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Difference between revisions of "v0.34 Talk:Ghost"
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== Causes of ghost types == | == Causes of ghost types == | ||
I checked the history and the "Causes" of various ghosts in the table was added by a random IP address (not a signed-in user) and has never been verified/questioned. Has any science/disassembly diving been done on this topic? --[[User:UristDaVinci|UristDaVinci]] 01:13, 28 September 2012 (UTC) | I checked the history and the "Causes" of various ghosts in the table was added by a random IP address (not a signed-in user) and has never been verified/questioned. Has any science/disassembly diving been done on this topic? --[[User:UristDaVinci|UristDaVinci]] 01:13, 28 September 2012 (UTC) | ||
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+ | == ghosts can be pushed by floods? == | ||
+ | |||
+ | so I had my dwarves dig a large tunnel to carry water from a brook to my aquifier, and one of the ghosts haunting my fortress (he's fairly benign, so I decided to keep him) was lounging about in the tunnel when I opened the floodgate. he subsequently got carried along with the flood for a good 100 tiles before escaping through the walls. | ||
+ | not that hard to verify, just get a ghost to lounge in a tunnel you then flood. I did have a several z-level drop from the brook to the tunnel, so there was a good deal of pressure. |
Revision as of 10:16, 1 March 2013
Ghosts continue working
I had a legendary cook, who basically spent all his life masterfully cooking 24/7. He was killed by a berserking dwarf when my fortres was going down in a tantrum spiral, and when he came back as a ghost, he went to the kitchen and continued to Prepare Easy Meal that was set on repeat until I abandoned my fort. Don't know if that's a bug though, but the food was good. -Koter 25 January 2013 (UTC)
- I've never seen that, but it's probably not intended. :) --Lethosor (talk) 16:55, 25 January 2013 (UTC)
they open doors.
apparently ghosts open doors and hatches. Should the article say something about this? -Zazq 07:09, 3 March 2012 (UTC)
- Are you certain that they open hatches? I've only seen them open doors, and that's by being in the same place as the door-- there's no need for them to displace a hatch open a way they do doors. -Vasiln 19:14, 3 March 2012 (UTC)
The ghostly peasant has come
Just had this message appear in the same manner as a megabeast or werecreature appearing at my fort.
- The ghostly peasant Kadol Itebushil has come! A short, sturdy creature fond of drink and industry
He doesn't have the description of an angry ghost, and he doesn't appear to be doing anything worse than the other ghosts I have in my fort. -- Qazmlpok 12:34, 16 March 2012 (UTC)
- Worst. Migration wave. Ever. :P 74.102.139.234 14:10, 16 March 2012 (UTC)
Causes of ghost types
I checked the history and the "Causes" of various ghosts in the table was added by a random IP address (not a signed-in user) and has never been verified/questioned. Has any science/disassembly diving been done on this topic? --UristDaVinci 01:13, 28 September 2012 (UTC)
ghosts can be pushed by floods?
so I had my dwarves dig a large tunnel to carry water from a brook to my aquifier, and one of the ghosts haunting my fortress (he's fairly benign, so I decided to keep him) was lounging about in the tunnel when I opened the floodgate. he subsequently got carried along with the flood for a good 100 tiles before escaping through the walls. not that hard to verify, just get a ghost to lounge in a tunnel you then flood. I did have a several z-level drop from the brook to the tunnel, so there was a good deal of pressure.