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Difference between revisions of "User:Njals"
(Some history.) |
(More history, status screenshot.) |
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− | I wonder how to add a table | + | I wonder how to add a table of contents here? |
== About == | == About == | ||
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== Ilirlogem, "Joyouspaint" == | == Ilirlogem, "Joyouspaint" == | ||
− | I generated a world with default parameters (medium everything). I found | + | I generated a world with default parameters (medium everything, sparse minerals). I found a good embark location as [[DF2012:Quickstart_guide|Quickstart guide]] suggested. I used the following starting build: |
{{collapsible-pre|title=Starting build|[PROFILE] | {{collapsible-pre|title=Starting build|[PROFILE] | ||
[TITLE:BUILD-2.5] | [TITLE:BUILD-2.5] | ||
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<a list of items omitted for clarity...>}} | <a list of items omitted for clarity...>}} | ||
− | The party embarked on the 1st of Granite, 252 (I've abandoned | + | The party embarked on the 1st of Granite, 252 (I've abandoned some test fortresses before). The fortress had 4 waves of immigration so far, of 5, 4, 26 and 15 dwarves correspondingly. 2 babies were born internally so far. The current population is 59 (=51 adults, 6 children and 2 babies). The fortress have traded with dwarven, elven and human caravans, once with each. The current status looks like this: |
+ | [[Image:Ilirlogem_253_status.png|center|1024px]] |
Revision as of 21:58, 14 May 2013
I wonder how to add a table of contents here?
About
I used to play 40d 4 years ago without much success. Maybe that version was a bit too hardcore for me. There were no DwarfTherapist at the time, and Mayday's graphic set was considered a blessing. My forts population had never exceeded 12 dwarfs so at some point I gave up. Adventure mode wasn't very playable at that time, too.
Now I tried DF2012 and found it much more playable. I started with Quickstart guide and suddenly found my fort grown to 59 dwarfs in 1.5 years, so I started taking notes.
Ilirlogem, "Joyouspaint"
I generated a world with default parameters (medium everything, sparse minerals). I found a good embark location as Quickstart guide suggested. I used the following starting build:
[PROFILE] [TITLE:BUILD-2.5] [SKILL:1:FORGE_WEAPON:5] [SKILL:1:FORGE_ARMOR:5] [SKILL:2:PLANT:5] [SKILL:2:DESIGNBUILDING:5] [SKILL:3:MINING:3] [SKILL:3:PERSUASION:2] [SKILL:3:NEGOTIATION:2] [SKILL:3:JUDGING_INTENT:1] [SKILL:3:APPRAISAL:1] [SKILL:3:ORGANIZATION:1] [SKILL:4:MINING:3] [SKILL:4:DRESS_WOUNDS:1] [SKILL:4:DIAGNOSE:1] [SKILL:4:SURGERY:2] [SKILL:4:SET_BONE:2] [SKILL:4:SUTURE:1] [SKILL:5:MASONRY:5] [SKILL:5:CUTGEM:5] [SKILL:6:CARPENTRY:5] [SKILL:6:MECHANICS:5] [SKILL:7:BREWING:5] [SKILL:7:COOK:5] <a list of items omitted for clarity...>
The party embarked on the 1st of Granite, 252 (I've abandoned some test fortresses before). The fortress had 4 waves of immigration so far, of 5, 4, 26 and 15 dwarves correspondingly. 2 babies were born internally so far. The current population is 59 (=51 adults, 6 children and 2 babies). The fortress have traded with dwarven, elven and human caravans, once with each. The current status looks like this: