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Difference between revisions of "40d:Dwarf fortress mode"
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(This article ain't 'how to adjust to the 3D version of DF', nor is it a 'your first fortress' tutorial. More information about the game itself would be nice, links too.) |
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− | + | '''Fortress mode''': where the game gets its name! This option is available from the main menu after creating a world. In fortress mode, you pick a [[location]], then assign your seven initial [[dwarves]] some starting [[skills]], equipment, provisions, and [[animals]] to bring along. After preparations are complete and your hardy explorers depart, they'll be faced with the fortress site you picked down to every detail, from geologically appropriate stone types to roaring waterfalls to ornery hippopotamuses. | |
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=== Playing === | === Playing === | ||
− | Your view of the in game world is that of a multi-layered environment which you can move up and down and left to right. Dwarves are represented by little | + | Your view of the in game world is that of a multi-layered environment which you can move up and down and left to right. Dwarves are represented by little faces, rocks by blackness and open space by blueness. There is a command menu that lets you set commands that your dutiful dwarves will attempt to follow. The rest of this wiki is dedicated to helping you with these commands. |
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=== Goals === | === Goals === | ||
− | + | As an alpha version and sandbox game, there are few goals imposed upon the player by the programming. Survive, accumulate wealth, and build, build build! Some more specific challenges are available here, compiled by fun-loving players from all around: [[Game goals | List of Fun Goals]] | |
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[[category:Fortress mode]] | [[category:Fortress mode]] |
Revision as of 22:01, 17 November 2008
Fortress mode: where the game gets its name! This option is available from the main menu after creating a world. In fortress mode, you pick a location, then assign your seven initial dwarves some starting skills, equipment, provisions, and animals to bring along. After preparations are complete and your hardy explorers depart, they'll be faced with the fortress site you picked down to every detail, from geologically appropriate stone types to roaring waterfalls to ornery hippopotamuses.
Playing
Your view of the in game world is that of a multi-layered environment which you can move up and down and left to right. Dwarves are represented by little faces, rocks by blackness and open space by blueness. There is a command menu that lets you set commands that your dutiful dwarves will attempt to follow. The rest of this wiki is dedicated to helping you with these commands.
Goals
As an alpha version and sandbox game, there are few goals imposed upon the player by the programming. Survive, accumulate wealth, and build, build build! Some more specific challenges are available here, compiled by fun-loving players from all around: List of Fun Goals