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Difference between revisions of "v0.31 Talk:Grate"
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:It worked that way with megabeasts in 40d, so seems reasonable to expect it would work for Forgotten Beasts in 31. (I had pits of grates for liquid-based traps, covered by bridges a z-level up. If the bridges were deployed, the megabeasts would happily walk across them and into the fort, but if the bridges were retracted (revealing the grates below) the megabeasts would destroy every single grate in range, sealing themselves out of the fortress) [[Special:Contributions/69.143.203.131|69.143.203.131]] 05:54, 1 July 2010 (UTC) | :It worked that way with megabeasts in 40d, so seems reasonable to expect it would work for Forgotten Beasts in 31. (I had pits of grates for liquid-based traps, covered by bridges a z-level up. If the bridges were deployed, the megabeasts would happily walk across them and into the fort, but if the bridges were retracted (revealing the grates below) the megabeasts would destroy every single grate in range, sealing themselves out of the fortress) [[Special:Contributions/69.143.203.131|69.143.203.131]] 05:54, 1 July 2010 (UTC) | ||
+ | ==Falling Walls== | ||
Just discovered something, I think. Perhaps someone else can confirm. | Just discovered something, I think. Perhaps someone else can confirm. | ||
While a grate does not support any constructions next to it, you are still allowed to build those walls and floors as though the grate would hold them up. The moment they are completed, they plummet away. | While a grate does not support any constructions next to it, you are still allowed to build those walls and floors as though the grate would hold them up. The moment they are completed, they plummet away. |
Revision as of 20:34, 8 October 2010
Forgotten Beast Herding
Word on the street is that since Forgotten Beasts destroy grates instead of stepping on them, putting floor grates over pits will prevent non-flying forgotten beasts from crossing that pit. Can anyone confirm this? --Mzbundifund 10:13, 30 June 2010
- It worked that way with megabeasts in 40d, so seems reasonable to expect it would work for Forgotten Beasts in 31. (I had pits of grates for liquid-based traps, covered by bridges a z-level up. If the bridges were deployed, the megabeasts would happily walk across them and into the fort, but if the bridges were retracted (revealing the grates below) the megabeasts would destroy every single grate in range, sealing themselves out of the fortress) 69.143.203.131 05:54, 1 July 2010 (UTC)
Falling Walls
Just discovered something, I think. Perhaps someone else can confirm. While a grate does not support any constructions next to it, you are still allowed to build those walls and floors as though the grate would hold them up. The moment they are completed, they plummet away. In my case, I built a wall next to a grate, expecting the grate to hold it up. Instead, the wall was completed, then immediately fell into the river it was built over. It then punctured a hole in the bottom of the river and into my fortress's basement :(. The situation was treated as a cave-in. If anyone can reproduce this, then this could be a way to create easy, controlled cave-ins. -James