v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "v0.31:Skeleton"
Jump to navigation
Jump to search
(skeletons CAN be killed with axes. I've done it several times. And it's struck down, not collapse.) |
|||
Line 6: | Line 6: | ||
'''Skeletons''' are a type of {{L|undead}} {{L|creature}}. | '''Skeletons''' are a type of {{L|undead}} {{L|creature}}. | ||
− | + | Many creatures have the ability to be in skeletal form. However, some others like slugmen lack the proper body parts to do so, thus they cannot exist in skeletal form. | |
+ | |||
+ | Creatures in skeletal form seem to take less damage from slashing weapons, but can still be struck down like that. These creatures can reach mangled on all parts and survive for extended battles. Unfortunately, they often collapse after a while, even with slashing weapons. |
Revision as of 00:38, 16 June 2010
This article is about an older version of DF. |
This article is about the undead creature. For the remains of a dead creature, see Template:L.
Skeletons are a type of Template:L Template:L.
Many creatures have the ability to be in skeletal form. However, some others like slugmen lack the proper body parts to do so, thus they cannot exist in skeletal form.
Creatures in skeletal form seem to take less damage from slashing weapons, but can still be struck down like that. These creatures can reach mangled on all parts and survive for extended battles. Unfortunately, they often collapse after a while, even with slashing weapons.