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Difference between revisions of "40d:Armor"
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To tell a dwarf to wear armor in Fortress Mode, {{k|v}}iew the dwarf, go to {{k|p}}references, then {{k|s}}oldiering. There you can select the highest level of armor he should wear: clothes, leather, chain, or plate. [[Shield]] level is selected separately. You can also set the armor level for many dwarves at once on the {{k|m}}ilitary screen, under {{k|w}}eapons. | To tell a dwarf to wear armor in Fortress Mode, {{k|v}}iew the dwarf, go to {{k|p}}references, then {{k|s}}oldiering. There you can select the highest level of armor he should wear: clothes, leather, chain, or plate. [[Shield]] level is selected separately. You can also set the armor level for many dwarves at once on the {{k|m}}ilitary screen, under {{k|w}}eapons. | ||
− | Upgrading a civilian dwarf's armor level will not take effect unless they are activated as soldiers. Civilians will not wear armor other than [[clothing]], except for those given the [[Ambusher|Hunting]] [[labor]], who will wear leather (provided their armor level is set above "clothing"). This will, however, cause them to go out into the wilderness and hunt, which is often undesirable. Hunters | + | Upgrading a civilian dwarf's armor level will not take effect unless they are activated as soldiers. Civilians will not wear armor other than [[clothing]], except for those given the [[Ambusher|Hunting]] [[labor]], who will wear leather (provided their armor level is set above "clothing"). This will, however, cause them to go out into the wilderness and hunt, which is often undesirable. Hunters do not appear to use bucklers or shields, so it may be advantageous to give them two melee weapons if you do not plan on having them use a crossbow. |
== Armor Levels == | == Armor Levels == |
Revision as of 01:42, 13 November 2007
Armor is the protection your dwarves wear, to keep them alive longer. They come in several types, from simple clothing to shell, bone, leather, chain mail and plate mail.
Depending on the type, a certain dwarf with certain skills are needed to make the armor, as well as the appropriate materials. While clothes aren't necessarily armor, they do offer a little protection. Shell and bone armors are made by a bone carver at a craftsdwarf's workshop. Chain mail and plate mail are made by a blacksmith at a metalsmith's forge, and the type of metal used affects their performance. Leather armors are made at a leather works by a leatherworker.
Better materials provide better protection, according to the following table:
Material | Modifier % |
---|---|
Adamantine | 500 |
Steel | 133 |
Iron | 100 |
Bronze | 75 |
Copper | 66 |
Other metals/materials (leather, cloth, bone, shell, wood, etc.) | 50 |
Toady has also stated that item quality increases its protection (or damage, in the case of weapons), namely, "Quality has a huge effect on damage and damage reduction... Exceptional is almost double damage/damage block."
- Item : Basic armor - x1.0 damage reduction
- -Item- : Well-crafted armor - x1.2 damage reduction
- +Item+ : Finely Crafted armor - x1.4 damage reduction
- *Item* : Superior Quality armor - x1.6 damage reduction
- ≡Item≡ : Exceptional armor - x1.8 damage reduction
- ☼Item☼ : Masterful armor - x2.0 damage reduction
Using armor
To tell a dwarf to wear armor in Fortress Mode, view the dwarf, go to preferences, then soldiering. There you can select the highest level of armor he should wear: clothes, leather, chain, or plate. Shield level is selected separately. You can also set the armor level for many dwarves at once on the military screen, under weapons.
Upgrading a civilian dwarf's armor level will not take effect unless they are activated as soldiers. Civilians will not wear armor other than clothing, except for those given the Hunting labor, who will wear leather (provided their armor level is set above "clothing"). This will, however, cause them to go out into the wilderness and hunt, which is often undesirable. Hunters do not appear to use bucklers or shields, so it may be advantageous to give them two melee weapons if you do not plan on having them use a crossbow.
Armor Levels
Slot | Leather | Chain | Plate |
---|---|---|---|
Head | leather cap | metal cap and/or helm | helm |
Upper Body | leather armor | chain mail | plate mail |
Lower Body | leather leggings | metal/bone/shell leggings | greaves |
Foot | leather boot | metal boot | metal boot |
Hand | glove | gauntlet | gauntlet |
Creating plate mails requires three bars of metal. Chain mails and greaves require two bars. All other metal armors require one bar. Note that making gauntlets or boots will always produce a pair (a left and right gauntlet, or two boots) from one bar of metal.