRUBLAND_TEMPERATE
+
seventh eldest daughter
GRASSLAND_TROPICAL
+
eighth eldest daughter
SAVANNA_TROPICAL
+
ninth eldest daughter
SHRUBLAND_TROPICAL
+
tenth eldest daughter
DESERT_BADLAND
+
daughter
DESERT_ROCK
+
only daughter
DESERT_SAND
+
youngest daughter
OCEAN_TROPICAL
+
eldest child
OCEAN_TEMPERATE
+
second eldest child
OCEAN_ARCTIC
+
third eldest child
POOL_TEMPERATE_FRESHWATER
+
fourth eldest child
POOL_TEMPERATE_BRACKISHWATER
+
fifth eldest child
POOL_TEMPERATE_SALTWATER
+
sixth eldest child
POOL_TROPICAL_FRESHWATER
 
POOL_TROPICAL_BRACKISHWATER
 
POOL_TROPICAL_SALTWATER
 
LAKE_TEMPERATE_FRESHWATER
 
LAKE_TEMPERATE_BRACKISHWATER
 
LAKE_TEMPERATE_SALTWATER
 
LAKE_TROPICAL_FRESHWATER
 
LAKE_TROPICAL_BRACKISHWATER
 
LAKE_TROPICAL_SALTWATER
 
RIVER_TEMPERATE_FRESHWATER
 
RIVER_TEMPERATE_BRACKISHWATER
 
RIVER_TEMPERATE_SALTWATER
 
RIVER_TROPICAL_FRESHWATER
 
RIVER_TROPICAL_BRACKISHWATER
 
RIVER_TROPICAL_SALTWATER
 
SUBTERRANEAN_WATER
 
SUBTERRANEAN_CHASM
 
SUBTERRANEAN_LAVA
 
ALL_MAIN
 
ANY_LAND
 
ANY_OCEAN
 
ANY_LAKE
 
ANY_TEMPERATE_LAKE
 
ANY_TROPICAL_LAKE
 
ANY_RIVER
 
ANY_TEMPERATE_RIVER
 
ANY_TROPICAL_RIVER
 
ANY_POOL
 
NOT_FREEZING
 
ANY_TEMPERATE
 
ANY_TROPICAL
 
ANY_FOREST
 
ANY_SHRUBLAND
 
ANY_GRASSLAND
 
ANY_SAVANNA
 
ANY_TEMPERATE_FOREST
 
ANY_TROPICAL_FOREST
 
ANY_TEMPERATE_BROADLEAF
 
ANY_TROPICAL_BROADLEAF
 
ANY_WETLAND
 
ANY_TROPICAL_WETLAND
 
ANY_TEMPERATE_WETLAND
 
ANY_TROPICAL_MARSH
 
ANY_TEMPERATE_MARSH
 
ANY_TROPICAL_SWAMP
 
ANY_TEMPERATE_SWAMP
 
ANY_DESERT
 
Unrecognized Biome Token:
 
wives
 
eldest son
 
second eldest son
 
third eldest son
 
fourth eldest son
 
fifth eldest son
 
sixth eldest son
 
seventh eldest son
 
eighth eldest son
 
ninth eldest son
 
tenth eldest son
 
youngest son
 
only son
 
eldest daughter
 
second eldest daughter
 
third eldest daughter
 
fourth eldest daughter
 
fifth eldest daughter
 
sixth eldest daughter
 
seventh eldest daughter
 
eighth eldest daughter
 
ninth eldest daughter
 
tenth eldest daughter
 
only daughter
 
youngest daughter
 
eldest child
 
second eldest child
 
third eldest child
 
fourth eldest child
 
fifth eldest child
 
sixth eldest child
 
 
seventh eldest child
 
seventh eldest child
 
eighth eldest child
 
eighth eldest child
 
ninth eldest child
 
ninth eldest child
 
tenth eldest child
 
tenth eldest child
 +
child
 
youngest child
 
youngest child
 
only child
 
only child
Line 7,807: Line 9,709:
 
maternal grandmother
 
maternal grandmother
 
maternal grandfather
 
maternal grandfather
 +
grandmother
 +
grandfather
 +
grandparent
 
older brother
 
older brother
 
older sister
 
older sister
Line 7,813: Line 9,718:
 
younger sister
 
younger sister
 
younger sibling
 
younger sibling
 +
cousin
 +
uncle
 +
niece
 +
nephew
 +
older half-brother
 +
older half-sister
 +
older half-sibling
 +
younger half-brother
 +
younger half-sister
 +
younger half-sibling
 +
half-sibling
 
no relationship
 
no relationship
SWAMP
 
DESERT
 
FOREST
 
OCEAN
 
LAKE
 
GRASSLAND
 
HILLS
 
Unrecognized Region Type Token:
 
 
Wetland
 
Wetland
 
Desert
 
Desert
Line 7,828: Line 9,736:
 
Ocean
 
Ocean
 
Lake
 
Lake
Glacier
 
Tundra
 
 
Grassland
 
Grassland
 
Hills
 
Hills
undefined local creature material set to default:
 
undefined local plant material set to default:
 
undefined creature material set to default:
 
undefined plant material set to default:
 
FIRED_MAT
 
 
TOUGHNESS
 
TOUGHNESS
 
ENDURANCE
 
ENDURANCE
Line 7,842: Line 9,743:
 
DISEASE_RESISTANCE
 
DISEASE_RESISTANCE
 
Unrecognized Physical Attribute Token:  
 
Unrecognized Physical Attribute Token:  
ANALYTICAL_ABILITY
+
FRONT
FOCUS
 
WILLPOWER
 
CREATIVITY
 
INTUITION
 
PATIENCE
 
MEMORY
 
LINGUISTIC_ABILITY
 
SPATIAL_SENSE
 
MUSICALITY
 
KINESTHETIC_SENSE
 
EMPATHY
 
SOCIAL_AWARENESS
 
Unrecognized Mental Attribute Token:
 
Unrecognized Body Part Flag Token:
 
FRONT
 
 
BACK
 
BACK
 
SIDES
 
SIDES
Line 7,871: Line 9,757:
 
CLEANED_BY
 
CLEANED_BY
 
Unrecognized Body Part Relation Token:  
 
Unrecognized Body Part Relation Token:  
TYPE
 
TOKEN
 
BY_TYPE
 
BY_TOKEN
 
BY_CATEGORY
 
BYTYPE
 
BYTOKEN
 
BYCATEGORY
 
Unrecognized Body Part Group Token:
 
HEIGHT
 
BROADNESS
 
LENGTH
 
CLOSE_SET
 
DEEP_SET
 
HIGH_POSITION
 
LARGE_IRIS
 
WRINKLY
 
CURLY
 
CONVEX
 
DENSE
 
THICKNESS
 
UPTURNED
 
SPLAYED_OUT
 
HANGING_LOBES
 
GAPS
 
HIGH_CHEEKBONES
 
BROAD_CHIN
 
JUTTING_CHIN
 
SQUARE_CHIN
 
ROUND_VS_NARROW
 
GREASY
 
DEEP_VOICE
 
RASPY_VOICE
 
Unrecognized Appearance Modifier Token:
 
 
DAILY
 
DAILY
 
WEEKLY
 
WEEKLY
Line 7,920: Line 9,772:
 
MOTTLED
 
MOTTLED
 
Unrecognized Pattern Token:  
 
