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Difference between revisions of "Dwarf Fortress Wiki:Sandbox"

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(CAPTCHA thing removed again)
(Responded to sandbox contributor)
 
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{{sandbox}}
+
<!--            Welcome to the sandbox!              *
 +
*            Please leave this part alone            *
 +
-->{{sandbox}}<!--
 +
*        The page might be cleared regularly        *
 +
*    Feel free to try your editing skills below    *
 +
******************************************************-->
  
<diagram>
+
== Uberdwarfitan MK 1 ==
[#1:1]≈≈≈[#]
+
First version of Armok's super-powered prototype wonder-weapon for god-to-god warfare. During those massive wars, these "uberdwarfitans" fill role of light infantry - actual heavy vehicles and superweapons exist, but are indescribable via RAWs and work on outright violating physics. It's still incomplete, and is quite sluggish by ''wunderwaffen'' standards. Could be done a lot better. Still has no proper tokens for flight - and for super-fast speed. Also, creating custom-made "Unbreakium" for it would be good. And also, all-covering super-armor.
╗A╔
 
║[#5:0]^[#]║
 
║B║
 
╚═╝
 
</diagram>
 
  
<diagram>x</diagram>
+
[CREATURE:UBER_DWARFITAN_MK1]
 +
[DESCRIPTION:A gigantic magic construct made of unbreakium and spreading Armok's will.]
 +
[NAME:uberdwarfitan mk 1:uberdwarfitans mk 1:uberdwarfitan mk 1]
 +
[CASTE_NAME:uberdwarfitan mk 1:uberdwarfitans mk 1:uberdwarfitan mk 1]
 +
[CREATURE_TILE:'U']
 +
[COLOR:3:3:1]
 +
[DIFFICULTY:30]
 +
[CAN_LEARN]
 +
[CAN_SPEAK]
 +
[FLIER]
 +
[FIREIMMUNE_SUPER]
 +
[GENERAL_MATERIAL_FORCE_MULTIPLIER:1:999999999]
 +
[MENT_ATT_RATES:0:999999999999999999999999999999:999999999999999999999999999999:999999999999999999999999999999]
 +
[MENT_ATT_CAP_PERC:999999999999999999999999999999]
 +
MENT_ATT_RANGE:999999999999999999999999999999:3999999999999999999999999999996:4499999999999999999999999999996:4999999999999999999999999999995:5499999999999999999999999999995:6499999999999999999999999999994:9999999999999999999999999999990]
 +
[GNAWER:snapped]
 +
[NATURAL_SKILL:MELEE_COMBAT:999]
 +
[NATURAL_SKILL:RANGED_COMBAT:999]
 +
[NATURAL_SKILL:WRESTLING:999]
 +
[NATURAL_SKILL:BITE:999]
 +
[NATURAL_SKILL:GRASP_STRIKE:999]
 +
[NATURAL_SKILL:STANCE_STRIKE:999]
 +
[NATURAL_SKILL:DODGING:999]
 +
[NATURAL_SKILL:MISC_WEAPON:999]
 +
[NATURAL_SKILL:AXE:999]
 +
[NATURAL_SKILL:SWORD:999]
 +
[NATURAL_SKILL:DAGGER:999]
 +
[NATURAL_SKILL:MACE:999]
 +
[NATURAL_SKILL:HAMMER:999]
 +
[NATURAL_SKILL:SPEAR:999]
 +
[NATURAL_SKILL:CROSSBOW:999]
 +
[NATURAL_SKILL:SHIELD:999]
 +
[NATURAL_SKILL:ARMOR:999]
 +
[NATURAL_SKILL:SIEGECRAFT:999]
 +
[NATURAL_SKILL:SIEGEOPERATE:999]
 +
[NATURAL_SKILL:BOWYER:999]
 +
[NATURAL_SKILL:PIKE:999]
 +
[NATURAL_SKILL:WHIP:999]
 +
[NATURAL_SKILL:BOW:999]
 +
[NATURAL_SKILL:BLOWGUN:999]
 +
[NATURAL_SKILL:THROW:999]
 +
[NATURAL_SKILL:MINING:999]
 +
[NATURAL_SKILL:FORGE_WEAPON:999]
 +
[NATURAL_SKILL:SNEAK:999]
 +
[NATURAL_SKILL:FORGE_ARMOR:999]
 +
[NATURAL_SKILL:CRUTCH_WALK:999]
 +
[NATURAL_SKILL:SWIMMING:999]
 +
[NATURAL_SKILL:TRACKING:999]
 +
[NATURAL_SKILL:DISCIPLINE:999]
 +
[NATURAL_SKILL:COORDINATION:999]
 +
[NATURAL_SKILL:BALANCE:999]
 +
[NATURAL_SKILL:LEADERSHIP:999]
 +
[NATURAL_SKILL:TEACHING:999]
 +
[NATURAL_SKILL:MILITARY_TACTICS:999]
 +
[NATURAL_SKILL:KNAPPING:999]
 +
[NATURAL_SKILL:CLIMBING:999]
 +
[NATURAL_SKILL:RIDING:999]
 +
[NATURAL_SKILL:ALL:999]
 +
[NATURAL_SKILL:999]
 +
[NATURAL_SKILL::999]
 +
[IMMOLATE]
 +
[LIKES_FIGHTING]
 +
[MENT_ATT_RANGE:200:800:900:1000:1100:1300:2000]
 +
[NOPAIN]
 +
[EXTRAVISION]
 +
[LOW_LIGHT_VISION:9999999999]
 +
[MAGMA_VISION]
 +
[LOCKPICKER]
 +
[NOBREATHE]
 +
[NOSTUN]
 +
[NONAUSEA]
 +
[NOEMOTION]
 +
[NO_THOUGHT_CENTER_FOR_MOVEMENT]
 +
[NOEXERT]
 +
[NO_DIZZINESS]
 +
[NO_FEVERS]
 +
[BUILDINGDESTROYER:2]
 +
[NO_PHYS_ATT_RUST]
 +
[NO_DRINK]
 +
[NO_EAT]
 +
[NO_SLEEP]
 +
[SPHERE:METALS]
 +
[SPHERE:STRENGTH]
 +
[SPHERE:WAR]
 +
[NOT_LIVING]
 +
[CANOPENDOORS]
 +
[NOT_BUTCHERABLE]
 +
[BIOME:ANY_LAND]
 +
[TRANCES]
 +
[SWIMS_INNATE]
 +
[WEBIMMUNE]
 +
[VERMIN_NOFISH]
 +
[EQUIPS]
 +
[VIEWRANGE:9999999]
 +
[NO_CONNECTIONS_FOR_MOVEMENT]
 +
[NOFEAR]
 +
[NOSTUCKINS]
 +
[NIGHT_CREATURE_EXPERIMENTER]
 +
[PREFSTRING:power to overwhelm and destroy]
 +
[ODOR_LEVEL:0]
 +
[SMELL_TRIGGER:0]
 +
[BODY:HUMANOID]
 +
[OUTSIDER_CONTROLLABLE]
 +
[POWER]
 +
[PRONE_TO_RAGE:10000]
 +
[STANCE_CLIMBER]
 +
[PARALYZEIMMUNE]
 +
[NO_THOUGHT_CENTER_FOR_MOVEMENT]
 +
[TISSUE:UNBREAKIUM]
 +
[TISSUE_NAME:unbreakium:unbreakium]
 +
[TISSUE_MATERIAL:INORGANIC:UNBREAKIUM]
 +
[STRUCTURAL]
 +
[RELATIVE_THICKNESS:1]
 +
[CONNECTS]
 +
[HEALING_RATE:0]
 +
[THICKENS_ON_STRENGTH]
 +
[THICKENS_ON_ENERGY_STORAGE]
 +
[TISSUE_SHAPE:LAYER]
 +
[TISSUE_LAYER:BY_CATEGORY:ALL:UNBREAKIUM]
 +
[BODY_SIZE:0:0:99999999999999999999999999]
 +
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
 +
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
 +
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
 +
[ATTACK_SKILL:GRASP_STRIKE]
 +
[ATTACK_VERB:punch:punches]
 +
[ATTACK_CONTACT_PERC:1]
 +
[ATTACK_PREPARE_AND_RECOVER:0:0]
 +
[ATTACK_PENETRATION_PERC:100000000000000000000]
 +
[ATTACK_FLAG_EDGE]
 +
[ATTACK_FLAG_WITH]
 +
[ATTACK_PRIORITY:MAIN]
 +
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
 +
[ATTACK_SKILL:STANCE_STRIKE]
 +
[ATTACK_VERB:kick:kicks]
 +
[ATTACK_CONTACT_PERC:1]
 +
[ATTACK_PREPARE_AND_RECOVER:0:0]
 +
[ATTACK_PENETRATION_PERC:100000000000000000000]
 +
[ATTACK_FLAG_EDGE]
 +
[ATTACK_FLAG_WITH]
 +
[ATTACK_PRIORITY:SECOND]
 +
[ITEMCORPSE:STATUE:NO_SUBTYPE:INORGANIC:UNBREAKIUM]
 +
[ITEMCORPSE_QUALITY:10]
 +
[DIURNAL]
 +
[LAIR:SHRINE:100]
 +
[GAIT:WALK:Walk:0:NO_BUILD_UP:0:STRENGTH:AGILITY]
 +
[GAIT:CLIMB:Climb:0:NO_BUILD_UP:0:STRENGTH:AGILITY]
 +
[GAIT:SWIM:Swim:0:NO_BUILD_UP:0:STRENGTH:AGILITY]
 +
[GAIT:CRAWL:Crawl:0:NO_BUILD_UP:0:STRENGTH:AGILITY]
 +
[GAIT:FLY:Fly:0:NO_BUILD_UP:0:STRENGTH:AGILITY]
  
 +
== Unbreakium ==
 +
Special material for godly war constructs and armor. For cases when even [[Adamantine]] is not enough. Same color as adamantine - it seems like it is a sub-type of adamantium. Each piece of his special armor will be not shaped, have infinite permit, [UBSTEP:MAX] [LBSTEP:MAX] [UPSTEP:MAX]. He's also made of unbreakium.
  
{{gamedata|{{raw|DF2014:material_template_default.txt|MATERIAL_TEMPLATE|STONE_TEMPLATE}}}}
+
[INORGANIC:UNBREAKIUM]
 +
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
 +
[STATE_NAME_ADJ:ALL_SOLID:unbreakium]
 +
[STATE_NAME_ADJ:LIQUID:molten unbreakium]
 +
[STATE_NAME_ADJ:GAS:boiling unbreakium]
 +
[DISPLAY_COLOR:3:3:1]
 +
[BUILD_COLOR:3:3:1]
 +
[MATERIAL_VALUE:3000]
 +
[SPEC_HEAT:750000000000000000000000]
 +
[MELTING_POINT:250000000000000000000000]
 +
[BOILING_POINT:500000000000000000000000]
 +
[ITEMS_WEAPON][ITEMS_WEAPON_RANGED][ITEMS_AMMO][ITEMS_DIGGER][ITEMS_ARMOR][ITEMS_ANVIL]
 +
[ITEMS_HARD]
 +
[ITEMS_METAL]
 +
[ITEMS_BARRED]
 +
[ITEMS_SCALED]
 +
[ITEMS_SOFT]
 +
[WAFERS]
 +
[SOLID_DENSITY:200000000000000000000000000000000000000000000000000000000000000000000]
 +
[LIQUID_DENSITY:2600000000000000000000000000000000000000000000000000000000000000000000]
 +
[MOLAR_MASS:55845000000000000000000000000000000000000000000000000000000000000000000]
 +
[IMPACT_YIELD:5000000000000000000000000000000000000000000000000000000000000000000000000]
 +
[IMPACT_FRACTURE:5000000000000000000000000000000000000000000000000000000000000000000000000]
 +
[IMPACT_STRAIN_AT_YIELD:0]
 +
[COMPRESSIVE_YIELD:5000000000000000000000000000000000000000000000000000000000000000000000000]
 +
[COMPRESSIVE_FRACTURE:5000000000000000000000000000000000000000000000000000000000000000000000000]
 +
[COMPRESSIVE_STRAIN_AT_YIELD:0]
 +
[TENSILE_YIELD:5000000000000000000000000000000000000000000000000000000000000000000000000]
 +
[TENSILE_FRACTURE:5000000000000000000000000000000000000000000000000000000000000000000000000]
 +
[TENSILE_STRAIN_AT_YIELD:0]
 +
[TORSION_YIELD:5000000000000000000000000000000000000000000000000000000000000000000000000]
 +
[TORSION_FRACTURE:5000000000000000000000000000000000000000000000000000000000000000000000000]
 +
[TORSION_STRAIN_AT_YIELD:0]
 +
[SHEAR_YIELD:5000000000000000000000000000000000000000000000000000000000000000000000000]
 +
[SHEAR_FRACTURE:5000000000000000000000000000000000000000000000000000000000000000000000000]
 +
[SHEAR_STRAIN_AT_YIELD:0]
 +
[BENDING_YIELD:5000000000000000000000000000000000000000000000000000000000000000000000000]
 +
[BENDING_FRACTURE:5000000000000000000000000000000000000000000000000000000000000000000000000]
 +
[BENDING_STRAIN_AT_YIELD:0]
 +
[MAX_EDGE:100000000000000000000000000000000000000000000000000000000000000000000000]
 +
[DEEP_SPECIAL]
 +
[STOCKPILE_THREAD_METAL]
 +
[STATE_COLOR:ALL_SOLID:AQUA]
  
The '''Dwarf Multiplier''' is a [[stone layer|game mechanic]] in which the number of [[Dwarf|dwarves]] you have in your fortress population proportionally correlates to the effectiveness of your fortress. The Dwarf Multiplier is a hidden stat which can only be read through an .exe decompiler; however, its effects can be seen in normal game play with careful observation. It is a global multiplier on a variety of automated processes including brewing, mining, crafting, slaughtering, and training.
+
== Armor raws experiments ==
 
+
Where can i get raws of [[Armor]] pieces? I would want to do some custom experiments with new models. --[[Special:Contributions/95.167.182.136|95.167.182.136]] 19:38, 2 July 2024 (UTC)
This is an edit to clear the initial CAPTCHA thing.
+
* For example, i could try to make RAW's for a slid goggles (made of lots of tightly fitting metal pieces to see through, but what are too tight to punch through unobstructed), what would protect eyes, eyelids, and part of the face probably. --[[Special:Contributions/95.167.182.136|95.167.182.136]] 19:45, 2 July 2024 (UTC)
 
+
:See here - [https://github.com/DF-Wiki/DFRawFunctions/tree/master/raws/v50], this has the armor files that would be in Dwarf Fortress/data/vanilla/vanilla_items.<br>
This is another edit to clear the initial CAPTCHA thing.
+
:[[User:DPhKraken|DPhKraken]] ([[User talk:DPhKraken|talk]]) 03:11, 7 August 2024 (UTC)
 
 
It's a bird! It's a plane! No, wait, it's just a third edit to clear the initial CAPTCHA thing.
 
 
 
Testing to confirm the sudden, but inevitable, disappearance of the CAPTCHA thing.
 
 
 
Long ago, in a time before time, legends said dwarves and goblins were at peace. It was a time of wonders, and joy and celebrations. But nothing lasts forever, eventually, the fragile peace faded away... Just like the initial CAPTCHA thing...
 
 
 
==Plan==
 
This page is an excellent plan. The only way to be happier with this page, is if it were a terrible plan. Terrible plans are always more [[Fun]]
 
 
 
==Gorilla==
 
This page is the sort of [[Fun]] you need when you mass breed [[Gorilla]]s for war creatures as you plan the siege on the [[Elf|elves]].
 
