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Difference between revisions of "40d:Climate"
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− | Climate in Dwarf Fortress is a temperature rating only; actual ground cover is called a [[biome]]. In order from hottest to coldest, they are: | + | {{av}} {{Quality|Fine|06:29, 28 May 2010 (UTC)}} |
+ | |||
+ | :''(For creatures or items "being wet" when covered with water, see [[Water#"Water covering"|Water]].)'' | ||
+ | ---- | ||
+ | |||
+ | '''Climate''' in Dwarf Fortress is a temperature rating only; actual ground cover is called a [[Biome|biome]]. In order from hottest to coldest, they are: | ||
=== Scorching === | === Scorching === | ||
− | * Stagnant ponds dry up immediately. | + | * Stagnant ponds dry up immediately. [[River]]s are unaffected. |
=== Hot === | === Hot === | ||
− | * In dry biomes, stagnant ponds may evaporate during dry | + | * In dry biomes, stagnant ponds may evaporate during dry [[season]]s (usually [[summer]]); be sure to dig out a [[cistern]] before then if you lack a [[river]]. As of 39a, ponds can now refill with the [[rain]], allowing more diverse climates to be settled. |
=== Warm === | === Warm === | ||
Line 11: | Line 16: | ||
=== Temperate === | === Temperate === | ||
− | * Surface pools and rivers will freeze for part of the year. The length of freeze varies: They may start out frozen, thaw sometime during spring, and remain liquid until winter, or they may start out liquid and freeze for only a month or so in winter. If temperature is turned off, water cannot freeze or thaw. | + | * Surface pools and rivers will freeze for part of the year. The length of freeze varies: They may start out frozen, thaw sometime during [[spring]], and remain liquid until [[winter]], or they may start out liquid and freeze for only a month or so in winter. If temperature is turned off, water cannot freeze or thaw. |
=== Cold === | === Cold === | ||
Line 17: | Line 22: | ||
=== Freezing === | === Freezing === | ||
− | * Surface pools and rivers remain frozen throughout the year; you must use a source of heat (such as magma) to obtain liquid water. | + | * Surface pools and rivers remain frozen throughout the year in a majority of maps; you must use a source of heat (such as [[magma]]) to obtain liquid [[water]]. |
− | * If temperature is turned on, exposed dwarves and livestock may quickly freeze to death. | + | * If temperature is turned on, exposed [[dwarves]] and livestock may quickly freeze to death. |
− | |||
− | {{ | + | ==See also== |
+ | *[[Weather]] | ||
+ | {{Category|world}} |
Latest revision as of 14:39, 8 December 2011
This article is about an older version of DF. |
- (For creatures or items "being wet" when covered with water, see Water.)
Climate in Dwarf Fortress is a temperature rating only; actual ground cover is called a biome. In order from hottest to coldest, they are:
Scorching[edit]
- Stagnant ponds dry up immediately. Rivers are unaffected.
Hot[edit]
- In dry biomes, stagnant ponds may evaporate during dry seasons (usually summer); be sure to dig out a cistern before then if you lack a river. As of 39a, ponds can now refill with the rain, allowing more diverse climates to be settled.
Warm[edit]
- (no effect)
Temperate[edit]
- Surface pools and rivers will freeze for part of the year. The length of freeze varies: They may start out frozen, thaw sometime during spring, and remain liquid until winter, or they may start out liquid and freeze for only a month or so in winter. If temperature is turned off, water cannot freeze or thaw.
Cold[edit]
- Surface pools and rivers are usually frozen but usually thaw for a few months in each year.
Freezing[edit]
- Surface pools and rivers remain frozen throughout the year in a majority of maps; you must use a source of heat (such as magma) to obtain liquid water.
- If temperature is turned on, exposed dwarves and livestock may quickly freeze to death.