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Difference between revisions of "40d:Traffic"
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Twincannon (talk | contribs) m |
(moved some things to set traffic areas, and mentioned vegetation die back) |
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− | It is not always desirable for dwarves to take the shortest path between two points. With the designation of [[set traffic areas]]: {{K|d}} - {{K|o}}, it is possible to make movement through that area cost more (in terms of path finding, not in terms of how difficult it is to actually move through). | + | It is not always desirable for dwarves to take the shortest path between two points. With the designation of [[set traffic areas]]: {{K|d}} - {{K|o}}, it is possible to make movement through that area cost more (in terms of path finding, not in terms of how difficult it is to actually move through). |
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+ | Vegetation will tend to die back in outdoor areas with high traffic, eventually exposing bare soil. |
Revision as of 14:35, 6 February 2008
It is not always desirable for dwarves to take the shortest path between two points. With the designation of set traffic areas: d - o, it is possible to make movement through that area cost more (in terms of path finding, not in terms of how difficult it is to actually move through).
Vegetation will tend to die back in outdoor areas with high traffic, eventually exposing bare soil.