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Difference between revisions of "40d:Bedroom"
Turgid Bolk (talk | contribs) (rewrite to more accurately reflect the game - I'm not sure what the actual effect of the economy is) |
(beds near workshops make for poor sleep.) |
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Military and bedroom-less dwarves have the option of sleeping in a [[barracks]]. Dwarves will sleep in a bed that is not defined as a bedroom if no alternative is available. | Military and bedroom-less dwarves have the option of sleeping in a [[barracks]]. Dwarves will sleep in a bed that is not defined as a bedroom if no alternative is available. | ||
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+ | Dwarves' sleep will be disturbed if their bed is within four tiles of a workshop.<sup>[http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=11&t=000858 *]</sup> Noise travels across z-levels as well. Mining also causes noise that may disturb or interrupt the sleep of dwarves. | ||
[[Category:Rooms]] | [[Category:Rooms]] |
Revision as of 02:19, 4 November 2007
A bedroom is a room defined from a bed. A dwarf will usually store their belongings in their bedroom when not carrying them. A dwarf will claim an unassigned bedroom after sleeping in it, but they can be manually assigned. Married dwarves will share a bedroom, even sleeping in the same bed; children will also share a bedroom with their mother until they grow up.
Once the economy starts, dwarves will get unhappy thoughts from not having a chest in their bedroom.
Military and bedroom-less dwarves have the option of sleeping in a barracks. Dwarves will sleep in a bed that is not defined as a bedroom if no alternative is available.
Dwarves' sleep will be disturbed if their bed is within four tiles of a workshop.* Noise travels across z-levels as well. Mining also causes noise that may disturb or interrupt the sleep of dwarves.