Unrecognized Pattern Token:  
LAYER
 
 
STRANDS
 
STRANDS
 
FEATHERS
 
FEATHERS
Line 7,929: Line 9,780:
 
DOMINANT_MORE
 
DOMINANT_MORE
 
Unrecognized Genetic Model Token:  
 
Unrecognized Genetic Model Token:  
REACHED_PEAK
+
SINGULAR
ERA_CHANGE
+
PLURAL
ENDGAME_EVENT_1
+
Unrecognized Word Property Token:
ENDGAME_EVENT_2
+
Granite
FEATURE_DISCOVERY
+
Slate
STRUCK_DEEP_METAL
+
Felsite
STRUCK_MINERAL
+
Hematite
STRUCK_ECONOMIC_MINERAL
+
Malachite
COMBAT_TWIST_WEAPON
+
Galena
COMBAT_LET_ITEM_DROP
+
Limestone
COMBAT_START_CHARGE
+
Sandstone
COMBAT_SURPRISE_CHARGE
+
Timber
COMBAT_JUMP_DODGE_PROJ
+
Moonstone
COMBAT_JUMP_DODGE_STRIKE
+
Opal
COMBAT_DODGE
+
Obsidian
COMBAT_COUNTERSTRIKE
+
Dabbling
COMBAT_BLOCK
+
Adequate
COMBAT_PARRY
+
Competent
COMBAT_CHARGE_COLLISION
+
Skilled
COMBAT_CHARGE_DEFENDER_TUMBLES
+
Proficient
COMBAT_CHARGE_DEFENDER_KNOCKED_OVER
+
Talented
COMBAT_CHARGE_ATTACKER_TUMBLES
+
Professional
COMBAT_CHARGE_ATTACKER_BOUNCE_BACK
+
Accomplished
COMBAT_CHARGE_TANGLE_TOGETHER
+
Master
COMBAT_CHARGE_TANGLE_TUMBLE
+
High Master
COMBAT_CHARGE_RUSH_BY
+
Grand Master
COMBAT_CHARGE_MANAGE_STOP
+
Legendary
COMBAT_CHARGE_OBSTACLE_SLAM
+
Mining
COMBAT_WRESTLE_LOCK
+
Carpentry
COMBAT_WRESTLE_CHOKEHOLD
+
Bowmaking
COMBAT_WRESTLE_TAKEDOWN
+
Engraving
COMBAT_WRESTLE_THROW
+
Masonry
COMBAT_WRESTLE_RELEASE_LOCK
+
Animal Training
COMBAT_WRESTLE_RELEASE_CHOKE
+
Animal Caretaking
COMBAT_WRESTLE_RELEASE_GRIP
+
Fish Dissection
COMBAT_WRESTLE_STRUGGLE
+
Animal Dissection
COMBAT_WRESTLE_RELEASE_LATCH
+
Fish Cleaning
COMBAT_WRESTLE_STRANGLE_KO
+
Butchery
COMBAT_WRESTLE_ADJUST_GRIP
+
Growing
COMBAT_GRAB_TEAR
+
Herbalism
COMBAT_STRIKE_DETAILS
+
Ambush
COMBAT_STRIKE_DETAILS_2
+
Riding
COMBAT_EVENT_ENRAGED
+
Persuasion
COMBAT_EVENT_STUCKIN
+
Negotiation
COMBAT_EVENT_LATCH_BP
+
Judging Intent
COMBAT_EVENT_LATCH_GENERAL
+
Appraisal
COMBAT_EVENT_PROPELLED_AWAY
+
Organization
COMBAT_EVENT_KNOCKED_OUT
+
Record Keeping
COMBAT_EVENT_STUNNED
+
Lying
COMBAT_EVENT_WINDED
+
Intimidation
COMBAT_EVENT_NAUSEATED
+
Conversation
MIGRANT_ARRIVAL_NAMED
+
Comedy
MIGRANT_ARRIVAL
+
Flattery
DIG_CANCEL_WARM
+
Consoling
DIG_CANCEL_DAMP
+
Pacification
AMBUSH_DEFENDER
+
Tracking
AMBUSH_RESIDENT
+
Fishing
AMBUSH_THIEF
+
Furnace Operation
AMBUSH_THIEF_SUPPORT_SKULKING
+
Strand Extraction
AMBUSH_THIEF_SUPPORT_NATURE
+
Soap Making
AMBUSH_THIEF_SUPPORT
+
Potash Making
AMBUSH_MISCHIEVIOUS
+
Lye Making
AMBUSH_MISCHIEVOUS
+
Wood Burning
AMBUSH_SNATCHER
+
Weaponsmithing
AMBUSH_SNATCHER_SUPPORT
+
Armorsmithing
AMBUSH_AMBUSHER_NATURE
+
Metalsmithing
AMBUSH_AMBUSHER
+
Gem Cutting
AMBUSH_INJURED
+
Gem Setting
AMBUSH_OTHER
+
Wood Crafting
AMBUSH_INCAPACITATED
+
Papermaking
FOUND_TRAP
+
Bookbinding
CARAVAN_ARRIVAL
+
Pottery
NOBLE_ARRIVAL
+
Wax Working
D_MIGRANTS_ARRIVAL
+
Stone Crafting
D_MIGRANT_ARRIVAL
+
Metal Crafting
D_MIGRANT_ARRIVAL_DISCOURAGED
+
Glassmaking
D_NO_MIGRANT_ARRIVAL
+
Studying
ANIMAL_TRAP_CATCH
+
Concentration
ANIMAL_TRAP_ROBBED
+
Discipline
MISCHIEF_LEVER
+
Observation
MISCHIEF_PLATE
+
Writing
MISCHIEF_CAGE
+
Prose
MISCHIEF_CHAIN
+
Poetry
RESEARCH_BREAKTHROUGH
+
Reading
GUEST_ARRIVAL
+
Speaking
DIPLOMAT_ARRIVAL
+
Dance
LIAISON_ARRIVAL
+
Music
TRADE_DIPLOMAT_ARRIVAL
+
Singing
CAVE_COLLAPSE
+
Keyboard Instrument
BIRTH_CITIZEN
+
Stringed Instrument
BIRTH_ANIMAL
+
Wind Instrument
BIRTH_WILD_ANIMAL
+
Percussion Instrument
STRANGE_MOOD
+
Critical Thinking
MADE_ARTIFACT
+
Logic
NAMED_ARTIFACT
+
Mathematics
ITEM_ATTACHMENT
+
Astronomy
VERMIN_CAGE_ESCAPE
+
Chemistry
TRIGGER_WEB
+
Geography
MOOD_BUILDING_CLAIMED
+
Optics Engineer
ARTIFACT_BEGUN
+
Fluid Engineer
MEGABEAST_ARRIVAL
+
Coordination
FORT_POSITION_SUCCESSION
+
Balance
BERSERK_CITIZEN
+
Leadership
STRESSED_CITIZEN
+
Military Tactics
CITIZEN_TANTRUM
+
Teaching
CITIZEN_LOST_TO_STRESS
+
Fighting
MAGMA_DEFACES_ENGRAVING
+
Archery
ENGRAVING_MELTS
+
Wrestling
MASTERPIECE_ARCHITECTURE
+
Biting
MASTERPIECE_CONSTRUCTION
+
Striking
MASTER_ARCHITECTURE_LOST
+
Kicking
MASTER_CONSTRUCTION_LOST
+
Dodging
ADV_AWAKEN
+
Sword
ADV_SLEEP_INTERRUPTED
+
Mace
ADV_REACTION_PRODUCTS
