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Difference between revisions of "Masterwork:Landmine"
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'''Landmines''' are devices that attack enemies by emitting a cloud, similar to [[cv:Dragonfire|Dragonfire]] in vanilla DF. They can harm other creatures in a variety of ways, including excessive heat, cold, or by releasing dust or acid. | '''Landmines''' are devices that attack enemies by emitting a cloud, similar to [[cv:Dragonfire|Dragonfire]] in vanilla DF. They can harm other creatures in a variety of ways, including excessive heat, cold, or by releasing dust or acid. | ||
Latest revision as of 00:01, 25 April 2013
This article is about a mod. |
MDF: v1.31 |
Landmines are devices that attack enemies by emitting a cloud, similar to Dragonfire in vanilla DF. They can harm other creatures in a variety of ways, including excessive heat, cold, or by releasing dust or acid.
Obtaining landmines[edit]
According to their descriptions, landmines can be obtained from the mountainhomes. It is unclear whether other races such as kobolds and orcs can obtain them. [Verify]
Mechanics[edit]
Note that landmines can also harm each other, or even themselves (this is often accidental, resulting from an attempted attack on a creature within 1-2 tiles).
Upon "death", landmines leave no corpse, and are not butcherable. They also leave no usable body parts behind. However, they will leave behind a spattering of hydraulic fluid (which, being a contaminant, is essentially useless).
Types of landmines[edit]
There are currently nine types of landmines in Masterwork DF: