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Difference between revisions of "Utility:DwarfForeman"
m (according to forums, version 0.31.12 is supported) |
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==Dwarf Foreman== | ==Dwarf Foreman== | ||
Dwarf Foreman is a third party program to automatically dispatch jobs to your workers. | Dwarf Foreman is a third party program to automatically dispatch jobs to your workers. | ||
− | Versions Supported 0.31.10-0.31.12 (0. | + | Versions Supported 0.31.10-0.31.12 (0.2 alpha [http://dffd.wimbli.com/file.php?id=2806 download]) |
The official thread for feedback, questions, requests or bug reports is located at http://www.bay12forums.com/smf/index.php?topic=62364.0 | The official thread for feedback, questions, requests or bug reports is located at http://www.bay12forums.com/smf/index.php?topic=62364.0 | ||
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I had to allocate a segment of memory inside of DF and I write all the jobs I want done there. When DF is done with those jobs, does it try to free that memory? If so what happens? :P | I had to allocate a segment of memory inside of DF and I write all the jobs I want done there. When DF is done with those jobs, does it try to free that memory? If so what happens? :P | ||
− | Additionally, this doesn't distinguish between forbidden items or items that are part of constructions.. tons of bugs and things I need to do but right now I just need feedback on if it crashes or corrupts people's games. | + | Additionally, this doesn't distinguish between forbidden items or items that are part of constructions.. tons of bugs and things I need to do but right now I just need feedback on if it crashes or corrupts people's games. There is also a race condition where it will try to cut down a tree that is a split second from being cut down. It is harmless and rare, but you will get a "Urist McMiner cancels Dig: Inappropriate dig square." when it happens. |
==Credits== | ==Credits== |
Revision as of 15:02, 26 July 2010
Dwarf Foreman
Dwarf Foreman is a third party program to automatically dispatch jobs to your workers.
Versions Supported 0.31.10-0.31.12 (0.2 alpha download)
The official thread for feedback, questions, requests or bug reports is located at http://www.bay12forums.com/smf/index.php?topic=62364.0
Automatically adds jobs to your manager screen. I am curious if this concept works and is stable.. I am a little worried about my method being stable.
I had to allocate a segment of memory inside of DF and I write all the jobs I want done there. When DF is done with those jobs, does it try to free that memory? If so what happens? :P
Additionally, this doesn't distinguish between forbidden items or items that are part of constructions.. tons of bugs and things I need to do but right now I just need feedback on if it crashes or corrupts people's games. There is also a race condition where it will try to cut down a tree that is a split second from being cut down. It is harmless and rare, but you will get a "Urist McMiner cancels Dig: Inappropriate dig square." when it happens.
Credits
- Dwarf Forman was written by Devek.
- Dfhack library was written by peterix.