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Difference between revisions of "User talk:Jackard"

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==Language Mod==
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If you have any comments or suggestions please list them below.
Will probably need updating again once the Army Arc is released. Try to restore bugged words, too.
 
  
====Version 0.4====
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==Messages==
*Removed bugged words: Dam, End
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I love the cross-semination that goes on between our sprite sets. I start mine taking sprites from yours, then you like some of mine so much you integrate them into yours. We'll end up with a merged set yet! ;) [[User:Isenhertz|Isenhertz]] 08:06, 1 August 2008 (EDT)
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:Ha! Probably not...  the collaboration part of tilesets is fun, though - if someone comes up with a good idea it can benefit all. It's too bad I didn't find a way to work the Flying Mage wall trick into this version, though. --[[User:Jackard|Jackard]] 14:27, 2 August 2008 (EDT)
  
====Version 0.3====
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== Language Mod ==
*Removed bugged words: Air, Forge, Mire, Oasis, Sanctum, Shire, Under, Vale, Valley
 
  
====Version 0.2====
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The [[List of mods]] page directs one here for the Language Mod. Is this still active? -[[User:Fuzzy|Fuzzy]] 14:39, 26 October 2008 (EDT)
*Removes accented letters from translations, to aid with custom tilesets. '''√'''
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:the accent removal page is the relevant one --[[User:Jackard|Jackard]] 04:46, 31 December 2008 (EST)
*Alphabetizes the entire list of words. '''√'''
 
*Adds several dozen new words, complete with translations and symbolism: '''√'''
 
Abyss,
 
Abyssal,
 
Air,
 
Baron(s),
 
Barrel(s),
 
Benevolence,
 
Benevolent,
 
Burrow(s),
 
Citadel(s),
 
Cities,
 
City,
 
Clan(s),
 
Cliff(s),
 
Dale(s),
 
Dam,
 
Den(s),
 
Depths,
 
End,
 
Failing,
 
Forge,
 
Frost,
 
Frosty,
 
Greater,
 
Hall(s),
 
Haven(s),
 
Hold(s),
 
Honor,
 
Honorable,
 
Horde(s),
 
Host(s),
 
Isle,
 
Labyrinth,
 
Labyrinthian,
 
Malevolence,
 
Malevolent,
 
Maze(s),
 
Metallic,
 
Mire,
 
Monastery,
 
Monastic,
 
Oasis,
 
Peak(s),
 
Pillar(s),
 
Sanctum,
 
Shade(s),
 
Shady,
 
Shire,
 
Shrine(s),
 
Smoky,
 
Spire(s),
 
Stygian,
 
Under,
 
Vale,
 
Valley,
 
Wolf
 
  
==Bookmarks==
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== Accent removal for Mac ==
Starting Builds
 
*[http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=11&t=001153 Skills Breakdown]
 
*[http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=11&t=001191 Resources replace Tools]
 
*[http://forums.somethingawful.com/showthread.php?threadid=2677834&userid=0&perpage=40&pagenumber=20#post335860628 Logs replace Barrels, Plump Helmets replace Alcohol]
 
*[http://forums.somethingawful.com/showthread.php?threadid=2677834&userid=0&perpage=40&pagenumber=42#post336291706 Kittens replace Meat]
 
Architecture
 
*[http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=11&t=001172 SPHR's Sketchup Designs]
 
*[http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=7&t=001832 Diagonal Bedrooms]
 
*[http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=11&t=001198&p=3 More Bedrooms]
 
*[http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=11&t=001278&p=2 Catacombs]
 
*[http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=11&t=001242 Refuse Chambers]
 
[http://forums.somethingawful.com/showthread.php?threadid=2677834&userid=0&perpage=40&pagenumber=36#post336151720 Weapon Breakdown]
 
 
 
==Messages==
 
Hey '''Jackard''', excellent work on the graphic tileset. This makes me more then ever want the text (fonts) and the graphics from Dwarf Fortress to be separated so we can refurb all the tiles without crippling our own interface. Regards, --[[User:Markavian|Markavian]] 12:49, 30 December 2007 (EST)
 
:Thanks a lot! Yeah... Core50 is what I am looking forward to above all else. --[[User:Jackard|Jackard]] 15:03, 30 December 2007 (EST)
 
 
''(Note informing that Sendspace deleted the language mod.)'' --[[User:N9103|Edward]] 16:33, 16 January 2008 (EST)
 
:Blegh, wasn't expecting that. I'll post a new one tomorrow. --[[User:Jackard|Jackard]] 21:31, 16 January 2008 (EST)
 
  
====Add Words to Language Mod!====
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Hello, Jackard. I used the instructions from your accent removal page to create an application that automates the process for the Mac version of DF. It's at my user page currently but I thought it might be helpful to others. If it is considered stealing then I'll remove it. [[User:CartoonChess|<span style="padding:0.1em;color:#990000;text-transform:lowercase">CartoonChess</span>]][[User talk:CartoonChess|<span style="padding:0.1em;background-color:#990000;font-size:0.8em;color:#ffffff;text-transform:uppercase">talk</span>]] 01:38, 28 May 2009 (UTC)
*Bridge, Rift, Span, Twin. --[[User:Jackard|Jackard]]
 
*Rum. --[[User:Esorp|Esorp]]
 
*Warrior. --[[User:VurtualRuler98|VurtualRuler98]]
 

Latest revision as of 01:38, 28 May 2009

If you have any comments or suggestions please list them below.

Messages[edit]

I love the cross-semination that goes on between our sprite sets. I start mine taking sprites from yours, then you like some of mine so much you integrate them into yours. We'll end up with a merged set yet! ;) Isenhertz 08:06, 1 August 2008 (EDT)

Ha! Probably not... the collaboration part of tilesets is fun, though - if someone comes up with a good idea it can benefit all. It's too bad I didn't find a way to work the Flying Mage wall trick into this version, though. --Jackard 14:27, 2 August 2008 (EDT)

Language Mod[edit]

The List of mods page directs one here for the Language Mod. Is this still active? -Fuzzy 14:39, 26 October 2008 (EDT)

the accent removal page is the relevant one --Jackard 04:46, 31 December 2008 (EST)

Accent removal for Mac[edit]

Hello, Jackard. I used the instructions from your accent removal page to create an application that automates the process for the Mac version of DF. It's at my user page currently but I thought it might be helpful to others. If it is considered stealing then I'll remove it. CartoonChesstalk 01:38, 28 May 2009 (UTC)