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Difference between revisions of "v0.31:Cliff"
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+ | '''Cliffs''' are a [[map tile|terrain]] feature in which there is a sheer drop along the side of a mountain. In Dwarf Fortress, this is shown when the edge of one [[z-level]] is not connected to a lower level by a [[ramp]]. This means that dwarves are unable to traverse between the z-levels without [[mining|digging]] or [[constructions|building]] [[stairs|staircases]] or [[ramp|ramps]]. | ||
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+ | Cliffs can vary widely in height, but the default world generation settings include an option to ''periodically erode sharp cliffs'', which will limit the amount and height of the cliffs on the map, making almost all of the z-level changes connected by natural ramps. |
Latest revision as of 16:43, 8 December 2011
This article is about an older version of DF. |
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Cliffs are a terrain feature in which there is a sheer drop along the side of a mountain. In Dwarf Fortress, this is shown when the edge of one z-level is not connected to a lower level by a ramp. This means that dwarves are unable to traverse between the z-levels without digging or building staircases or ramps.
Cliffs can vary widely in height, but the default world generation settings include an option to periodically erode sharp cliffs, which will limit the amount and height of the cliffs on the map, making almost all of the z-level changes connected by natural ramps.