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Difference between revisions of "v0.31 Talk:Copper"
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(Created page with 'Brought most information over from 40d:Copper, but verified all the alloys info in the raws just to make sure nothing had changed. Not certain if the Properties section shoul…') |
TerryDactyl (talk | contribs) (→edge / impact: new section) |
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− | Brought most information over from [[40d:Copper]], but verified all the alloys info in the raws just to make sure nothing had changed. Not certain if the Properties section should contain info about the melting point, etc. on metals: [[Bronze]] does not, but since these metals can be used in [[construction]], I believe it should be included... Any thoughts? [[User:Zanziik|Zanziik]] 00:27, 17 April 2010 (UTC) | + | * Brought most information over from [[40d:Copper]], but verified all the alloys info in the raws just to make sure nothing had changed. Not certain if the Properties section should contain info about the melting point, etc. on metals: [[Bronze]] does not, but since these metals can be used in [[construction]], I believe it should be included... Any thoughts? [[User:Zanziik|Zanziik]] 00:27, 17 April 2010 (UTC) |
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+ | * Because copper is so very useful, anyone who is modding might want to make it three times as valuable as in vanilla DF. --[[User:TomiTapio|TomiTapio]] 15:52, 6 July 2010 (UTC) | ||
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+ | == edge / impact == | ||
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+ | I'm still a little confused about yield, shear and density. Does copper make better bludgeoning weapons or better cutting weapons? --[[User:TerryDactyl|TerryDactyl]] 15:11, 12 March 2011 (UTC) |
Latest revision as of 15:11, 12 March 2011
- Brought most information over from 40d:Copper, but verified all the alloys info in the raws just to make sure nothing had changed. Not certain if the Properties section should contain info about the melting point, etc. on metals: Bronze does not, but since these metals can be used in construction, I believe it should be included... Any thoughts? Zanziik 00:27, 17 April 2010 (UTC)
- Because copper is so very useful, anyone who is modding might want to make it three times as valuable as in vanilla DF. --TomiTapio 15:52, 6 July 2010 (UTC)
edge / impact[edit]
I'm still a little confused about yield, shear and density. Does copper make better bludgeoning weapons or better cutting weapons? --TerryDactyl 15:11, 12 March 2011 (UTC)