+
Hammer
CANCEL_JOB
+
Spear
ADV_CREATURE_DEATH
+
Crossbow
CITIZEN_DEATH
+
Pike
PET_DEATH
+
Siege Engineering
CITIZEN_MISSING
+
Siege Operation
PET_MISSING
+
Pump Operation
FALL_OVER
+
Leatherworking
CAUGHT_IN_FLAMES
+
Pressing
CAUGHT_IN_WEB
+
Glazing
UNIT_PROJECTILE_SLAM_BLOW_APART
+
Weaving
UNIT_PROJECTILE_SLAM
+
Brewing
UNIT_PROJECTILE_SLAM_INTO_UNIT
+
Clothes Making
LOSE_HOLD_OF_ITEM
+
Milling
REGAIN_CONSCIOUSNESS
+
Threshing
FREE_FROM_WEB
+
Blowgun
PARALYZED
+
Throwing
OVERCOME_PARALYSIS
+
Machinery
NOT_STUNNED
+
Knife
EXHAUSTION
+
Lash
PAIN_KO
+
Alchemy
BREAK_GRIP
+
Building Design
NO_BREAK_GRIP
+
Spinning
BLOCK_FIRE
+
Misc. Object
BREATHE_FIRE
+
Wound Dressing
SHOOT_WEB
+
Diagnostics
PULL_OUT_DROP
+
Surgery
STAND_UP
+
Bone Setting
MARTIAL_TRANCE
+
Suturing
MAT_BREATH
+
Crutch-walking
NIGHT_ATTACK_STARTS
+
Knapping
NIGHT_ATTACK_ENDS
+
Climbing
NIGHT_ATTACK_TRAVEL
+
Intrigue
GHOST_ATTACK
+
Miner
TRAVEL_SITE_DISCOVERY
+
Wood Cutter
TRAVEL_SITE_BUMP
+
Engraver
ADVENTURE_INTRO
+
Mason
CREATURE_SOUND
+
Animal Trainer
MECHANISM_SOUND
+
Animal Caretaker
CREATURE_STEALS_OBJECT
+
Fish Dissector
BODY_TRANSFORMATION
+
Animal Dissector
INTERACTION_ACTOR
+
Butcher
INTERACTION_TARGET
+
Trapper
UNDEAD_ATTACK
+
Grower
REGULAR_CONVERSATION
+
Ambusher
CONFLICT_CONVERSATION
+
Swimmer
STRANGE_RAIN_SNOW
+
Rider
STRANGE_CLOUD
+
Persuader
SIMPLE_ANIMAL_ACTION
+
Negotiator
FLOUNDER_IN_LIQUID
+
Judge of Intent
TRAINING_DOWN_TO_SEMI_WILD
+
Appraiser
TRAINING_FULL_REVERSION
+
Organizer
ANIMAL_TRAINING_KNOWLEDGE
+
Record Keeper
SKIP_ON_LIQUID
+
Liar
DODGE_FLYING_OBJECT
+
Intimidator
FLAME_HIT
+
Conversationalist
EMBRACE
+
Comedian
BANDIT_EMPTY_CONTAINER
+
Flatterer
BANDIT_GRAB_ITEM
+
Consoler
COMBAT_EVENT_ATTACK_INTERRUPTED
+
Pacifier
COMBAT_WRESTLE_CATCH_ATTACK
+
Tracker
FAIL_TO_GRAB_SURFACE
+
Fisherman
LOSE_HOLD_OF_SURFACE
+
Furnace Operator
TRAVEL_COMPLAINT
+
Strand Extractor
LOSE_EMOTION
+
Soaper
REORGANIZE_POSSESSIONS
+
Potash Maker
PUSH_ITEM
+
Lye Maker
DRAW_ITEM
+
Wood Burner
STRAP_ITEM
+
Armorsmith
GAIN_SITE_CONTROL
+
Metalsmith
MOVED_OUT_OF_RANGE
+
Gem Setter
CANNOT_SPEAK
+
Wood Crafter
NO_TRACKS
+
Papermaker
ALREADY_SEARCHED_AREA
+
Bookbinder
SEARCH_FOUND_SOMETHING
+
Potter
SEARCH_FOUND_NOTHING
+
Stone Crafter
NOTHING_TO_INTERACT
+
Metal Crafter
NOTHING_TO_EXAMINE
+
Student
YOU_YIELDED
+
Observer
YOU_UNYIELDED
+
Wordsmith
YOU_STRAP_ITEM
+
Writer
YOU_DRAW_ITEM
+
Reader
NO_GRASP_TO_DRAW_ITEM
+
Speaker
NO_ITEM_TO_STRAP
+
Knapper
NO_INV_TO_REMOVE
+
Musician
NO_INV_TO_WEAR
+
Singer
NO_INV_TO_EAT
+
Keyboardist
NO_INV_TO_CONTAIN
+
Stringed Instrumentalist
NO_INV_TO_DROP
+
Wind Instrumentalist
NOTHING_TO_PICK_UP
+
Percussionist
NO_INV_TO_THROW
+
Critical Thinker
NO_INV_TO_FIRE
+
Logician
CURRENT_SMELL
+
Mathematician
CURRENT_WEATHER
+
Astronomer
CURRENT_TEMPERATURE
+
Chemist
CURRENT_DATE
+
Geographer
NO_GRASP_FOR_PICKUP
+
Leader
TRAVEL_ADVISORY
+
Tactician
CANNOT_STAND
+
Teacher
MUST_UNRETRACT_FIRST
+
Biter
CANNOT_REST
+
Striker
CANNOT_MAKE_CAMPFIRE
+
Kicker
MADE_CAMPFIRE
+
Dodger
CANNOT_SET_FIRE
+
Axeman
SET_FIRE
+
Swordsman
DAWN_BREAKS
+
Maceman
NOON
+
Hammerman
NIGHTFALL
+
Spearman
NO_INV_INTERACTION
+
Shield User
EMPTY_CONTAINER
+
Armor User
TAKE_OUT_OF_CONTAINER
+
Siege Engineer
NO_CONTAINER_FOR_ITEM
+
Siege Operator
PUT_INTO_CONTAINER
+
Pump Operator
EAT_ITEM
+
Dyer
DRINK_ITEM
+
Glazer
CONSUME_FAILURE
+
Clothier
DROP_ITEM
+
Miller
PICK_UP_ITEM
+
Thresher
YOU_BUILDING_INTERACTION
+
Blowgunner
YOU_ITEM_INTERACTION
+
Thrower
YOU_TEMPERATURE_EFFECTS
+
Mechanic
PROFESSION_CHANGES
+
Druid
RECRUIT_PROMOTED
+
Knife User
SOLDIER_BECOMES_MASTER
+
Alchemist
RESOLVE_SHARED_ITEMS
+
Building Designer
COUGH_BLOOD
+
Milker
VOMIT_BLOOD
+
Shearer
MERCHANTS_UNLOADING
+
Spinner
MERCHANTS_NEED_DEPOT
+
Misc. Object User
MERCHANT_WAGONS_BYPASSED
+
Wound Dresser
MERCHANTS_LEAVING_SOON
+
Diagnostician
MERCHANTS_EMBARKED
+
Surgeon
PET_LOSES_DEAD_OWNER
+
Bone Doctor
PET_ADOPTS_OWNER
+
Suturer
UNABLE_TO_COMPLETE_BUILDING
+
Crutch-walker
JOBS_REMOVED_FROM_UNPOWERED_BUILDING
+
Climber
CITIZEN_SNATCHED
