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Difference between revisions of "40d Talk:Mechanic"

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m (New page: I forget-do quality mechanisms change the effectiveness of a trap? Either way, skilled mechanics are pretty useful, especially now that they do more than trapmaking.~~~~)
 
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I forget-do quality mechanisms change the effectiveness of a trap? Either way, skilled mechanics are pretty useful, especially now that they do more than trapmaking.[[User:Kefkakrazy|Kefkakrazy]] 03:36, 4 November 2007 (EST)
 
I forget-do quality mechanisms change the effectiveness of a trap? Either way, skilled mechanics are pretty useful, especially now that they do more than trapmaking.[[User:Kefkakrazy|Kefkakrazy]] 03:36, 4 November 2007 (EST)
 +
:Toady mentioned something about high quality mechanisms working better in traps. I've not personally tested it (and how would you test something like that?) so I am hesitant to put it in as fact, especially because I can't find the post offhand.

Revision as of 08:56, 4 November 2007

I forget-do quality mechanisms change the effectiveness of a trap? Either way, skilled mechanics are pretty useful, especially now that they do more than trapmaking.Kefkakrazy 03:36, 4 November 2007 (EST)

Toady mentioned something about high quality mechanisms working better in traps. I've not personally tested it (and how would you test something like that?) so I am hesitant to put it in as fact, especially because I can't find the post offhand.