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=== Basic Cheating Tutorial With Memory Editors (Using Artmoney) === | === Basic Cheating Tutorial With Memory Editors (Using Artmoney) === | ||
− | + | Warning: This is a good way to crash windows or otherwise mess up your computer. Only attempt memory editing if you are relaxed and don't mind this kind of thing too much. | |
Revision as of 04:21, 7 November 2007
Various Memory Editing/Hacking Tools: | WPE Pro/PermEdit/Tsearch, ARTMONEY, Cheat-O-Matic, |
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Memory Editing
For Advanced and Expert Uses of Memory Editing See: Memory Hacking
Memory Editing can be used for cheating and otherwise modifying Dwarf Fortress as it runs. Memory Editors find the particular memory address where a specific value is located and change it for the better. Most of these programs search for a Hex address with the terms set by the user and display and offers modification of the found data.
Basic Cheating Tutorial With Memory Editors (Using Artmoney)
Warning: This is a good way to crash windows or otherwise mess up your computer. Only attempt memory editing if you are relaxed and don't mind this kind of thing too much.
Step 1
Open Both Dwarf Fortress and Art Money and start a new fortress. When asked choose to prepare for the journey.
Notice that all of your dwarfs have 10 points to use for their skills.
Step 2
In the Select Process bar in Art Money choose Dwarf Fortress.
Step 3
Press Search and enter the value 10.
Step 4
After the search has finished go into DF and change all of the dwarves skill points to another number, such as 6.
Step 5
Press FILTER this time and enter the new number, such as 6. Continue with this until you have only 7 (the number of dwarves) memory address values left. You can see the number of values in the left window in art money.
Step 6
Press the blue arrow in the middle bar to move them over to the right window.
Check the boxes under the designation F (for freeze).
Step 7
Repeat all of this for your points value and max out everything as much as you wish.
Step 8
Before you start the game it may be wise to uncheck (unfreeze) all of the boxes. The memory addresses may be used for something else.