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Difference between revisions of "v0.31 Talk:Embark"
(→make up your mind..: Anvil is not a necessity.) |
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* "'''Yes, I Do Need That''' - '''''never leave without an anvil''''', since nothing guarantees the first caravan will even have one for sale. | * "'''Yes, I Do Need That''' - '''''never leave without an anvil''''', since nothing guarantees the first caravan will even have one for sale. | ||
which one is it...? do, or don't?--[[User:DJ Devil|DJ Devil]] 14:00, 20 June 2010 (UTC) | which one is it...? do, or don't?--[[User:DJ Devil|DJ Devil]] 14:00, 20 June 2010 (UTC) | ||
+ | |||
+ | :Doesn't matter, as they are different strategies. For me, an anvil is not a necessity. I've embarked plenty (mostly due to bugs!) and it seems like the items the first caravan brings are always the same, and include a steel and iron anvil. The first traders in 40d seemed to bring a lot more random stuff. Anybody?--[[User:Kwieland|Kwieland]] 20:42, 22 July 2010 (UTC) | ||
==Size of embark squares== | ==Size of embark squares== | ||
Not sure if this is noted anywhere on the wiki, but I think it might be useful to know that a single square on embark equates to a 48 by 48 square in fortress mode. Useful if you need to know a minimum size embark for that megaproject you're cooking up. [[User:Jjdorf|Jjdorf]] 22:33, 8 July 2010 (UTC) | Not sure if this is noted anywhere on the wiki, but I think it might be useful to know that a single square on embark equates to a 48 by 48 square in fortress mode. Useful if you need to know a minimum size embark for that megaproject you're cooking up. [[User:Jjdorf|Jjdorf]] 22:33, 8 July 2010 (UTC) |
Revision as of 20:42, 22 July 2010
- could not replicate the "double fish crash"
Never embark without elves or goblins. Elves bring superawesome animals ( I made a giant forest spider which is like the giant cave spider just in a forest and the elves brought me three of them in the second year) and various plants like whip vine and sunberries. And goblins, well, they make Fun.--Niggy 19:37, 9 June 2010 (UTC)
Play Now, Fisherdwarf
I just did a "Play Now!", and my Fisherdwarf does NOT have any social skills (just Novice Fisherdwarf), but he was still assigned as the Expedition Leader and I can assign labors just fine. Also, it's highly likely that the listed Dabbling skills were learned immediately after embarking, while said dwarf was talking to the others. --Quietust 17:36, 9 April 2010 (UTC)
Play Now, worldgen titles?
It's suggested that the initial 7 dwarves can come from worldgen. Some actual proof of this claim (e.g. savegame) would be nice. --Quietust 17:40, 9 April 2010 (UTC)
Verification
"Fish are double-listed in the embark items screen. If you choose both fish the game will crash.Verify"
- This is false; I've embarked with two separate barrels of cave lobsters twice now. I'm deleting this from the article. --Zombiejustice 18:07, 9 April 2010 (UTC)
- Ya that's BS.--Mrdudeguy 18:22, 9 April 2010 (UTC)
- Hmm, I added that because it was on the "Known bugs" page. I'll go remove it from that then, as it seems this is false.
No trade
Some of the civilizations in my embark screen have a "no trade" tag. What does it mean? --151.49.233.194 13:50, 15 May 2010 (UTC)
- they won't send any caravan --94.217.127.76 14:01, 25 May 2010 (UTC)
make up your mind..
- "Don't Really Need That - unless you have tailored your embark for metal production quick and early, an anvil is unnecessary and the 100 points you get from refunding it can be better spent on skills or additional foodstuffs"
- "Yes, I Do Need That - never leave without an anvil, since nothing guarantees the first caravan will even have one for sale.
which one is it...? do, or don't?--DJ Devil 14:00, 20 June 2010 (UTC)
- Doesn't matter, as they are different strategies. For me, an anvil is not a necessity. I've embarked plenty (mostly due to bugs!) and it seems like the items the first caravan brings are always the same, and include a steel and iron anvil. The first traders in 40d seemed to bring a lot more random stuff. Anybody?--Kwieland 20:42, 22 July 2010 (UTC)
Size of embark squares
Not sure if this is noted anywhere on the wiki, but I think it might be useful to know that a single square on embark equates to a 48 by 48 square in fortress mode. Useful if you need to know a minimum size embark for that megaproject you're cooking up. Jjdorf 22:33, 8 July 2010 (UTC)