- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "v0.31:Item quality"
Khym Chanur (talk | contribs) (Booze has not hidden quality (yet); more links) |
Khym Chanur (talk | contribs) |
||
Line 9: | Line 9: | ||
{{/Table}} | {{/Table}} | ||
+ | |||
+ | ==Admiring furniture== | ||
+ | Quality has an impact on the amount of {{L|thought|happiness}} a dwarf gets from admiring furniture only to the extent that it contributes to the furniture's {{L|value}}. That is, if there's a no-quality statue and a masterwork statue which have the exact same monetary value, they'll each give the same amount of happiness when admired (assuming the dwarves have no {{L|preference}} for the material of either statue). It is unknown if furniture quality has an influence on how ''often'' a piece of furniture is admired. | ||
==Changes to artifact weapons== | ==Changes to artifact weapons== |
Revision as of 00:44, 21 June 2011
This article is about an older version of DF. |
- Go Template:L for information on Template:L quality
Quality grades
All crafted items (Template:L, Template:L, Template:L, etc.) – but not intermediate materials (Template:Ls, Template:Ls, etc. except Template:L, which does have quality levels) – are bracketed by characters that show the quality of their craftsdwarfship. Template:Ling also has a quality level, as does Template:L/Encrusting (with gems, leathers, cloth, etc) and Template:Ls. Template:L foods have quality levels.
Designation | Description | Value Modifier |
Weapon To-Hit / Armor Deflect Modifier | ||
---|---|---|---|---|---|
Item Name | — | 1x | 1x | ||
-Item Name- | Well-crafted | 2x | unknown | ||
+Item Name+ | Finely-crafted | 3x | unknown | ||
*Item Name* | Superior quality | 4x | unknown | ||
≡Item Name≡ | Exceptional | 5x | unknown | ||
☼Item Name☼ | Masterful | 12x | 2x | ||
Unique name | Artifact | 120x | 3x | ||
«Item Name» | Decorated object | Varies | unknown |
Admiring furniture
Quality has an impact on the amount of Template:L a dwarf gets from admiring furniture only to the extent that it contributes to the furniture's Template:L. That is, if there's a no-quality statue and a masterwork statue which have the exact same monetary value, they'll each give the same amount of happiness when admired (assuming the dwarves have no Template:L for the material of either statue). It is unknown if furniture quality has an influence on how often a piece of furniture is admired.
Changes to artifact weapons
Toady gave us a quote on weapon and armor quality, giving the game qualities of an "artifact" in DF2010:
- Additional value multiplier of 10 over masterwork, so a total multiplier of 120.
- Cannot be owned (can be equipped, you might have to do it explicitly though).
- Armor deflection roll has *3 roll modifier instead of the masterwork's *2.
- Same for melee attack and archery rolls.
- It looks like the artifact edges are the maximum edge for the material, which is also what a masterwork gets, so beyond a masterwork you'd just be getting the hit roll modifier.
- Things like artifact bone spears will likely be crap against steel, yeah. We don't have actual magical artifacts yet, and that's what would be required.