+
Schemer
VERMIN_DISTURBED
+
SIMPLE_MOUND
LAND_GAINS_STATUS
+
SIMPLE_BURROW
LAND_ELEVATED_STATUS
+
LABYRINTH
MASTERPIECE_CRAFTED
+
SHRINE
ARTWORK_DEFACED
+
WILDERNESS_LOCATION
POWER_LEARNED
+
Unrecognized Lair Token:
YOU_FEED_ON_SUCKEE
+
HAS_DOORS
ANIMAL_TRAINED
+
Unrecognized Lair Characteristic Token:
DYED_MASTERPIECE
+
ALERT
COOKED_MASTERPIECE
+
PEACEFUL_INTERMITTENT
MANDATE_ENDS
+
Unrecognized Creature Sound Token:
SLOWDOWN_ENDS
+
VOCALIZATION
FAREWELL_HELPER
+
Unrecognized Creature Sound Method Token:
ELECTION_RESULTS
+
Random Buffer Overload
SITE_PRESENT
+
catatonic
CONSTRUCTION_SUSPENDED
+
yield
LINKAGE_SUSPENDED
+
ghost
QUOTA_FILLED
+
PEGS
JOB_OVERWRITTEN
+
ADJUSTABLE_BRIDGES
NOTHING_TO_CATCH_IN_WATER
+
LEVERS
DEMAND_FORGOTTEN
+
CROOKS
NEW_DEMAND
+
TIGHTENING
NEW_MANDATE
+
Unrecognized Tuning Token:
PRICES_ALTERED
+
clear
NAMED_RESIDENT_CREATURE
+
noisy
SOMEBODY_GROWS_UP
+
full
GUILD_REQUEST_TAKEN
+
sharp
GUILD_WAGES_CHANGED
+
smooth
NEW_WORK_MANDATE
+
choppy
CITIZEN_BECOMES_SOLDIER
+
steady
CITIZEN_BECOMES_NONSOLDIER
+
evolving
PARTY_ORGANIZED
+
delicate
POSSESSED_TANTRUM
+
bright
BUILDING_TOPPLED_BY_GHOST
+
graceful
MASTERFUL_IMPROVEMENT
+
breathy
MASTERPIECE_ENGRAVING
+
strained
NO_MARRIAGE_CELEBRATION
+
mellow
CURIOUS_GUZZLER
+
wobbling
WEATHER_BECOMES_CLEAR
+
focused
WEATHER_BECOMES_SNOW
+
even
WEATHER_BECOMES_RAIN
+
fluid
SEASON_WET
+
vibrating
SEASON_DRY
+
quavering
SEASON_SPRING
+
fragile
SEASON_SUMMER
+
brittle
SEASON_AUTUMN
+
pure
SEASON_WINTER
+
piercing
SERVICE_ORDER_DELIVERY
+
strident
PERFORMANCE_START_FAILURE
+
wavering
BEGIN_ACTIVITY
+
harsh
MIDDLE_OF_ACTIVITY
+
reedy
ACTIVITY_SECTION_CHANGE
+
nasal
CONCLUDE_ACTIVITY
+
buzzy
LEARNED_WRITTEN_CONTENT
+
rough
LEARNED_ART_FORM
+
warm
PERFORMER_UPDATE
+
rugged
BUILDING_DESTROYED_OR_TOPPLED
+
heavy
DEITY_CURSE
+
flat
COMPOSITION_COMPLETE
+
crisp
COMPOSITION_FAILED
+
sonorous
NEW_APPRENTICESHIP
+
gentle
PETITION_IGNORED
+
slicing
Unrecognized Announcement Token:
+
liquid
SINGULAR
+
raucous
PLURAL
+
breezy
Unrecognized Word Property Token:
+
raspy
NEATLY_COMBED
+
wispy
BRAIDED
+
shrill
DOUBLE_BRAIDS
+
rich
PONY_TAILS
+
dull
CLEAN_SHAVEN
+
floating
STANDARD_HAIR_SHAPINGS
+
ringing
STANDARD_BEARD_SHAPINGS
+
resonant
STANDARD_MOUSTACHE_SHAPINGS
+
sweet
STANDARD_SIDEBURNS_SHAPINGS
+
rippling
Unrecognized Tissue Layer Shapings Token:
+
sparkling
blob
+
CLEAR
quadruped
+
NOISY
humanoid
+
FULL
silverfish
+
THIN
mayfly
+
ROUND
dragonfly
+
SHARP
damselfly
+
SMOOTH
stonefly
+
CHOPPY
earwig
+
STEADY
grasshopper
+
EVOLVING
cricket
+
STRONG
stick insect
+
DELICATE
cockroach
+
BRIGHT
termite
+
GRACEFUL
mantis
+
SPARSE
louse
+
BREATHY
thrips
+
STRAINED
aphid
+
BROAD
cicada
+
MELLOW
assassin bug
+
WOBBLING
wasp
+
FOCUSED
hornet
+
EVEN
tiger beetle
+
FLUID
ladybug
+
VIBRATING
weevil
+
QUAVERING
darkling beetle
+
EERIE
click beetle
+
FRAGILE
firefly
+
BRITTLE
scarab beetle
+
PURE
stag beetle
+
PIERCING
dung beetle
+
STRIDENT
rhinoceros beetle
+
WAVERING
rove beetle
+
HARSH
snakefly
+
REEDY
lacewing
+
NASAL
antlion larva
+
BUZZY
mosquito
+
WARM
flea
+
RUGGED
scorpionfly
+
HEAVY
caddisfly
+
FLAT
butterfly
+
DARK
moth
+
CRISP
caterpillar
+
SONOROUS
maggot
+
WATERY
spider
+
GENTLE
tarantula
+
SLICING
scorpion
+
RAUCOUS
tick
+
BREEZY
mite
+
RASPY
shrimp
+
WISPY
lobster
+
SHRILL
crab
+
MUDDY
nematode
+
RICH
snail
+
DULL
slug
+
FLOATING
earthworm
+
RINGING
leech
+
RESONANT
bristleworm
+
SWEET
ribbon worm
+
RIPPLING
flat worm
+
SPARKLING
toad
+
animal partner
frog
+
brawler
salamander
+
psycho
newt
+
trade partner
alligator
+
information source
crocodile
+
storyteller
lizard
+
preacher
chameleon
+
poet
iguana
+
bard
gecko
+
friendly
skink
+
killer
gila monster
+
murderer
monitor
+
comrade
serpent
+
respected group
viper
+
hated group
rattlesnake
+
enemy fighter
cobra
+
friendly fighter
python
+
bully
anaconda
+
monster
turtle
+
brigand
tortoise
+
loyal soldier
pterosaur
+
quarreler
dimetrodon
+
flatterer
sauropod
+
protector of weak
theropod
+
treasure hunter
iguanodont
+
preserver of knowledge
hadrosaurid
+
SITE
