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Difference between revisions of "v0.34:No Stun"

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'''No Stun''' creatures (those with the NOSTUN [[creature token#N|token]]) cannot be stunned. These creatures can [[gravity|fall]] multiple z-levels and suffer great [[pain]], and stunning [[venom]] without the momentary vulnerability of becoming "stunned".
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'''No Stun''' creatures (those with the NOSTUN [[creature token#N|token]]) cannot be stunned. These creatures can [[gravity|fall]] multiple z-levels and suffer great [[pain]], or be injected with stunning [[venom]], without the momentary vulnerability of becoming "stunned".
  
 
This protection does not extend to large [[web]]s; webbed creatures will still pause and trigger any [[trap]]s in their current tile.
 
This protection does not extend to large [[web]]s; webbed creatures will still pause and trigger any [[trap]]s in their current tile.
 
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{{Category|Creature attributes}}
 
{{Category|Creature attributes}}

Revision as of 22:29, 13 April 2013

This article is about an older version of DF.

No Stun creatures (those with the NOSTUN token) cannot be stunned. These creatures can fall multiple z-levels and suffer great pain, or be injected with stunning venom, without the momentary vulnerability of becoming "stunned".

This protection does not extend to large webs; webbed creatures will still pause and trigger any traps in their current tile.