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Difference between revisions of "User:Pathaugen"

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==Wishlist of Changes==
 
==Wishlist of Changes==
  
* *Placing Objects:* Have directional controls like when placing bridges in order to control which side the Dwarf ends up when it's complete (WSAD). Helpful for hallways placing floodgates where one side they end up could have no exit, etc. Showstopping issue. [[User:Pathaugen|Pathaugen]] 05:41, 10 November 2010 (UTC)
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* '''Placing Objects:''' Have directional controls like when placing bridges in order to control which side the Dwarf ends up when it's complete (WSAD). Helpful for hallways placing floodgates where one side they end up could have no exit, etc. Showstopping issue. [[User:Pathaugen|Pathaugen]] 05:41, 10 November 2010 (UTC)
  
* *Stripping Naked:* When a dwarf changes jobs, they drop their equipment in the middle of nowhere instead of returning it to a stockpile. Illogical bug. Leaving axes in the middle of the woods (where you can't see it) or buckets by the river, etc. [[User:Pathaugen|Pathaugen]] 05:41, 10 November 2010 (UTC)
+
* '''Stripping Naked:''' When a dwarf changes jobs, they drop their equipment in the middle of nowhere instead of returning it to a stockpile. Illogical bug. Leaving axes in the middle of the woods (where you can't see it) or buckets by the river, etc. [[User:Pathaugen|Pathaugen]] 05:41, 10 November 2010 (UTC)
  
 
* Helping heal injured child/baby/animal in the fortress not taking priority. Dwarves walking right over dying creatures/friends. Should trigger events on injury and spam events every so often so people stop low-priority tasks to help. [[User:Pathaugen|Pathaugen]] 05:41, 10 November 2010 (UTC)
 
* Helping heal injured child/baby/animal in the fortress not taking priority. Dwarves walking right over dying creatures/friends. Should trigger events on injury and spam events every so often so people stop low-priority tasks to help. [[User:Pathaugen|Pathaugen]] 05:41, 10 November 2010 (UTC)
  
* *Carrying Children:* BUG shouldn't and wouldn't happen when civilian goes to recruit. Drop kids off at 'home' if bedroom assigned, with spouse, hospital, or create a new zone or building like a nursery/daycare. Dwarven Daycare. [[User:Pathaugen|Pathaugen]] 05:41, 10 November 2010 (UTC)
+
* '''Carrying Children:''' BUG shouldn't and wouldn't happen when civilian goes to recruit. Drop kids off at 'home' if bedroom assigned, with spouse, hospital, or create a new zone or building like a nursery/daycare. Dwarven Daycare. [[User:Pathaugen|Pathaugen]] 05:41, 10 November 2010 (UTC)

Revision as of 08:02, 10 November 2010

Pat Haugen

Player for years, trying the new version and new to burrows, interesting if they used the burrows instead of pathing outside them into danger O_o !!

Wishlist of Changes

  • Placing Objects: Have directional controls like when placing bridges in order to control which side the Dwarf ends up when it's complete (WSAD). Helpful for hallways placing floodgates where one side they end up could have no exit, etc. Showstopping issue. Pathaugen 05:41, 10 November 2010 (UTC)
  • Stripping Naked: When a dwarf changes jobs, they drop their equipment in the middle of nowhere instead of returning it to a stockpile. Illogical bug. Leaving axes in the middle of the woods (where you can't see it) or buckets by the river, etc. Pathaugen 05:41, 10 November 2010 (UTC)
  • Helping heal injured child/baby/animal in the fortress not taking priority. Dwarves walking right over dying creatures/friends. Should trigger events on injury and spam events every so often so people stop low-priority tasks to help. Pathaugen 05:41, 10 November 2010 (UTC)
  • Carrying Children: BUG shouldn't and wouldn't happen when civilian goes to recruit. Drop kids off at 'home' if bedroom assigned, with spouse, hospital, or create a new zone or building like a nursery/daycare. Dwarven Daycare. Pathaugen 05:41, 10 November 2010 (UTC)