stegosaurid
+
VESSEL
ceratopsid
+
RELIGION
ankylosaurid
+
MILITARY_UNIT
duck
+
TEMPLE
goose
+
BATTLE
swan
+
LIBRARY
turkey
+
FESTIVAL
grouse
+
MERCHANT_COMPANY
chicken
+
CRAFT_GUILD
quail
+
Unrecognized Timbre Token:
pheasant
+
MEMBRANE_POSITION
gull
+
SUBPART_CHOICE
loon
+
KEYBOARD
grebe
+
STOPPING_FRET
albatross
+
STOPPING_AGAINST_BODY
petrel
+
STOPPING_HOLE
penguin
+
STOPPING_HOLE_KEY
pelican
+
SLIDE
stork
+
HARMONIC_SERIES
vulture
+
VALVE_ROUTES_AIR
flamingo
+
BP_IN_BELL
falcon
+
FOOT_PEDALS
kestrel
+
Unrecognized Pitch Choice Token:
condor
+
PLUCKED_BY_BP
osprey
+
PLUCKED
buzzard
+
BOWED
eagle
+
STRUCK_BY_BP
harrier
+
STRUCK
kite
+
VIBRATE_BP_AGAINST_OPENING
crane
+
BLOW_AGAINST_FIPPLE
dove
+
BLOW_OVER_OPENING_SIDE
pigeon
+
BLOW_OVER_OPENING_END
parrot
+
BLOW_OVER_SINGLE_REED
cockatoo
+
BLOW_OVER_DOUBLE_REED
cuckoo
+
BLOW_OVER_FREE_REED
nightjar
+
STRUCK_TOGETHER
swift
+
SHAKEN
hummingbird
+
SCRAPED
kingfisher
+
FRICTION
hornbill
+
RESONATOR
quetzal
+
BAG_OVER_REED
toucan
+
AIR_OVER_REED
woodpecker
+
AIR_OVER_FREE_REED
lyrebird
+
AIR_AGAINST_FIPPLE
thornbill
+
Unrecognized Sound Production Token:
honeyeater
+
GRIND_BONE_MEAL
oriole
+
COOK_BLOOD
fantail
+
GRIND_VERMIN
shrike
+
COOK_VERMIN
crow
+
COOK_PEOPLE
raven
+
COLLECT_TROPHIES
magpie
+
EAT_BONE_PORRIDGE
kinglet
+
USE_ANY_MELEE_WEAPON
lark
+
COLLECT_WEALTH
swallow
+
GIANT_NEST
martin
+
Unrecognized Habit Token:
bushtit
+
LIQUID_COOKING
warbler
+
LIQUID_SCOOP
thrush
+
GRIND_POWDER_RECEPTACLE
oxpecker
+
GRIND_POWDER_GRINDER
starling
+
MEAT_CARVING
mockingbird
+
MEAT_BONING
wren
+
MEAT_SLICING
nuthatch
+
MEAT_CLEAVING
sparrow
+
HOLD_MEAT_FOR_CARVING
tanager
+
MEAL_CONTAINER
cardinal
+
LIQUID_CONTAINER
bunting
+
FOOD_STORAGE
finch
+
HIVE
titmouse
+
NEST_BOX
chickadee
+
BOOKCASE
waxwing
+
SMALL_OBJECT_STORAGE
flycatcher
+
TRACK_CART
opossum
+
HEAVY_OBJECT_HAULING
koala
+
STAND_AND_WORK_ABOVE
wombat
+
ROLL_UP_SHEET
kangaroo
+
PROTECT_FOLDED_SHEETS
sloth
+
CONTAIN_WRITING
anteater
+
DISPLAY_OBJECT
armadillo
+
PLACE_OFFERING
squirrel
+
DIVINATION
marmot
+
GAMES_OF_CHANCE
beaver
+
Unrecognized Tool Use Token:
gopher
+
REACHED_PEAK
mouse
+
ERA_CHANGE
porcupine
+
ENDGAME_EVENT_1
chinchilla
+
ENDGAME_EVENT_2
cavy
+
FEATURE_DISCOVERY
capybara
+
STRUCK_DEEP_METAL
rabbit
+
STRUCK_MINERAL
hare
+
STRUCK_ECONOMIC_MINERAL
lemur
+
COMBAT_TWIST_WEAPON
loris
+
COMBAT_LET_ITEM_DROP
monkey
+
COMBAT_START_CHARGE
hedgehog
+
COMBAT_SURPRISE_CHARGE
shrew
+
COMBAT_JUMP_DODGE_PROJ
mole
+
COMBAT_JUMP_DODGE_STRIKE
fruit bat
+
COMBAT_DODGE
wolf
+
COMBAT_COUNTERSTRIKE
coyote
+
COMBAT_BLOCK
jackal
+
COMBAT_PARRY
raccoon
+
COMBAT_CHARGE_COLLISION
coati
+
COMBAT_CHARGE_DEFENDER_TUMBLES
weasel
+
COMBAT_CHARGE_DEFENDER_KNOCKED_OVER
otter
+
COMBAT_CHARGE_ATTACKER_TUMBLES
badger
+
COMBAT_CHARGE_ATTACKER_BOUNCE_BACK
skunk
+
COMBAT_CHARGE_TANGLE_TOGETHER
bear
+
COMBAT_CHARGE_TANGLE_TUMBLE
panda
+
COMBAT_CHARGE_RUSH_BY
panther
+
COMBAT_CHARGE_MANAGE_STOP
mongoose
+
COMBAT_CHARGE_OBSTACLE_SLAM
hyena
+
COMBAT_WRESTLE_LOCK
civet
+
COMBAT_WRESTLE_CHOKEHOLD
walrus
+
COMBAT_WRESTLE_TAKEDOWN
pangolin
+
COMBAT_WRESTLE_THROW
elephant
+
COMBAT_WRESTLE_RELEASE_LOCK
mammoth
+
COMBAT_WRESTLE_RELEASE_CHOKE
horse
+
COMBAT_WRESTLE_RELEASE_GRIP
zebra
+
COMBAT_WRESTLE_STRUGGLE
tapir
+
COMBAT_WRESTLE_RELEASE_LATCH
rhinoceros
+
COMBAT_WRESTLE_STRANGLE_KO
warthog
+
COMBAT_WRESTLE_ADJUST_GRIP
hippopotamus
+
COMBAT_GRAB_TEAR
camel
+
COMBAT_STRIKE_DETAILS
llama
+
COMBAT_STRIKE_DETAILS_2
giraffe
+
COMBAT_EVENT_ENRAGED
deer
+
COMBAT_EVENT_STUCKIN
moose
+
COMBAT_EVENT_LATCH_BP
antelope
+
COMBAT_EVENT_LATCH_GENERAL
sheep
+
COMBAT_EVENT_PROPELLED_AWAY
goat
+
COMBAT_EVENT_KNOCKED_OUT
bison
+
COMBAT_EVENT_STUNNED
buffalo
+
COMBAT_EVENT_WINDED
bull
+
COMBAT_EVENT_NAUSEATED
Granite
+
MIGRANT_ARRIVAL_NAMED
Slate
+
MIGRANT_ARRIVAL
Felsite
+
DIG_CANCEL_WARM
Hematite
+
DIG_CANCEL_DAMP
Malachite
+
AMBUSH_DEFENDER
Galena
+
AMBUSH_RESIDENT
Limestone
+
AMBUSH_HERO
Sandstone
+
AMBUSH_THIEF
Timber
+
AMBUSH_THIEF_SUPPORT_SKULKING
Moonstone
+
AMBUSH_THIEF_SUPPORT_NATURE
Opal
+
AMBUSH_THIEF_SUPPORT
