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Difference between revisions of "40d Talk:Memory hacking/v0.27.169.33g"
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I am seeing indications that a whopping big object (as in more than 0x130000 bytes) starts at 0x014279C0. Does anyone else agree? —[[User:0x517A5D|0x517A5D]] 18:54, 9 January 2008 (EST) | I am seeing indications that a whopping big object (as in more than 0x130000 bytes) starts at 0x014279C0. Does anyone else agree? —[[User:0x517A5D|0x517A5D]] 18:54, 9 January 2008 (EST) | ||
− | : There sure are tons of stuff here, but the only references to that ptr that I saw have a large offset, so it might not be a single object ... | + | : There sure are tons of stuff here, but the only references to that ptr that I saw have a large offset, so it might not be a single object ... [[User:Bartavelle|Bartavelle]] 06:57, 10 January 2008 (EST) |
+ | :: Static 'master' game object? --[[User:Rick|Rick]] 04:52, 11 January 2008 (EST) |
Latest revision as of 05:23, 4 April 2010
I am seeing indications that a whopping big object (as in more than 0x130000 bytes) starts at 0x014279C0. Does anyone else agree? —0x517A5D 18:54, 9 January 2008 (EST)
- There sure are tons of stuff here, but the only references to that ptr that I saw have a large offset, so it might not be a single object ... Bartavelle 06:57, 10 January 2008 (EST)
- Static 'master' game object? --Rick 04:52, 11 January 2008 (EST)