 
 
==Metamorphic layers==
 
 
 
The following types of metamorphic stone form layers:
 
 
 
{{Layerlookup/layers|METAMORPHIC}}
 
 
 
==Stone found in metamorphic layers==
 
 
 
The following types of stone are found in forms within metamorphic layers:
 
 
 
{{Layerlookup/stones|METAMORPHIC}}
 
 
 
==Gems found in metamorphic layers==
 
 
 
Metamorphic layers may yield the following types of gem:
 
 
 
{{Layerlookup/gems|METAMORPHIC}}
 
 
 
<small>* See also: [[stone found everywhere]]</small>
 
 
 
{{stones}}
 
{{category|stone Layers}}
 

Latest revision as of 03:11, 7 August 2024


Uberdwarfitan MK 1[edit]

First version of Armok's super-powered prototype wonder-weapon for god-to-god warfare. During those massive wars, these "uberdwarfitans" fill role of light infantry - actual heavy vehicles and superweapons exist, but are indescribable via RAWs and work on outright violating physics. It's still incomplete, and is quite sluggish by wunderwaffen standards. Could be done a lot better. Still has no proper tokens for flight - and for super-fast speed. Also, creating custom-made "Unbreakium" for it would be good. And also, all-covering super-armor.

[CREATURE:UBER_DWARFITAN_MK1] [DESCRIPTION:A gigantic magic construct made of unbreakium and spreading Armok's will.] [NAME:uberdwarfitan mk 1:uberdwarfitans mk 1:uberdwarfitan mk 1] [CASTE_NAME:uberdwarfitan mk 1:uberdwarfitans mk 1:uberdwarfitan mk 1] [CREATURE_TILE:'U'] [COLOR:3:3:1] [DIFFICULTY:30] [CAN_LEARN] [CAN_SPEAK] [FLIER] [FIREIMMUNE_SUPER] [GENERAL_MATERIAL_FORCE_MULTIPLIER:1:999999999] [MENT_ATT_RATES:0:999999999999999999999999999999:999999999999999999999999999999:999999999999999999999999999999] [MENT_ATT_CAP_PERC:999999999999999999999999999999] MENT_ATT_RANGE:999999999999999999999999999999:3999999999999999999999999999996:4499999999999999999999999999996:4999999999999999999999999999995:5499999999999999999999999999995:6499999999999999999999999999994:9999999999999999999999999999990] [GNAWER:snapped] [NATURAL_SKILL:MELEE_COMBAT:999] [NATURAL_SKILL:RANGED_COMBAT:999] [NATURAL_SKILL:WRESTLING:999] [NATURAL_SKILL:BITE:999] [NATURAL_SKILL:GRASP_STRIKE:999] [NATURAL_SKILL:STANCE_STRIKE:999] [NATURAL_SKILL:DODGING:999] [NATURAL_SKILL:MISC_WEAPON:999] [NATURAL_SKILL:AXE:999] [NATURAL_SKILL:SWORD:999] [NATURAL_SKILL:DAGGER:999] [NATURAL_SKILL:MACE:999] [NATURAL_SKILL:HAMMER:999] [NATURAL_SKILL:SPEAR:999] [NATURAL_SKILL:CROSSBOW:999] [NATURAL_SKILL:SHIELD:999] [NATURAL_SKILL:ARMOR:999] [NATURAL_SKILL:SIEGECRAFT:999] [NATURAL_SKILL:SIEGEOPERATE:999] [NATURAL_SKILL:BOWYER:999] [NATURAL_SKILL:PIKE:999] [NATURAL_SKILL:WHIP:999] [NATURAL_SKILL:BOW:999] [NATURAL_SKILL:BLOWGUN:999] [NATURAL_SKILL:THROW:999] [NATURAL_SKILL:MINING:999] [NATURAL_SKILL:FORGE_WEAPON:999] [NATURAL_SKILL:SNEAK:999] [NATURAL_SKILL:FORGE_ARMOR:999] [NATURAL_SKILL:CRUTCH_WALK:999] [NATURAL_SKILL:SWIMMING:999] [NATURAL_SKILL:TRACKING:999] [NATURAL_SKILL:DISCIPLINE:999] [NATURAL_SKILL:COORDINATION:999] [NATURAL_SKILL:BALANCE:999] [NATURAL_SKILL:LEADERSHIP:999] [NATURAL_SKILL:TEACHING:999] [NATURAL_SKILL:MILITARY_TACTICS:999] [NATURAL_SKILL:KNAPPING:999] [NATURAL_SKILL:CLIMBING:999] [NATURAL_SKILL:RIDING:999] [NATURAL_SKILL:ALL:999] [NATURAL_SKILL:999] [NATURAL_SKILL::999] [IMMOLATE] [LIKES_FIGHTING] [MENT_ATT_RANGE:200:800:900:1000:1100:1300:2000] [NOPAIN] [EXTRAVISION] [LOW_LIGHT_VISION:9999999999] [MAGMA_VISION] [LOCKPICKER] [NOBREATHE] [NOSTUN] [NONAUSEA] [NOEMOTION] [NO_THOUGHT_CENTER_FOR_MOVEMENT] [NOEXERT] [NO_DIZZINESS] [NO_FEVERS] [BUILDINGDESTROYER:2] [NO_PHYS_ATT_RUST] [NO_DRINK] [NO_EAT] [NO_SLEEP] [SPHERE:METALS] [SPHERE:STRENGTH] [SPHERE:WAR] [NOT_LIVING] [CANOPENDOORS] [NOT_BUTCHERABLE] [BIOME:ANY_LAND] [TRANCES] [SWIMS_INNATE] [WEBIMMUNE] [VERMIN_NOFISH] [EQUIPS] [VIEWRANGE:9999999] [NO_CONNECTIONS_FOR_MOVEMENT] [NOFEAR] [NOSTUCKINS] [NIGHT_CREATURE_EXPERIMENTER] [PREFSTRING:power to overwhelm and destroy] [ODOR_LEVEL:0] [SMELL_TRIGGER:0] [BODY:HUMANOID] [OUTSIDER_CONTROLLABLE] [POWER] [PRONE_TO_RAGE:10000] [STANCE_CLIMBER] [PARALYZEIMMUNE] [NO_THOUGHT_CENTER_FOR_MOVEMENT] [TISSUE:UNBREAKIUM] [TISSUE_NAME:unbreakium:unbreakium] [TISSUE_MATERIAL:INORGANIC:UNBREAKIUM] [STRUCTURAL] [RELATIVE_THICKNESS:1] [CONNECTS] [HEALING_RATE:0] [THICKENS_ON_STRENGTH] [THICKENS_ON_ENERGY_STORAGE] [TISSUE_SHAPE:LAYER] [TISSUE_LAYER:BY_CATEGORY:ALL:UNBREAKIUM] [BODY_SIZE:0:0:99999999999999999999999999] [BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110] [BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110] [ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:punch:punches] [ATTACK_CONTACT_PERC:1] [ATTACK_PREPARE_AND_RECOVER:0:0] [ATTACK_PENETRATION_PERC:100000000000000000000] [ATTACK_FLAG_EDGE] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN] [ATTACK:KICK:BODYPART:BY_TYPE:STANCE] [ATTACK_SKILL:STANCE_STRIKE] [ATTACK_VERB:kick:kicks] [ATTACK_CONTACT_PERC:1] [ATTACK_PREPARE_AND_RECOVER:0:0] [ATTACK_PENETRATION_PERC:100000000000000000000] [ATTACK_FLAG_EDGE] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:SECOND] [ITEMCORPSE:STATUE:NO_SUBTYPE:INORGANIC:UNBREAKIUM] [ITEMCORPSE_QUALITY:10] [DIURNAL] [LAIR:SHRINE:100] [GAIT:WALK:Walk:0:NO_BUILD_UP:0:STRENGTH:AGILITY] [GAIT:CLIMB:Climb:0:NO_BUILD_UP:0:STRENGTH:AGILITY] [GAIT:SWIM:Swim:0:NO_BUILD_UP:0:STRENGTH:AGILITY] [GAIT:CRAWL:Crawl:0:NO_BUILD_UP:0:STRENGTH:AGILITY] [GAIT:FLY:Fly:0:NO_BUILD_UP:0:STRENGTH:AGILITY]

Unbreakium[edit]

Special material for godly war constructs and armor. For cases when even Adamantine is not enough. Same color as adamantine - it seems like it is a sub-type of adamantium. Each piece of his special armor will be not shaped, have infinite permit, [UBSTEP:MAX] [LBSTEP:MAX] [UPSTEP:MAX]. He's also made of unbreakium.