Obsidian
+
AMBUSH_MISCHIEVIOUS
Dabbling
+
AMBUSH_MISCHIEVOUS
Novice
+
AMBUSH_SNATCHER_SUPPORT
Adequate
+
AMBUSH_AMBUSHER_NATURE
Competent
+
AMBUSH_AMBUSHER
Skilled
+
AMBUSH_INJURED
Proficient
+
AMBUSH_OTHER
Talented
+
AMBUSH_INCAPACITATED
Adept
+
FOUND_TRAP
Expert
+
CARAVAN_ARRIVAL
Professional
+
NOBLE_ARRIVAL
Accomplished
+
D_MIGRANTS_ARRIVAL
Master
+
D_MIGRANT_ARRIVAL
High Master
+
D_MIGRANT_ARRIVAL_DISCOURAGED
Grand Master
+
D_NO_MIGRANT_ARRIVAL
Legendary
+
ANIMAL_TRAP_CATCH
Mining
+
ANIMAL_TRAP_ROBBED
Wood Cutting
+
MISCHIEF_LEVER
Carpentry
+
MISCHIEF_PLATE
Bowmaking
+
MISCHIEF_CAGE
Engraving
+
MISCHIEF_CHAIN
Masonry
+
RESEARCH_BREAKTHROUGH
Animal Training
+
GUEST_ARRIVAL
Animal Caretaking
+
DIPLOMAT_ARRIVAL
Fish Dissection
+
LIAISON_ARRIVAL
Animal Dissection
+
TRADE_DIPLOMAT_ARRIVAL
Fish Cleaning
+
CAVE_COLLAPSE
Butchery
+
BIRTH_CITIZEN
Trapping
+
BIRTH_ANIMAL
Growing
+
BIRTH_WILD_ANIMAL
Herbalism
+
STRANGE_MOOD
Ambush
+
MADE_ARTIFACT
Swimming
+
NAMED_ARTIFACT
Persuasion
+
ITEM_ATTACHMENT
Negotiation
+
VERMIN_CAGE_ESCAPE
Judging Intent
+
TRIGGER_WEB
Appraisal
+
MOOD_BUILDING_CLAIMED
Organization
+
ARTIFACT_BEGUN
Record Keeping
+
MEGABEAST_ARRIVAL
Lying
+
FORT_POSITION_SUCCESSION
Intimidation
+
BERSERK_CITIZEN
Conversation
+
STRESSED_CITIZEN
Comedy
+
CITIZEN_TANTRUM
Flattery
+
CITIZEN_LOST_TO_STRESS
Consoling
+
MAGMA_DEFACES_ENGRAVING
Pacification
+
ENGRAVING_MELTS
Tracking
+
MASTERPIECE_ARCHITECTURE
Fishing
+
MASTERPIECE_CONSTRUCTION
Furnace Operation
+
MASTER_ARCHITECTURE_LOST
Strand Extraction
+
MASTER_CONSTRUCTION_LOST
Soap Making
+
ADV_AWAKEN
Potash Making
+
ADV_SLEEP_INTERRUPTED
Lye Making
+
ADV_REACTION_PRODUCTS
Wood Burning
+
CANCEL_JOB
Weaponsmithing
+
ADV_CREATURE_DEATH
Armorsmithing
+
CITIZEN_DEATH
Metalsmithing
+
PET_DEATH
Gem Cutting
+
CITIZEN_MISSING
Gem Setting
+
PET_MISSING
Wood Crafting
+
FALL_OVER
Papermaking
+
CAUGHT_IN_FLAMES
Bookbinding
+
CAUGHT_IN_WEB
Pottery
+
UNIT_PROJECTILE_SLAM_BLOW_APART
Wax Working
+
UNIT_PROJECTILE_SLAM
Stone Crafting
+
UNIT_PROJECTILE_SLAM_INTO_UNIT
Metal Crafting
+
LOSE_HOLD_OF_ITEM
Glassmaking
+
REGAIN_CONSCIOUSNESS
Studying
+
FREE_FROM_WEB
Concentration
+
PARALYZED
Discipline
+
OVERCOME_PARALYSIS
Observation
+
NOT_STUNNED
Writing
+
EXHAUSTION
Prose
+
PAIN_KO
Poetry
+
BREAK_GRIP
Reading
+
NO_BREAK_GRIP
Speaking
+
BLOCK_FIRE
Dance
+
BREATHE_FIRE
Music
+
SHOOT_WEB
Singing
+
PULL_OUT_DROP
Keyboard Instrument
+
STAND_UP
Stringed Instrument
+
MARTIAL_TRANCE
Wind Instrument
+
MAT_BREATH
Percussion Instrument
+
NIGHT_ATTACK_STARTS
Critical Thinking
+
NIGHT_ATTACK_ENDS
Logic
+
NIGHT_ATTACK_TRAVEL
Mathematics
+
GHOST_ATTACK
Astronomy
+
TRAVEL_SITE_DISCOVERY
Chemistry
+
TRAVEL_SITE_BUMP
Geography
+
ADVENTURE_INTRO
Optics Engineer
+
CREATURE_SOUND
Fluid Engineer
+
MECHANISM_SOUND
Coordination
+
CREATURE_STEALS_OBJECT
Balance
+
BODY_TRANSFORMATION
Leadership
+
INTERACTION_ACTOR
Military Tactics
+
INTERACTION_TARGET
Teaching
+
UNDEAD_ATTACK
Fighting
+
REGULAR_CONVERSATION
Archery
+
CONFLICT_CONVERSATION
Wrestling
+
STRANGE_RAIN_SNOW
Biting
+
STRANGE_CLOUD
Striking
+
SIMPLE_ANIMAL_ACTION
Kicking
+
FLOUNDER_IN_LIQUID
Dodging
+
TRAINING_DOWN_TO_SEMI_WILD
Sword
+
TRAINING_FULL_REVERSION
Mace
+
ANIMAL_TRAINING_KNOWLEDGE
Hammer
+
SKIP_ON_LIQUID
Spear
+
DODGE_FLYING_OBJECT
Crossbow
+
FLAME_HIT
Pike
+
EMBRACE
Shield
+
BANDIT_EMPTY_CONTAINER
Armor
+
BANDIT_GRAB_ITEM
Siege Engineering
+
COMBAT_EVENT_ATTACK_INTERRUPTED
Siege Operation
+
COMBAT_WRESTLE_CATCH_ATTACK
Pump Operation
+
FAIL_TO_GRAB_SURFACE
Leatherworking
+
LOSE_HOLD_OF_SURFACE
Tanning
+
TRAVEL_COMPLAINT
Dyeing
+
LOSE_EMOTION
Pressing
+
REORGANIZE_POSSESSIONS
Beekeeping
+
PUSH_ITEM
Glazing
+
DRAW_ITEM
Bone Carving
+
STRAP_ITEM
Weaving
+
GAIN_SITE_CONTROL
Brewing
+
MOVED_OUT_OF_RANGE
Clothes Making
+
CANNOT_SPEAK
Milling
+
NO_TRACKS
Threshing
+
ALREADY_SEARCHED_AREA
Blowgun
+
SEARCH_FOUND_SOMETHING
Throwing
+
SEARCH_FOUND_NOTHING
Machinery
+
NOTHING_TO_INTERACT
Nature
+
NOTHING_TO_EXAMINE
Knife
+
YOU_YIELDED
Lash
+
YOU_UNYIELDED
Cooking
+
YOU_STRAP_ITEM
Alchemy
+
