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Difference between revisions of "40d:Mechanic"

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* Link up lever/pressure plate
 
* Link up lever/pressure plate
 
* Load Trap
 
* Load Trap
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| workshop  = [[Mechanic's workshop]]
 
}}
 
}}
 
{{Tile|☺|#F00|#000}} A '''mechanic''' is a talented [[dwarf]] with a degree of [[skill]] in the mechanics profession. In the game's default configuration mechanics are represented by a red civilian dwarf symbol. A dwarf with the mechanics skill enabled is capable of constructing [[mechanic's workshop]]s, [[mechanism]]s and all other [[building]]s that require mechanisms such as [[lever]]s, [[gear]]s, [[traps]], and [[menacing spike]]s. They are also responsible for linking up [[lever]]s or [[pressure plate]]s to objects such as [[bridge]]s, [[floodgate]]s and other contraptions.
 
{{Tile|☺|#F00|#000}} A '''mechanic''' is a talented [[dwarf]] with a degree of [[skill]] in the mechanics profession. In the game's default configuration mechanics are represented by a red civilian dwarf symbol. A dwarf with the mechanics skill enabled is capable of constructing [[mechanic's workshop]]s, [[mechanism]]s and all other [[building]]s that require mechanisms such as [[lever]]s, [[gear]]s, [[traps]], and [[menacing spike]]s. They are also responsible for linking up [[lever]]s or [[pressure plate]]s to objects such as [[bridge]]s, [[floodgate]]s and other contraptions.

Revision as of 09:32, 11 January 2008

Skill: Mechanic
Association  
Profession Mechanic
Job Title Mechanic
Labor Mechanics
Tasks
  • Construct Mechanisms
  • Machine construction
  • Trap construction
  • Link up lever/pressure plate
  • Load Trap
Workshop

Mechanic's workshop

A mechanic is a talented dwarf with a degree of skill in the mechanics profession. In the game's default configuration mechanics are represented by a red civilian dwarf symbol. A dwarf with the mechanics skill enabled is capable of constructing mechanic's workshops, mechanisms and all other buildings that require mechanisms such as levers, gears, traps, and menacing spikes. They are also responsible for linking up levers or pressure plates to objects such as bridges, floodgates and other contraptions.

A dwarf will gain mechanics skill by building mechanisms in the workshop. A dwarf with a high skill in mechanics is able to construct mechanisms and link up objects faster than a novice. A dwarf with a high mechanics skill is also more likely to produce high quality mechanisms at the workshop which can be used for improving trap damage.

Building a mechanism at the mechanic's workshop is worth 30 skill points.