[INORGANIC:UNBREAKIUM] [USE_MATERIAL_TEMPLATE:METAL_TEMPLATE] [STATE_NAME_ADJ:ALL_SOLID:unbreakium] [STATE_NAME_ADJ:LIQUID:molten unbreakium] [STATE_NAME_ADJ:GAS:boiling unbreakium] [DISPLAY_COLOR:3:3:1] [BUILD_COLOR:3:3:1] [MATERIAL_VALUE:3000] [SPEC_HEAT:750000000000000000000000] [MELTING_POINT:250000000000000000000000] [BOILING_POINT:500000000000000000000000] [ITEMS_WEAPON][ITEMS_WEAPON_RANGED][ITEMS_AMMO][ITEMS_DIGGER][ITEMS_ARMOR][ITEMS_ANVIL] [ITEMS_HARD] [ITEMS_METAL] [ITEMS_BARRED] [ITEMS_SCALED] [ITEMS_SOFT] [WAFERS] [SOLID_DENSITY:200000000000000000000000000000000000000000000000000000000000000000000] [LIQUID_DENSITY:2600000000000000000000000000000000000000000000000000000000000000000000] [MOLAR_MASS:55845000000000000000000000000000000000000000000000000000000000000000000] [IMPACT_YIELD:5000000000000000000000000000000000000000000000000000000000000000000000000] [IMPACT_FRACTURE:5000000000000000000000000000000000000000000000000000000000000000000000000] [IMPACT_STRAIN_AT_YIELD:0] [COMPRESSIVE_YIELD:5000000000000000000000000000000000000000000000000000000000000000000000000] [COMPRESSIVE_FRACTURE:5000000000000000000000000000000000000000000000000000000000000000000000000] [COMPRESSIVE_STRAIN_AT_YIELD:0] [TENSILE_YIELD:5000000000000000000000000000000000000000000000000000000000000000000000000] [TENSILE_FRACTURE:5000000000000000000000000000000000000000000000000000000000000000000000000] [TENSILE_STRAIN_AT_YIELD:0] [TORSION_YIELD:5000000000000000000000000000000000000000000000000000000000000000000000000] [TORSION_FRACTURE:5000000000000000000000000000000000000000000000000000000000000000000000000] [TORSION_STRAIN_AT_YIELD:0] [SHEAR_YIELD:5000000000000000000000000000000000000000000000000000000000000000000000000] [SHEAR_FRACTURE:5000000000000000000000000000000000000000000000000000000000000000000000000] [SHEAR_STRAIN_AT_YIELD:0] [BENDING_YIELD:5000000000000000000000000000000000000000000000000000000000000000000000000] [BENDING_FRACTURE:5000000000000000000000000000000000000000000000000000000000000000000000000] [BENDING_STRAIN_AT_YIELD:0] [MAX_EDGE:100000000000000000000000000000000000000000000000000000000000000000000000] [DEEP_SPECIAL] [STOCKPILE_THREAD_METAL] [STATE_COLOR:ALL_SOLID:AQUA]

Armor raws experiments[edit]

Where can i get raws of Armor pieces? I would want to do some custom experiments with new models. --95.167.182.136 19:38, 2 July 2024 (UTC)

  • For example, i could try to make RAW's for a slid goggles (made of lots of tightly fitting metal pieces to see through, but what are too tight to punch through unobstructed), what would protect eyes, eyelids, and part of the face probably. --95.167.182.136 19:45, 2 July 2024 (UTC)
See here - [1], this has the armor files that would be in Dwarf Fortress/data/vanilla/vanilla_items.
DPhKraken (talk) 03:11, 7 August 2024 (UTC)