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Difference between revisions of "v0.31:Stonegears/Examining items"
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Khym Chanur (talk | contribs) m (Created page with ':''Back to the main tutorial page'' ==Listing items== There are multiple ways of listing items: # If the item is simply laying on the ground, use {{K|k}} to enter "look…') |
Khym Chanur (talk | contribs) m (Item modifier symbols) |
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# If the item is held/worn by a dwarf or other creature, use {{K|v}}-{{K|i}} to look at the creature's inventory. | # If the item is held/worn by a dwarf or other creature, use {{K|v}}-{{K|i}} to look at the creature's inventory. | ||
# If the item is inside of a {{L|workshop}}, {{L|trade depot}}, {{L|wagon}} or other {{L|building}} you can look inside the building with {{K|t}}. The first few lines, which contain a {{DFtext|[B]|white}} on the right hand side, are the items the building is made from. | # If the item is inside of a {{L|workshop}}, {{L|trade depot}}, {{L|wagon}} or other {{L|building}} you can look inside the building with {{K|t}}. The first few lines, which contain a {{DFtext|[B]|white}} on the right hand side, are the items the building is made from. | ||
− | # If the item you wish to examine is an installed piece of {{L|furniture}} like a {{L|bed}}, then use {{K|t} | + | # If the item you wish to examine is an installed piece of {{L|furniture}} like a {{L|bed}}, then use {{K|t}} to examine it, since an installed piece of furniture is considered to be a building made from the furniture item. |
# To list and examine items by item category, use the [[../Status screen#Stocks|stocks screen]]. | # To list and examine items by item category, use the [[../Status screen#Stocks|stocks screen]]. | ||
For everything but the stocks screen, if there's multiple items you can change which one is selected via {{K|-}} and {{K|+}}. When you have an item selected, you can press {{K|Enter}} to examine it in more detail. | For everything but the stocks screen, if there's multiple items you can change which one is selected via {{K|-}} and {{K|+}}. When you have an item selected, you can press {{K|Enter}} to examine it in more detail. | ||
+ | |||
+ | ==Item modifier symbols== | ||
+ | There are certain symbols that will bracket an item to indicate that it's different than normal. | ||
+ | |||
+ | * Bracketing with {{DFtext|-}}, {{DFtext|+}}, {{DFtext|*}}, {{DFtext|≡}} or {{DFtext|☼}} indicates that the item is of higher than normal {{L|quality}}. | ||
+ | ** For many items quality merely increases the item's value. | ||
+ | ** For {{L|cooking|cooked}} food it increases the amount of {{L|thought|happiness}} a dwarf gains from eating it if one of the ingredients is among the dwarf's list of {{L|preference|preferred}} foods. | ||
+ | ** For {{L|mechanism}}s used in {{L|Trap#Weapon_Trap|weapon traps}} it controls the how well the weapons strike. | ||
+ | ** For weapons and armor their effectiveness is increased, but only if the weapon/armor is of masterful (☼) quality. | ||
+ | * Bracketing with {{DFtext|« »}} indicates that the item is {{L|decoration|decorated}}. A decoration and the item it decorates can have separate quality levels, like a {{DFtext|*«+steel battle axe+»*}}. | ||
+ | * Bracketing with {{DFtext|( )}} indicates that the item was not produced by your dwarves. This includes all items you start the game with, all items {{L|immigration|immigrants}} bring with them, and all items belonging to {{L|caravan|traders}} and {{L|siege|invaders}}. You can make an item count as being produced by your dwarves either by transforming it into something else (like turning a {{L|log}} into a {{L|bed}}) or by {{L|decoration|decorating}} it. | ||
+ | * Bracketing with {{DFtext|<nowiki>{ }</nowiki>}} indicates that the item is {{L|forbid|forbidden}} (more on that later in the article). | ||
+ | * Bracketing with {{DFtext|x}}, {{DFtext|X}}, or {{DFtext|XX}} indicates that the item is partially {{L|wear|worn out}}. This applies mainly to {{L|clothing}} that's wearing out, {{L|food}} that's going rotten, and {{L|building}}s that are being attacked by {{L|building destroyer}}s. | ||
+ | * Bracketing with {{DFtext|‼}} indicates that the item is on {{L|fire}}. |
Revision as of 04:56, 26 June 2011
- Back to the main tutorial page
Listing items
There are multiple ways of listing items:
- If the item is simply laying on the ground, use k to enter "look" mode, the user arrow keys to move the cursor over the item you wish to examine.
- If the item is held/worn by a dwarf or other creature, use v-i to look at the creature's inventory.
- If the item is inside of a Template:L, Template:L, Template:L or other Template:L you can look inside the building with t. The first few lines, which contain a [B] on the right hand side, are the items the building is made from.
- If the item you wish to examine is an installed piece of Template:L like a Template:L, then use t to examine it, since an installed piece of furniture is considered to be a building made from the furniture item.
- To list and examine items by item category, use the stocks screen.
For everything but the stocks screen, if there's multiple items you can change which one is selected via - and +. When you have an item selected, you can press Enter to examine it in more detail.
Item modifier symbols
There are certain symbols that will bracket an item to indicate that it's different than normal.
- Bracketing with -, +, *, ≡ or ☼ indicates that the item is of higher than normal Template:L.
- For many items quality merely increases the item's value.
- For Template:L food it increases the amount of Template:L a dwarf gains from eating it if one of the ingredients is among the dwarf's list of Template:L foods.
- For Template:Ls used in Template:L it controls the how well the weapons strike.
- For weapons and armor their effectiveness is increased, but only if the weapon/armor is of masterful (☼) quality.
- Bracketing with « » indicates that the item is Template:L. A decoration and the item it decorates can have separate quality levels, like a *«+steel battle axe+»*.
- Bracketing with ( ) indicates that the item was not produced by your dwarves. This includes all items you start the game with, all items Template:L bring with them, and all items belonging to Template:L and Template:L. You can make an item count as being produced by your dwarves either by transforming it into something else (like turning a Template:L into a Template:L) or by Template:L it.
- Bracketing with { } indicates that the item is Template:L (more on that later in the article).
- Bracketing with x, X, or XX indicates that the item is partially Template:L. This applies mainly to Template:L that's wearing out, Template:L that's going rotten, and Template:Ls that are being attacked by Template:Ls.
- Bracketing with ‼ indicates that the item is on Template:L.