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Difference between revisions of "40d Talk:Moss"

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m (moved Talk:Moss to [[Talk:40d:Moss]]: 40d namespace migration)
 

Latest revision as of 15:13, 8 March 2010

Moss may just be an in-game indicator that the area is truly abandoned and that no one has gone in to do the little things like making sure the statuary gardens stay clean. Volouscheur 02:08, 28 December 2008 (EST)

On my newly started fortress I've seen moss just develop before or during the winter next to and on my brook to west of my fortress. So what you said isn't the case.--Richards 17:16, 29 January 2009 (EST)

it says that in the article basically. I think (s)he meant that we need to find out the effects of moss, what it does, how to destroy it, if it gives negative thoughts, and etc. I will go search the string dump now.--Destor 11:37, 28 December 2008 (EST)

alright, it only lists moss as mossy and it lists it with the other descriptive effects like vomit- and blood-spattered. there is no other mention of moss in the string dump page.--Destor 11:37, 28 December 2008 (EST)

So what you're saying is "Your constructions turn green after awhile?"

No, only after a LONG while. Possibly a few decades or after reclaims, but I cant assure you that because I've only read about it. It be nice if Toady One could help us out with this one. As far as we know it could just be random.--Riom13 21:33, 8 February 2010 (UTC)