- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "User talk:Todestool"
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:Alright, good to know. This is the first wiki I've worked on, so it's still a bit of a learning process for me on best practices. [[User:Todestool|Todestool]] 00:26, 7 April 2010 (UTC) | :Alright, good to know. This is the first wiki I've worked on, so it's still a bit of a learning process for me on best practices. [[User:Todestool|Todestool]] 00:26, 7 April 2010 (UTC) | ||
::S'all good - the basic code format is actually pretty fast to learn. Right now we're going thru some chaos w/ the version migration, but that should soon all settle down. When you see a page w/ some new trick on it, hit "edit" and just look at the code. The "pipe" for adding different terminology to a standard article name is really handy - like [[Dwarf_Fortress_Wiki:Community_Portal|this, for example]]. I did a LOT of copy/pasting of formatting (and liberal use of Preview!) before I figured it out - and am still learning. --[[User:Albedo|Albedo]] 19:59, 7 April 2010 (UTC) | ::S'all good - the basic code format is actually pretty fast to learn. Right now we're going thru some chaos w/ the version migration, but that should soon all settle down. When you see a page w/ some new trick on it, hit "edit" and just look at the code. The "pipe" for adding different terminology to a standard article name is really handy - like [[Dwarf_Fortress_Wiki:Community_Portal|this, for example]]. I did a LOT of copy/pasting of formatting (and liberal use of Preview!) before I figured it out - and am still learning. --[[User:Albedo|Albedo]] 19:59, 7 April 2010 (UTC) | ||
+ | |||
+ | ==Butchery values== | ||
+ | Did you check if there was any variation in the animals before you killed and butcherd them, i.e if they were fat or skinny, tall or small? --[[User:Iffonox|Iffonox]] 20:03, 18 April 2010 (UTC) | ||
+ | :I have been checking that, though only with a sample size of 10. If size attributes are evenly distributed that should work fairly well. If it's a normal distribution, then not so much. However, I have read the creature descriptions, and have seen "huge and muscular" creatures yield the same butchery values as "very thin" ones. I think only extremely large creatures like [[DF2010:Whale|whales]] have ranges of variance large enough to produce radically different quantities of butchery returns. --[[User:Todestool|Todestool]] 13:11, 20 April 2010 (UTC) |
Latest revision as of 13:11, 20 April 2010
Welcome to this wiki! Dwarf Fortress rapidly becomes more complicated, and we're always glad to have new writers.
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pluralizing redirects[edit]
Hi, welcome to the wiki. It's really not necessary to add a redirect for [[40d:oceans]] - any editor can type [[40d:ocean]]s and it works just fine - 40d:oceans - so only Searches for "oceans" matter (and irregular pluralization, like "gear assemblies", but you can pipe those: [[40d:gear assembly|gear assemblies]]). And so long as users know that article names are singular, few will ever try searching for "oceans". It's not completely useless, just not particularly necessary. Readya later, --Albedo 18:17, 6 April 2010 (UTC)
- Alright, good to know. This is the first wiki I've worked on, so it's still a bit of a learning process for me on best practices. Todestool 00:26, 7 April 2010 (UTC)
- S'all good - the basic code format is actually pretty fast to learn. Right now we're going thru some chaos w/ the version migration, but that should soon all settle down. When you see a page w/ some new trick on it, hit "edit" and just look at the code. The "pipe" for adding different terminology to a standard article name is really handy - like this, for example. I did a LOT of copy/pasting of formatting (and liberal use of Preview!) before I figured it out - and am still learning. --Albedo 19:59, 7 April 2010 (UTC)
Butchery values[edit]
Did you check if there was any variation in the animals before you killed and butcherd them, i.e if they were fat or skinny, tall or small? --Iffonox 20:03, 18 April 2010 (UTC)
- I have been checking that, though only with a sample size of 10. If size attributes are evenly distributed that should work fairly well. If it's a normal distribution, then not so much. However, I have read the creature descriptions, and have seen "huge and muscular" creatures yield the same butchery values as "very thin" ones. I think only extremely large creatures like whales have ranges of variance large enough to produce radically different quantities of butchery returns. --Todestool 13:11, 20 April 2010 (UTC)