YOU_DRAW_ITEM
Building Design
+
NO_GRASP_TO_DRAW_ITEM
Cheese Making
+
NO_ITEM_TO_STRAP
Milking
+
NO_INV_TO_REMOVE
Gelding
+
NO_INV_TO_WEAR
Shearing
+
NO_INV_TO_EAT
Spinning
+
NO_INV_TO_CONTAIN
Misc. Object
+
NO_INV_TO_DROP
Wound Dressing
+
NOTHING_TO_PICK_UP
Diagnostics
+
NO_INV_TO_THROW
Surgery
+
NO_INV_TO_FIRE
Bone Setting
+
CURRENT_SMELL
Suturing
+
CURRENT_WEATHER
Crutch-walking
+
CURRENT_TEMPERATURE
Knapping
+
CURRENT_DATE
Climbing
+
NO_GRASP_FOR_PICKUP
Miner
+
CANNOT_STAND
Wood Cutter
+
MUST_UNRETRACT_FIRST
Carpenter
+
CANNOT_REST
Bowyer
+
CANNOT_MAKE_CAMPFIRE
Engraver
+
CANNOT_CHOP_TREE
Mason
+
CANNOT_CONSTRUCT
Animal Trainer
+
MADE_CAMPFIRE
Animal Caretaker
+
CANNOT_SET_FIRE
Fish Dissector
+
SET_FIRE
Animal Dissector
+
DAWN_BREAKS
Fish Cleaner
+
NOON
Butcher
+
NIGHTFALL
Trapper
+
NO_INV_INTERACTION
Grower
+
EMPTY_CONTAINER
Herbalist
+
TAKE_OUT_OF_CONTAINER
Ambusher
+
NO_CONTAINER_FOR_ITEM
Swimmer
+
PUT_INTO_CONTAINER
Persuader
+
EAT_ITEM
Negotiator
+
DRINK_ITEM
Judge of Intent
+
CONSUME_FAILURE
Appraiser
+
DROP_ITEM
Organizer
+
PICK_UP_ITEM
Record Keeper
+
YOU_BUILDING_INTERACTION
Liar
+
YOU_ITEM_INTERACTION
Intimidator
+
YOU_TEMPERATURE_EFFECTS
Conversationalist
+
PROFESSION_CHANGES
Comedian
+
RECRUIT_PROMOTED
Flatterer
+
SOLDIER_BECOMES_MASTER
Consoler
+
RESOLVE_SHARED_ITEMS
Pacifier
+
COUGH_BLOOD
Tracker
+
VOMIT_BLOOD
Fisherman
+
MERCHANTS_UNLOADING
Furnace Operator
+
MERCHANTS_NEED_DEPOT
Strand Extractor
+
MERCHANT_WAGONS_BYPASSED
Soaper
+
MERCHANTS_LEAVING_SOON
Potash Maker
+
MERCHANTS_EMBARKED
Lye Maker
+
PET_LOSES_DEAD_OWNER
Wood Burner
+
PET_ADOPTS_OWNER
Weaponsmith
+
VERMIN_BITE
Armorsmith
+
UNABLE_TO_COMPLETE_BUILDING
Metalsmith
+
JOBS_REMOVED_FROM_UNPOWERED_BUILDING
Gem Cutter
+
CITIZEN_SNATCHED
Gem Setter
+
VERMIN_DISTURBED
Wood Crafter
+
LAND_GAINS_STATUS
Papermaker
+
LAND_ELEVATED_STATUS
Bookbinder
+
MASTERPIECE_CRAFTED
Potter
+
ARTWORK_DEFACED
Wax Worker
+
POWER_LEARNED
Stone Crafter
+
YOU_FEED_ON_SUCKEE
Metal Crafter
+
ANIMAL_TRAINED
Glassmaker
+
DYED_MASTERPIECE
Student
+
COOKED_MASTERPIECE
Observer
+
MANDATE_ENDS
Wordsmith
+
SLOWDOWN_ENDS
Writer
+
FAREWELL_HELPER
Poet
+
ELECTION_RESULTS
Reader
+
SITE_PRESENT
Speaker
+
CONSTRUCTION_SUSPENDED
Knapper
+
LINKAGE_SUSPENDED
Dancer
+
QUOTA_FILLED
Musician
+
JOB_OVERWRITTEN
Singer
+
NOTHING_TO_CATCH_IN_WATER
Keyboardist
+
DEMAND_FORGOTTEN
Stringed Instrumentalist
+
NEW_DEMAND
Wind Instrumentalist
+
NEW_MANDATE
Percussionist
+
PRICES_ALTERED
Critical Thinker
+
NAMED_RESIDENT_CREATURE
Logician
+
SOMEBODY_GROWS_UP
Mathematician
+
GUILD_REQUEST_TAKEN
Astronomer
+
GUILD_WAGES_CHANGED
Chemist
+
NEW_WORK_MANDATE
Geographer
+
CITIZEN_BECOMES_SOLDIER
Leader
+
CITIZEN_BECOMES_NONSOLDIER
Teacher
+
PARTY_ORGANIZED
Fighter
+
POSSESSED_TANTRUM
Archer
+
BUILDING_TOPPLED_BY_GHOST
Wrestler
+
MASTERFUL_IMPROVEMENT
Biter
+
MASTERPIECE_ENGRAVING
Striker
+
NO_MARRIAGE_CELEBRATION
Kicker
+
CURIOUS_GUZZLER
Dodger
+
WEATHER_BECOMES_CLEAR
Axeman
+
WEATHER_BECOMES_SNOW
Swordsman
+
WEATHER_BECOMES_RAIN
Maceman
+
SEASON_WET
Hammerman
+
SEASON_DRY
Spearman
+
SEASON_SPRING
Crossbowman
+
SEASON_SUMMER
Pikeman
+
SEASON_AUTUMN
Bowman
+
SEASON_WINTER
Shield User
+
SERVICE_ORDER_DELIVERY
Armor User
+
PERFORMANCE_START_FAILURE
Siege Engineer
+
BEGIN_ACTIVITY
Siege Operator
+
MIDDLE_OF_ACTIVITY
Pump Operator
+
ACTIVITY_SECTION_CHANGE
Leatherworker
+
CONCLUDE_ACTIVITY
Tanner
+
LEARNED_WRITTEN_CONTENT
Dyer
+
LEARNED_ART_FORM
Presser
+
PERFORMER_UPDATE
Beekeeper
+
BUILDING_DESTROYED_OR_TOPPLED
Glazer
+
DEITY_CURSE
Bone Carver
+
COMPOSITION_COMPLETE
Weaver
+
COMPOSITION_FAILED
Brewer
+
NEW_APPRENTICESHIP
Clothier
+
PETITION_IGNORED
Miller
+
CHOP_TREE
Thresher
+
RUMOR_SPREAD
Blowgunner
+
SERVICE_ORDER_RUMOR_RECEIVED
Thrower
+
RETURNING_RUMOR_RECEIVED
Mechanic
+
NEW_HOLDING
Druid
+
NEW_MARKET_LINK
Knife User
+
EMERGENCY_TACTICAL_CONTROL
Lasher
+
AGREEMENT_SATISFIED
Cook
+
AGREEMENT_WARNING
Alchemist
+
AGREEMENT_ABANDONED
Building Designer
+
NEW_GUILD
Cheese Maker
+
CRIME_WITNESS_HANDOFF
Milker
+
CRIME_WITNESS_STOLEN
Gelder
+
CRIME_WITNESS_ITEM_MOVED
