- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "v0.31:Bolt"
(→Bugs) |
(Rated article "Fine" using the rating script) |
||
Line 1: | Line 1: | ||
− | {{quality|Fine| | + | {{quality|Fine|11:53, 26 December 2010 (UTC)}}{{buggy}}{{av}} |
Revision as of 11:53, 26 December 2010
This feature has one or more outstanding bugs. Please view the Bugs section for details. |
This article is about an older version of DF. |
Template:L for Template:Ls. Can be made from Template:L, Template:L, or weapon-grade Template:Ls.
Wooden and metal bolts produce a Template:L of 25 per Template:L or Template:L.
Making bone bolts will take only one bone away from a stack and turn it into 5 bolts.
Wooden and bone bolts are made in a Template:L. Metal bolts are forged at a Template:L or Template:L.
Masterwork Bolts
As with other items, high-skill dwarves can make masterwork-Template:L bolts. While they don't care if the bolts are fired and shatter on impact, they do get upset if a bolt gets carried off - say by a retreating enemy with the bolt stuck in him.
Bugs
Tests show that bone and wooden bolts are effective against most[Verify] unarmored targets, like wildlife, but for various reasons are quite useless against some other creatures and armored targets.
The same goes for some metal bolts (silver,copper) with variations depending on the precise metal.[Verify]
Additionally a bug often seems to prevent military from equipping bolts, then limiting the use of bolts to hunting and weapon traps. However, people have also reported successful equipping of bolts (and arrows). -(One workaround is to remove the bolts assigned to hunters, it would seem that the first 100 bolts assigned to them gets precedence over the military...0.31.16)
Bone bolts are not advisable for weapon traps as only a stack of 5 will be stored per crossbow, making frequent restocking necessary.
It is largely unclear what of the above constitutes a bug and what is intended behaviour.
Raws |
---|
[ITEM_AMMO:ITEM_AMMO_BOLTS]
[NAME:bolt:bolts]
[CLASS:BOLT]
[SIZE:50]
[ATTACK:EDGE:100:2000:stab:stabs:NO_SUB:1000]
|