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Difference between revisions of "v0.31:Electrum"
m (Rated article "Exceptional" using the rating script) |
(this didn't make sense before - you *only* create value if you smelt tetrahedrite or galena with a gold nugget) |
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One {{L|gold}} bar and one {{L|silver}} bar, or one gold nugget and one silver {{L|ore}} (but not a mix of bars and ore), produces two electrum bars. | One {{L|gold}} bar and one {{L|silver}} bar, or one gold nugget and one silver {{L|ore}} (but not a mix of bars and ore), produces two electrum bars. | ||
− | Smelting bars together consumes a value 30 material and a value 10 material to produce two units of value 20, thus producing no net gain (or loss); you're taking a high-value item and a medium-value item and averaging their values. Smelting the | + | Smelting bars together consumes a value 30 material and a value 10 material to produce two units of value 20, thus producing no net gain (or loss); you're taking a high-value item and a medium-value item and averaging their values. Smelting the ores directly saves you two units of {{L|fuel}} (if you don't have access to {{L|magma}}). Moreover, low-value {{L|galena}} or {{L|tetrahedrite}} can be substituted for {{L|native silver}} or {{L|horn silver}}, producing more value overall than would be generated from smelting the ores separately. Thus, if you have access to galena or tetrahedrite, producing electrum bars creates value. |
{{gamedata}} | {{gamedata}} | ||
{{Category|Metals}} | {{Category|Metals}} |
Revision as of 07:39, 17 July 2010
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This article is about an older version of DF. |
Electrum Template:Ls can be made at a Template:L by a dwarf with the Template:L labor activated.
One Template:L bar and one Template:L bar, or one gold nugget and one silver Template:L (but not a mix of bars and ore), produces two electrum bars.
Smelting bars together consumes a value 30 material and a value 10 material to produce two units of value 20, thus producing no net gain (or loss); you're taking a high-value item and a medium-value item and averaging their values. Smelting the ores directly saves you two units of Template:L (if you don't have access to Template:L). Moreover, low-value Template:L or Template:L can be substituted for Template:L or Template:L, producing more value overall than would be generated from smelting the ores separately. Thus, if you have access to galena or tetrahedrite, producing electrum bars creates value.
[INORGANIC:ELECTRUM]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:electrum]
[STATE_NAME_ADJ:LIQUID:molten electrum]
[STATE_NAME_ADJ:GAS:boiling electrum]
[DISPLAY_COLOR:6:6:1]
[MATERIAL_VALUE:20]
[SPEC_HEAT:180]
[MELTING_POINT:11828]
[BOILING_POINT:14968]
[SOLID_DENSITY:15000]
[LIQUID_DENSITY:13000]
[MOLAR_MASS:150000]
Used gold.
[IMPACT_YIELD:175000]
[IMPACT_FRACTURE:350000]
[IMPACT_STRAIN_AT_YIELD:97]
[COMPRESSIVE_YIELD:175000]
[COMPRESSIVE_FRACTURE:350000]
[COMPRESSIVE_STRAIN_AT_YIELD:97] bulk modulus 180 GPa
[TENSILE_YIELD:50000]
[TENSILE_FRACTURE:100000]
[TENSILE_STRAIN_AT_YIELD:64] young's modulus 78 GPa
[TORSION_YIELD:50000]
[TORSION_FRACTURE:100000]
[TORSION_STRAIN_AT_YIELD:185]
[SHEAR_YIELD:50000]
[SHEAR_FRACTURE:100000]
[SHEAR_STRAIN_AT_YIELD:185] shear modulus 27 GPa
[BENDING_YIELD:50000]
[BENDING_FRACTURE:100000]
[BENDING_STRAIN_AT_YIELD:64]
[MAX_EDGE:10000]
[ITEMS_HARD]
[ITEMS_METAL]
[ITEMS_BARRED]
[ITEMS_SCALED] |