Shearer
+
CRIME_WITNESS_ITEM_MISSING
Spinner
+
CANNOT_MOUNT
Misc. Object User
+
FAILED_MOUNT
Wound Dresser
+
DISMOUNT
Diagnostician
+
FAILED_DISMOUNT
Surgeon
+
Unrecognized Announcement Token:
Bone Doctor
+
AMBUSH_SNATCHER
Suturer
+
HEIGHT
Crutch-walker
+
BROADNESS
Climber
+
LENGTH
ill-sized art actions (1):
+
CLOSE_SET
ill-sized art actions (2):
+
DEEP_SET
ill-sized art actions (3):
+
HIGH_POSITION
ill-sized art actions (4):
+
LARGE_IRIS
ill-sized art actions (5):
+
WRINKLY
ill-sized art actions (6):
+
CURLY
LIQUID_COOKING
+
CONVEX
LIQUID_SCOOP
+
DENSE
GRIND_POWDER_RECEPTACLE
+
THICKNESS
GRIND_POWDER_GRINDER
+
UPTURNED
MEAT_CARVING
+
SPLAYED_OUT
MEAT_BONING
+
HANGING_LOBES
MEAT_SLICING
+
GAPS
MEAT_CLEAVING
+
HIGH_CHEEKBONES
HOLD_MEAT_FOR_CARVING
+
BROAD_CHIN
MEAL_CONTAINER
+
JUTTING_CHIN
LIQUID_CONTAINER
+
SQUARE_CHIN
FOOD_STORAGE
+
ROUND_VS_NARROW
HIVE
+
GREASY
NEST_BOX
+
DEEP_VOICE
BOOKCASE
+
RASPY_VOICE
SMALL_OBJECT_STORAGE
+
Unrecognized Appearance Modifier Token:
TRACK_CART
+
TYPE
HEAVY_OBJECT_HAULING
+
TOKEN
STAND_AND_WORK_ABOVE
+
CATEGORY
ROLL_UP_SHEET
+
BY_TYPE
PROTECT_FOLDED_SHEETS
+
BY_TOKEN
CONTAIN_WRITING
+
BY_CATEGORY
Unrecognized Tool Use Token:  
+
BYTYPE
SIMPLE_MOUND
+
BYTOKEN
SIMPLE_BURROW
+
BYCATEGORY
LABYRINTH
+
Unrecognized Body Part Group Token:  
SHRINE
+
LOWERBODY
WILDERNESS_LOCATION
+
SIGHT
Unrecognized Lair Token:
+
EMBEDDED
HAS_DOORS
+
CIRCULATION
Unrecognized Lair Characteristic Token:  
+
SKELETON
GRIND_BONE_MEAL
+
GRASP
COOK_BLOOD
+
STANCE
GRIND_VERMIN
+
JOINT
COOK_VERMIN
+
HEAR
COOK_PEOPLE
+
MOUTH
COLLECT_TROPHIES
+
APERTURE
EAT_BONE_PORRIDGE
+
TOTEMABLE
USE_ANY_MELEE_WEAPON
+
Unrecognized Body Part Flag Token:  
COLLECT_WEALTH
+
ANALYTICAL_ABILITY
GIANT_NEST
+
FOCUS
Unrecognized Habit Token:  
+
WILLPOWER
ALERT
+
CREATIVITY
PEACEFUL_INTERMITTENT
+
INTUITION
Unrecognized Creature Sound Token:  
+
PATIENCE
VOCALIZATION
+
MEMORY
Unrecognized Creature Sound Method Token:  
+
LINGUISTIC_ABILITY
Random Buffer Overload
+
SPATIAL_SENSE
PLUCKED_BY_BP
+
MUSICALITY
PLUCKED
+
KINESTHETIC_SENSE
BOWED
+
EMPATHY
STRUCK_BY_BP
+
SOCIAL_AWARENESS
STRUCK
+
Unrecognized Mental Attribute Token:  
VIBRATE_BP_AGAINST_OPENING
+
SWAMP
BLOW_AGAINST_FIPPLE
+
DESERT
BLOW_OVER_OPENING_SIDE
+
OCEAN
BLOW_OVER_OPENING_END
+
LAKE
BLOW_OVER_SINGLE_REED
+
GLACIER
BLOW_OVER_DOUBLE_REED
+
TUNDRA
BLOW_OVER_FREE_REED
+
GRASSLAND
STRUCK_TOGETHER
+
Unrecognized Region Type Token:  
SHAKEN
+
STONE
SCRAPED
+
Unrecognized Material Token:  
FRICTION
+
undefined local creature material set to default:
RESONATOR
+
undefined local plant material set to default:
BAG_OVER_REED
+
undefined creature material set to default:
AIR_OVER_REED
+
undefined plant material set to default:
AIR_OVER_FREE_REED
+
Unrecognized Skill Token:
AIR_AGAINST_FIPPLE
+
Unrecognized Unit Type Token:
Unrecognized Sound Production Token:
+
MINE
MEMBRANE_POSITION
+
HAUL_STONE
SUBPART_CHOICE
+
HAUL_WOOD
KEYBOARD
+
HAUL_BODY
STOPPING_FRET
+
HAUL_FOOD
STOPPING_AGAINST_BODY
+
HAUL_REFUSE
STOPPING_HOLE
+
HAUL_ITEM
STOPPING_HOLE_KEY
+
HAUL_FURNITURE
SLIDE
+
HAUL_ANIMALS
HARMONIC_SERIES
+
CLEAN
VALVE_ROUTES_AIR
+
CUTWOOD
BP_IN_BELL
+
DETAIL
FOOT_PEDALS
+
BONE_SETTING
Unrecognized Pitch Choice Token:
+
SUTURING
PEGS
+
DRESSING_WOUNDS
ADJUSTABLE_BRIDGES
+
FEED_WATER_CIVILIANS
LEVERS
+
RECOVER_WOUNDED
CROOKS
+
CLOTHESMAKER
TIGHTENING
+
PROCESS_PLANT
Unrecognized Tuning Token:  
+
MAKE_CHEESE
noisy
+
CLEAN_FISH
full
+
HUNT
sharp
+
METAL_CRAFT
choppy
+
CUT_GEM
steady
+
ENCRUST_GEM
evolving
+
WOOD_CRAFT
bright
+
STONE_CRAFT
breathy
+
BONE_CARVE
mellow
+
BURN_WOOD
wobbling
+
HANDLE_VEHICLES
focused
+
HAUL_TRADE
even
+
PULL_LEVER
vibrating
+
REMOVE_CONSTRUCTION
quavering
+
HAUL_WATER
eerie
+
BUILD_ROAD
fragile
+
BUILD_CONSTRUCTION
brittle
+
Unrecognized Labor Token:  
pure
+
FORMER_MERCENARY
piercing
+
ENEMY
strident
+
MEMBER
wavering
+
FORMER_MEMBER
harsh
+
SLAVE
reedy
+
FORMER_SLAVE
nasal
+
PRISONER
buzzy
+
FORMER_PRISONER
rough
+
Unrecognized Historical Figure Entity Link Token:
warm
+
MOTHER
rugged
+
FATHER